Medieval Indosphere in Age of Empires 2 DE

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Main Developer: Omkar Satapathy (aka Juggernaut8704)

The Team : Age of Empires South Asian Modders

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Civ Overview - Tibetans

Feature 1 comment

menu techtree byzantines

"Often called the roof of the world, the plateau of Tibet hosts the mighty Tibetans. In the cold, hostile environment of the Himalayas and the Tibetan Plateau in Central Asia and the Himalayas these tough Warriors were born to make the world bow before them. Lead the Tibetan people to either war and conquest, or build a vibrant civilization. Build an empire with your armored cavalry and monks and establish history within Central Asia and the Himalayas. "

Overview

The Tibetans have a very unorthodox style of gameplay with Cavalry Focus. The longer the game is stretched, the harder it gets, as the civ finds it rather hard to find supplies of food to support its army. The Tibetans are unable to research any mill techs for their farms in its hostile environment. They rely on a constant supply of Yaks from their Mill that is recruitable every 100 seconds for every Town Center you own. As the enemy economy grows, you might have to rely on stealing some of enemy farms to help your economy. You are able to train monks and monasteries one age earlier thus making Relic rush and Monk rush very viable options. All your houses spawn one berry bush every age up. In castle age you can research Dzongs which allows you to recruit villagers from Castles. Your unique unit Zimchongpa is an incredible unit in the sense that it can take down enemy cavalry very fast, especially having massive bonus against cav archers. It is not weak against archers as in the case of Camels. Even though it is a melee cavalry, it costs wood and gold and thus not costing heavily upon your economy. Your cavalry archers are also very strong as they upgrade freely to Heavy Cavalry Archers in the Imperial Age and you can research Qinghai Bows giving them +2 Attack. To end it in a glorious fashion you also get Imperial Steppe Lancers to support your Imperial Army.

Characteristics

Unique Units

Zimchongpa: Melee Cavalry units trained from the castle that cost wood and gold and have bonus attack against mounted units.

035 50730


Yak: Herdable Himalayan Cattle that you can train from Tibetan Mills every minute for every TC you own.

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Imperial Steppe Lancer: Imperial Upgrade to Steppe Lancer Line.

321 50730


Unique Technologies

UniqueTechCastle DE Dzong = Enables training Villagers at Castle.

UniqueTechImperialDE Qinghai Bow = Cavalry Archers gain +2 Attack.

Civilization bonuses

  • Recruit Yaks from Mills every 100 sec for every Town Center you own
  • Every Age Up spawns Forage Bush around houses
  • Can build monastery and train monks from Feudal Age
  • Heavy Cavalry Archer researched free

Team bonus

  • Caravan is free.

In-game dialogue language

Wonder

Tibetan Sanchi Churten Inspired

Tech Tree

tibetans 1

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Feature 1 comment

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Dharma Expansion v2.3.2

Dharma Expansion v2.3.2

Full Version 2 comments

Note: It is compatible with #83607 to #93870 (Return of Rome update) only. You might find certain things bugged if you try to use it over latest game.

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Post comment Comments  (10 - 20 of 37)
Guest
Guest - - 700,191 comments

Is there any list covering the new features in the v2.2.0?

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Juggernaut8704 Creator
Juggernaut8704 - - 31 comments

2.2.0 onwards includes a new Civilization "the Tibetans" as well as makes the mod compatible for the recent RoR DLC update. Working on making articles.

Join us on discord for earliest news on all updates.

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Juggernaut8704 Creator
Juggernaut8704 - - 31 comments

Recently released v2.2.1 patch changes Castle Age UT of Tibetans and gave them farms (according to request by players), and changes Assamese Phukan to a Elephant Mounted unit and few minor bug fixes.

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Juggernaut8704 Creator
Juggernaut8704 - - 31 comments

v2.2.2 fixed a critical bug which made the units clump together instead of being in a formation when selected together and made to move.

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Guest
Guest - - 700,191 comments

There is a lot of update like asomia tamilar etc for dharma expansion where do i get the update ofor dharma expansion

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Juggernaut8704 Creator
Juggernaut8704 - - 31 comments

The old version of mod (1.0.0) before the release of Dynasties of India DLC included Tamilar Bangala Gurjara Hindavi etc. These civs were revised in the mod (2.0.0) after the devs included these civs officially into the game.

