A fully-featured port of the campaign of Quake II PSX for Quake II Re-release. Play through all 20 levels of the PlayStation port, remastered on the 2023 Quake II Re-release engine.
There may even be more to come! Stay tuned!
Our trailer is live! Thank you everybody who helped to make this a reality; this was a large community effort with testing and development, and I'm excited to announce the release date: October 5, 2024. The same day the game originally came out on PSX, just many many years later.
This article goes into the advanced techniques required for more complex geometry and terrain.
A small tutorial/explainer for how I ported the maps from the PSX version to PC.
this looks absolutely sick. i am hyped for october
I'm so excited! i hope it can get patched in officially for the console players but i can't wait to try it on here! :D
I kinda dig the artstyle of the original levels, either way i cant wait to play this
Following! Now the wait for October begins..
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It's unreal
omg i found you
Thank you for all your hard work.
i beg you make it for 1997 version of Quake 2!!
Unfortunately I don't think I'd have the time to port it to two different versions. This version relies on certain features to make it work properly (like the improved BSP lightmap format). The maps should work in newer source ports but somebody would have to back-port all of the rest of the code changes.
Would it work with KMQuake2?
It currently requires the re-release engine since I make heavy use of features that are exclusive to it. It *might* work in q2pro-rerelease but I haven't confirmed that.