Howdo,
Welcome to the Salamanders mod for Soulstorm, which adds a new race, the Salamanders chapter of the Space Marines to your game of Soulstorm.
This is the NEW version of Salamanders mod!
The Salamanders are a chapter who come from the planet Nocturne, which has very high gravity and because of this the Salamanders are bigger and stronger than other marines, albeit a bit slower to react to things. Also, they have difficulty with using aerial equipment owing to the difficulties of training in such an environment. Further, owing to the radiation then they have mutated to have black skin and burning red eyes.
Followers of the Promethean Cult they believe in self dependence, so have trained in the art of manufacture and tend to field higher numbers of custom weapons, armour and as skilled blacksmiths, they have a lot of hammers. The cult values fire and so too do the Salamanders, who favour flamer and melta weaponry.In addition,they are the most humanitarian of all Space Marines Chapters.In other words,the best bros.
This mod is not strictly codex, what with them not having one, but is our interpretation of the chapter so we know there are fluff deviations in place.(The Order of the Argent Shroud-the only Order that is best friends with the Salamanders-makes a small cameo for example.)
New 2.0 Version Description
Just go to the download section, and you will read the specifics :)
Just to state out that this is NOT a simple bug-fixes version, but a total remake(hence the Reforged). You will see TONS of new content, both visual and audio. And of course many new and reworked abilities,units and options.
So go ahead and grab it!!Like NOW!
Download Salamanders Mod for Soulstorm 2.0 - Mod DB
CREDITS FOR REFORGED:
Fuggles:The original creator of the mod.We hope we honour your work with this reforge.
Gambit:The code master behind the programming for the Reforge.
Kekoulis:Creator of all new models and remakes you see.
Norwegian Loki:Many thanks for some of his sweet textures(especially for the LR Prometheus,Sisters and something else. ;) )
Thudmeizer:AI co-coder and the master audio editor.He processed all voices so as they are game ready!
All of our testers and everyone else who helped but we couldn't mention.We apologize deeply if that is the case and please contact us if needed to fix ASAP!
Special thanks to:
mauritos and to Joazz for their Primaris Aggressors and Sicaran Chassis models respectively,which I used as a refernce/basis for the ones you see in the mod.
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ORIGINAL MOD CREDITS
- fuggles - AI, UCS, UI art, texture art, TC, AE, FFE
- jONES1979 for Thunderfire and a nice scaly LP in the objective_points_ss mod
- Horusheretic for the use of the thunderfire as well
- Thud for voices, general assistance, ai and support. Bedrock of DoW modding that man.
- Gambit - Testing
- Shodar87 - Testing
- Reaper R66 - Fixed my sergeant woes
- Torzel - assistance with my colour bleed woes
- Whiteshield - Terminator model
- Catwell and Ironwarrior42 - Stormraven and permission to use (sorry I wasn't much help, unexpected demolition of mancave. Maybe one day in the future I shall return to redeem myself).
- Heroes team for their win condition
- fireplanet art by AkapOne of Deviant art ; Alkap0ne.deviantart.com
- Outcast Main Theme is from the Outcast OST (amazing game with voxels - remember them? Aged looking but so amazingly worth playing from GoG). Freely available.
- Authors of the Salamander Wiki page for their knowledge and artwork - Totally inspirational and without this page, this would not exist.
- Purgation over Kaurava Mod - For all their fine models, without which this would not be possible.
- Relic/Ironlore - as above, but did less ^^
...Apologies to anyone I have forgotten, I will be able to view the forums on my droid and hopefully amend swiftly for anyone who feels slighted.
Greetings everyone!
EDIT: First off, there were some UI issues, so please download the LATEST FREE UI!!
...After so long,the Sons of Vulkan are finally back! And in force!
The Salamanders have arrived in Soulstorm! The Salamanders are a chapter of Space Marines devoted to giant lizards, hammers and fire. Coming from a high gravity, high radiation homeworld they do not have much in the way of air support, but their marines are bigger than the other chapters and have black skin and red eyes, alongside a librarian dedicated to the Promethean Cult and is just as likely to set himself on fire as the enemy!
Well, what else do you need? Download the mod and see for yourself what it has to offer! ;)
The public beta release of the Salamanders Mod for Soulstorm, which adds a new playable race to your skirmish game.
There are a number of Soulstorm race modifications available on Moddb, so I've put together a quick guide of the available ones, as well as the Unification...
Simply makes Unification 4.68, fully compatible with the latest Salamanders. (Test it please!)
Full NEW 2.0 version, of the Salamanders race mod for Soulstorm. This is not merely a facelift of the original version, but a redesigned approach. Prepare...
A small patch that fixes the SCaR errors with Unification. It also optimises and perfects the flyer code.
Full version of the Salamanders race mod for Soulstorm 1.1
The supplementary Objective_Points mod version 2018.05.14 for DoW:Dark Crusade and DoW:Soulstorm. This mod is vital for running any other mod(s) with...
I've downloaded the required files (Salamanders 2.0, Salamanders patch, Free UI, Objective points, and latest modification). When I extract the files to the Soulstorm folder it shows each file as a seperate folder within the Soulstorm folder. Is this the correct procedure? Because I have nothing showing in the game manager.
I am not really following, brother...
You better extract the files elsewhere, then move them into your Soulstorm installation folder, for sure.
Most mods, conist only from one folder and one .module file, of similar names.
Patches have the same names as existing mod folders, so that to overwrite files to their latest versions.
I have just uploaded v2 of the small patch that makes Salamanders compatible with the Latest Unification.
Give it a shot.
(There where UI issues with updating the Predator and the Termi Commander)
I would like to thank you all for your amazing work. This is a fantastic mod and I am having a lot of fun with it.
Also, props to the voice actors, if I'm not mistaken they were also in Emperor's Children mod as well.
We are glad you like it brother REAPER_40K :)
I think yes, some of the voice actors here also helped us with some EC voices as well.
... And there is more coming. More races, I mean.
Soon!
OK, I made a small Unification patch, to fully support the latest Salamanders. :)
PLEASE TEST IT!!!
It works fine mostly. However I was unable to use predator upgrades for some reason while an ally AI could. For the most part, it worked superbly. Also, might be a little out of topic here, but is there a reason as to set the time for techmarine to be built much more slowly compared to Vanilla SMs? They take 250% more time to produce one, which makes them rather slow to play in the early game.
Updates
Are you using the LATEST FreeUI? If not, grab it from above :)
As for Techmarine time...
You are 100% correct.
They are builders, and they are SLOW to produce.
Will remedy, brother whka12121555816183.
I use the latest freeui and it does not help. Ican not use upgrades for predator and terminator captain
OK, I forgot to put one more file in the patch...
Please try now!!
What??? Whoa, strange.
Let me re-check...