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Guest
Guest - - 700,191 comments

Hey, so a point about the Deccanis, the Pindaris became prevalent in the Deccan armies only in the late 17th and 18th century, after Shivaji's death in fact. Instead of the Pindari, why not name it the Bargir, or the Ganim (from the Ganimi Kava/Ganim i Qawaiyat). The Ganim/Bargir tradition had flourished in the Deccan throughout the Medieval period, and as such would be better suited. Also maybe use some sort of charge mechanic for it, since the Deccani cavalry was famed for surprise attacks and hit and run, and would often skirmish the enemy to exhaustion or lure them into an ambush, either way they mostly avoided general melee.

Secondly, I'm not sure if the Deccanis need a Heavy Unique Cavalry unit, it certainly doesn't seem to feature in the contemporary records too often.

Also the Odiyas having 2 unique Cavalry units seems a bit excessive, since they were not known for cavalry. Eastern and Southern India (not including the Western Deccan), were not conducive for horses, and could never maintain them in large numbers.

Lastly, I'll again repeat, Hindustanis need more focus in horse archery, we have a wealth of information on their unit types such as the Ghulams Heavy Lancers, armored horse archer units such as the Iqtadars, Silahdars (Murattab and Duaspa) and the light Khudaspa irregulars etc., and their Mughal counterparts such as Ahadis, Tabinam, Silahdars, Dakhili etc., not to mention the gunpowder bonus, this faction would be perfect to be fleshed out more, and the Rajputs also need at least one unique Light Cavalry Unit, considering their Cavalry tradition and resistance to the Horse Archer armies of the Delhi Sultanate. The Rajput and its local corruptions such as Rawat/Rauta, mostly refers to Cavalrymen or cavalry chiefs, and as such them not having any good cavalry unit is jarring. The current Rajput Infantry unit doesn't work for them as the Western Rajputs never developed a strong infantry tradition, besides the Gauntlet wasn't even used by the Rajputs widely, they mostly used the Khanda broadsword and Tulwar. The Gauntlet sword was in fact very popular in the Deccan. A Horse Archer and gunpowder based Hindustanis and a light cavalry based Rajputs would be perfect, helping to recreate the Sultanate-Rajput wars, and the later Mughal gunpowder armies triumphing against the Rajputs.

Sorry for the overly long post, but I think that this mod has a lot of potential, and can really excite interest in a more accurate representation of South Asia.

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Juggernaut8704 Creator
Juggernaut8704 - - 31 comments

Pindaris and Bargis are equally old, both originated in Deccan Sultanate period. Pindaris were also called Bidaris named after the capital city of Bahmani. Earlier I did name the unit as Bargir but then I changed it to Pindari as it suits better for the Arsonist.

Odias used a lot of horses, check out the state emblem and all hero statues and numerous sculptures over monuments. They had quite a long stretch of land that they controlled from north to south from kaveri to Hughli at its maximum extent and had to travel rapidly to counter enemies at both fronts.

Rajputs have been given Knights and Cavaliers in 2.1.8. Hindustanis have not been given Cav Archers as many voted "No" in discord for this proposal. Please do not suggest me to remove unique weapons from unique units. Generic units are there for regular swordsmen if that's what you want. Gauntlet was used by Rajputs before Marathas even existed. It is a very old weapon.

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Guest
Guest - - 700,191 comments

1. The reference to Bidaris, as far as I know, comes from the 17th century, meanwhile the Maratha horsemen were being called Ghor Rawat, when coming with their own horses, and Bargir/Bargi, when being provided with state horses as far back as the 15th century. Besides, we have records from Ferishta in the early 17th century, where he specifically differentiates Marathas from the regular cavalry of the Sultanates, describing them as expert light cavalry. My suggestion was based on the fact that the Bargir tradition was very established during late Medieval period, meanwhile for Bidari, at least I don't know if a systematic categorization as a specialized corps existed prior to the 17th century.

2. Odias did have some good horses, but the amount and representation is still not deserved in my opinion. While I'm not denigrating Odia cavalry, the contemporary records give them around 10000 horses at their peak, I'm not remembering the source right now, simple reason being that humid and forested areas are not suitable for horse breeding. However, that being said, both the eastern Ganga and the Suryavamsi did have a crack force of elite horsemen, fewer in numbers, but enough to have attracted the Malwa Sultan to make a raid to capture elephants and 'good breeds' of horses. Still having 2 unique cavalry units, I think over represents the cavalry factor in their army. After all, the contemporary texts call them the Gajapati (Lord Elephants), while Vijayanagar as Narapati (Lord of Men), and Bahamani as Ashvapati (Lord of Horses). Compared to the contemporary states, their cavalry numbers were seemingly modest. A single elite cavalry unit would be much more appropriate in my view.

