Be part of the faction wars to take control of the most important areas around the Zone. Join one of the six avaible factions and make it the true ruler in this God forsaken place.
Each faction includes their unique playstyle with signature weapons and equipment
Duty - Freedom - Defiance- Bandits - Mercenaries - Clear Sky
Inlcudes a huge amount of new features and AI improvments to make you feel like a real part of your faction rather than an errand boy.
Do you and your faction have what it takes?
The Faction War, as the name suggests, focuses on the faction war aspect of the game, expending each
faction campaign to previously ignored areas such as swamps, eventually putting one faction in control of the whole Zone. For the purpose of the mod the main story has been completly removed, and a new character and backstory were created.
The goal is complete dominion of the Zone. The game is "finished" once your faction has taken control of every important part of the Zone (not including Pripyat and Limansk)
There are many new features and changes to every faction in the game to make the gameplay more diverse depending on your choice. There are six factions to choose from: Duty, Freedom, Defiance (the Loner "sindicate" ), Clear Sky, Bandits and the Mercenaries. You can also choose to play as a Loner.
Check out every faction here: Factions explained
Acording to the developing team, yes. I quote:
The mod is incompatible with any mod that requiers file overwriting and installing other mods on top of TWF, might cause crashes and freezes. It is possible to merge the files, but I strongly suggest caution in doing so, and to compare TFW files with vanilla first. - Smog2
Yes, there are a lot of new features implemented. From new items, to AI improvements or even new visuals, this mod adds some really neat things. You can even turn on/off some in the settings menu.
You can read the features here (highly recommended): Features
You can read the whole change log from the first release until this version here: Change log. Since the features article was made by me reading the change log I really encourage everyone to read it by themselves.
Well, I don't really know anything about it or the dev team. You can read it all by yourself in the original post (here), the download post (here) or you can watch some gameplay of it (here)
Smoq2
PhoenixHeart
Darkenneko
RoboMook
Solarius
MacTavish
Grunt
rgggclp - For many great enhancemets to stalker scripts. I basically learned to write scripts from his solutions,
thank you for all the help and knowledge I gained thanks to your work.
I took the liberty of implementing some of the enhancing faction war simulation solutions used in rgggclp's
Faction Commander 2.5 Mod into TFW. His signature can be found under all work of his authorship. Thank you once again.
Cromm Cruac - For AtmosFear, Absolute Nature, Tac. Helmet indicators and help with various issues.
JakFrost - For new faction equipment tiers.
LuX - for his pda maps with smart terrain names.
Ceano - for Monster Hunter mod.
fluffy22 - for the Chimera monster and new upgrade schemes.
QuaNTuMbenxh - for icon textures.
Minh - for icon textures.
AMK team - for Dynamic Hud and Looting Corpses scripts and Cutout creatures.
Spartan and ThunderFreak - for Dynamic Hud mask textures.
Atempad - for Sleeping Bag mod.
Jamie1992 - for his help with various issues and support.
Wheeljack - for help with SDK and models.
BJ Blazkowicz - for help with SDK and models.
Matrix Strefa14 - for help with SDK and models.
Everyone else who I forgot to mention but contributed to TFW in some sort.
Hope you enjoy it.
Now quit reading, go conquer the Zone!
(Freedom rules)
APPLYING THE PATCH 3 IS HIGHLY RECOMMENDABLE TO REDUCE CTDs.
Very simple fix for requesting quests,critical if you want to play past 30 minutes.
Tradução completa do mod para o idioma português Br. Para instalar, é só seguir o "leia-me". Já está tudo pronto, só no ponto de copiar+colar...
Translate all the text present in the mod to spanish.
More stable version that includes a new weapon, several localization changes and more.
Out of date because of corrupted files. Use the new one instead.
Is the mod playable?
It should be, yeah.
does this mode compatible with arsenal overhaul
No
so i tried to modify the bandits guns in the weapon_tiers.ltx and weapon_tiers_classes_bandit.ltx i get this fatal error and i am confused:
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ...alker clear sky\gamedata\scripts\weapon_tiers.script:82: bad argument #1 to 'random' (interval is empty)
nevermind i fixed the problem. just now when i go near the bandit base i crash with no log. great.....
the squads work fine. they spawn with their stuff just when i go to the base i crash with no log.
update. forgot i asked this but i got it all working. expect a beta version of my addon for the faction war in like 5 to 6 months from now. if you want any screenshots then here's my discord i guess: thetrueelordreal (originally known as Waz#2599)
Great stuff, post your addon whenever you can!
You're still here helping people out huh Jack?
Kudos 👍
I'm about to replay this classic once again :)
I check the comments from time to time and try to help whoever I can. I haven't played this mod in forever and most of the technical questions are way above me, but I do what I can.