Enhanced Buildings Icons v0.2
GUIIcon Pack: Enhanced Buildings Upscaled and Enhanced!
Empire Earth Enchancement Project is focused on improving the game textures and sounds.
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Enhanced Tech Icons with Letters that are upscaled and tweaked from 64px to 128px and converted to 32bits. Drex mod can cause issues with my modificiation...
Enhanced Buildings Icons with Letters that are upscaled and tweaked from 64px to 128px and converted to 32bits. Drex mod can cause issues with my modificiation...
Enhanced Special Buildings Icons that are upscaled and tweaked from 64px to 128px and converted to 32bits. Drex mod can cause issues with my modificiation...
Enhanced Tech Icons that are upscaled and tweaked from 64px to 128px and converted to 32bits. Drex mod can cause issues with my modificiation.
Enhanced Buildings Icons that are upscaled and tweaked from 64px to 128px and converted to 32bits. Drex mod can cause issues with my modificiation.
WARNING! This mod requires Philla007´s "Rebalance mod addon files" in order to work! This Empire Earth AOC Expansion mod aims to improve the original...
- realistic, balanced game mechanics - unique nations - new textures - new models
Naval Islands is a custom multiplayer scenario of 2 human players, spanning from the Copper Age to the Imperial Age.
This modification called to reborn beautifull old strategy: Empire Earth! From the creator of "Battlefield 1942: Real Battle mod"! :) In this mod you...
One of the oldest and most played mod for Zero Hour is back! Zero Hour Reborn is a mod for C&C Generals Zero Hour that adds a lot of new content including...
That shiny mod that vilifies the use of bloom and edgy lighting since 2010.
I've tried the new icons (without letters) and they're fine, nice work. Looking forward to what you can make in the future
What path do you move these files?
i forgor 💀
edit: drag all the .sst files into Empire Earth - The Art of Conquest\Data\Textures (if the folder doesn't exists, create it)