3. Now about the Rajput point, I'm sorry for having come across so persistent on this one, let me be clear that I'm grateful for all the efforts put in this mod, so consider these as just suggestions. As far as the Western Rajput army compositions from 13th to 16th century is concerned, strangely, we don't see much heavy cavalry. A lot of this image of heavy cavalry image comes from the Mughal period, the Rajputs before that were typically offensive light cavalry, using raids and ambushes more than actually having pitched battles, a bit like the Marathas, but without the tactics of elaborate feigned retreat and envelopment. In fact places in Central and Western Rajasthan like Marwar (Jodhpur) did not even have good and adequate horses till the late 15th century, they mostly had poor country nags that could not bear the weight of an armored rider, while places like Mewar in southern Rajasthan, which did have plentiful good horses, were often hilly and rugged, and thus the Rajputs there adopted light cavalry tactics rather than heavy cavalry, unless not having some advantage. So my suggestion remains the same, giving Raputs a high attack light cavalry unit, best used against Cavalry Archers. Also, I've never come across any source describing Rajputs as fighting with the Gauntlet swords, especially not in the Pre-Mughal period, in fact the Deccan Sultanates and the Marathas seem to have had a lot more elaborate tradition of Patta swordsmen than anyone in the North.

5. Lastly about the Hindustanis, I'm a bit disappointed that the Hindustanis have not been given Fully Upgradeable Cavalry archers when armored horse archers were the core of both the Delhi Sultanate and the Mughal empire. The Indo-Gangetic armies had no answer to the Turkic horse archers, and that is what accounted for the Turco-Afghan and later Mughal dominance of the Gangetic plains.

Lastly, thank you for having listened in and considered these suggestions. I'm really grateful for all the efforts you guys have put in!

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cheravarman Creator
cheravarman - - 1 comments

Discord.gg

We feel like you should be a part of our discord. Youre welcome to join us.

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Guest
Guest - - 700,191 comments

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ioliska
ioliska - - 7 comments

Dharma mod is simply amazing. The new civilizations and units are so cool and me love the new campaigns and scenarios. The modders really put a lot of effort into making this mod, and it shows. Me can't wait to see what they come up with next!

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Guest
Guest - - 700,191 comments

Hey, great work, really appreciate the level of work put in.

I would like to add a few points regarding the historical accuracy, which for the most part seems very well on point.

Hindustanis: I would really like to see the Horse Archer prowess of the Delhi Sultanate being reflected here. We know that Delhi Sultanate at the peak of its power relied on elite armored horse archers that were able to defeat the Mongols in several pitched battle. These were called the Murattabs, the elite Silahdar Cavalry of the Sultanate. A horse archer unit instead of Camel would be more appropriate for Hindutanis, historically speaking. In case the Hindustanis are supposed to represent both the Sultanate and the Mughals, I would recommend the name of the unit to be Silahdar, as they also formed the backbone of the Mughal army. I don't know the reason why AOE2 made Hindustanis into a Camel faction since it were the Rajputs and Sindhis who really used Camels extensively. Also maybe give them an Anti-Cavalry gunpowder unit, like a musketeer infantry, such as the Mughal Banduqchi, or maybe a Camel gunpowder unit like a Zamburak, basically a light swivel gun mounted on a camel. Historically, the Mughal muskets and artillery spelled the end of Rajput independence.

Rajputs and Sindhis: Now the Gurjara Rajputs and the Sindhis both were very much the hubs of swift horsemen. However, the Shrivamsha riders were specifically limited to the Rajputs, since these horses were gifted by the Parmara rulers of Malwa (West Central India) to the Gurjara Pratihara Rulers based in Ujjain (Western Malwa).

Now I understand the unit design is for some reason Sindhi, using the Bhuj weapon which was used by the Sindhi horsemen. So I would suggest making a more historically accurate Shrivamsha Cavalry unit model for the Rajputs, maybe give them a Khanda broadsword, while the Sindhi Shirvamsha Unit may be renamed simply as Sindhi Cavalry. The Rajput Cavalry of the period from 1200-1500 was known for its speed, made clear by the Sultanate records, for example Amir Khusrow wrote that that the Ranthambore Principality's Cavalry was as 'swift as the wind'. The Rajput state of Mewar under the Ranas also excelled in quick cavalry raids in their hilly Aravali country. And of course the description of Shrivamsha horses themselves state that they were able 'fly across deserts' gives us an idea of their speed. So maybe a fast light cavalry unit with bonus against cavalry archers would work well for Rajput Shrivamsha Riders, considering them adopting against the Delhi Sultanate cavalry archers, and their later victories till the Mughals subdued them.

These are just some of the suggestions which I think would better represent the Northern and Western civilizations of the South Asian Subcontinent. Once again thanks for this mod.

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Juggernaut8704 Creator
Juggernaut8704 - - 31 comments

Thanks for the kind words. ^_^
Really like all the suggestions, please join our discord. Would love to hear more of your ideas.
The only reason I cannot implement them all is that there are already too many unique units for each of the civs haha. There are many additional scenario editor units in the mod too that you can use to create custom campaigns. I recommend you check them out too.

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Guest
Guest - - 700,191 comments

Most welcome, and thanks for the reply.

I understand that you're limited by the game mechanics. As such, I'll just put some suggestions that I think may be more feasible.

1. Maybe give the Hindustanis fully upgradeable Cavalry Archer line, and to balance it, maybe remove their last cavalry upgrade. The Hussars can represent the Gangetic auxiliaries from the local landholders and so would not be top quality cavalry, while the fully upgradeable Cavalry archer will represent the elite Silahdars and the Turkish elements of the Sultanate. In addition maybe give them a technology called 'Murattab or Silahdar', giving the Hindustani Cavalry Archers +4 pierce armor, reflecting the Sultanate triumphs against the Mongol horse archer armies.

2. As for Sindh, I think they should not have the Shrivamsha rider since the horse breed was not used by them, they had their famed Sindhi breed. However, I would give Sindh fully upgradeable Hussar line and Cavalry Archer line, reflecting their Cavalry prowess. In case of Sindh, maybe you can add a tech to give their Hussars some bonus attack against villagers, make them more raider like.

3. Rajputs: You should give them the Shrivamsha Riders since that horse breed was limited to them. I think the Shrivamsha should be designed as a fast anti-cavalry archer unit, reflecting the Pratihara and also the later post Ghurid Rajput tactics in fighting against the Sultanate and Mughal armies where they relied on raids and ambushes. The Ranas of Mewar were famed for using their kingdom's hilly terrain to make quick surprise attacks on the enemy. The Rajputs should also get Cavalry Archers, but without the Parthian Tactics upgrade, or the final archer upgrade.

Finally, these are just suggestions for your perusal, I hope they will be helpful.

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Juggernaut8704 Creator
Juggernaut8704 - - 31 comments

1. Removing the last cavalry upgrade will make their Imperial Camels weak, who are already almost same level as Saracen/Gurjara Heavy Camels, which would be unfair considering it is a unique imperial upgrade but weaker than its heavy counterpart. Murattab is already a tech name for upgrading the Gazis with +1 attack for every 10 of them felled on battlefield. What UT should I remove if I have to introduce your unique tech suggestion?
2. Sindhi Horsemen wore exactly the same attire as the Shrivamsha Rider in the game, here you can check this: Forums.ageofempires.com and using the Bhuj Axe Knife as you mentioned.
3. I would have to remove Elephant Archers if I give the Cav Archer, that's the game logic and because there is "no space in the UI of Archery Range". Kannadigas are able to get both because they don't have the handcannoneers.

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Guest
Guest - - 700,191 comments

In that case, I would recommend only a few things:

Give Parthian Tactics to the Hindustani Cavalry archers.

Change the name of the Shrivamsha riders to something more appropriate for Sindh.

Give Rajputs a fast light cavalry with bonus vs cavalry archers, though no projectile shield since they famously were defeated by the Mughal guns. They can be then named Shrivamsha or Rawat Cavalry.

And I'm not sure about the the Gauntlet Sword infantry is also more a Deccan thing I think. Shivaji, the founder of Maratha kingdom, has a portrait of him holding it. Rajputs used Khanda boradswords and Tulwars. Maybe you can remove that unit, and give Rajputs a cavalry unit in its place since Rajput stables only have 3 units right now, and only one horse unit.

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