Welcome back to another update! It took longer than we expected. This time we don't have any new fancy model renders to show, but we did some progress on the HD interface and visual effects. But that's refreshing, right? Let's get into it!
We based our interface on Control Bar Pro by FAS and xezon. We did our own little adjustments to fit our theme and expanded the control bar to hold 4 buttons extra, which was already standard to Contra. Small buttons are extra crisp as well! We are trying to raise the bar and make Contra X as polished as possible - better looking and more stable than 009 in all aspects!
Time for the promised new visual effects. We hope you find them more appealing, as we do. There's more in progress, but we cannot show them yet, as they are at a very early stage. The person behind them is Sagittarius, who keeps aiming high!
Below we present the new bullets. They are now clearly visible and travel in a straight line rather than in a curve. Shells are very similar, just bigger.
Ion Cannon beams are not static as before, but animated and with proper fading.
Toxin streams have become concentrated mists.
Acids.
And just a random screenshot of the new laser turret model in-game, with better laser visuals as well.
Four more units have been voiced by Haubibban who's a new voice actor in our team:
The Skirmish AI fix which we mentioned in some comment replies in the past is still in our plans and will probably be released as Hotfix 3, but we don't have a date. We realize that Skirmish AI broke in Patch 3 leaving a big cut in the overall quality of the mod and we will try to patch it up as promised.
Last but not least, we also want to announce that Contra will be featured in the Zero Hour Anniversary event on the 24th (this Friday)! There will be a tournament. If you want to participate, read the details and sign up here: Gamereplays.org The games will be streamed live.
Brilliant ! All the best team. Eagerly waiting for the next patch
great work guys!
Love that new toxin sprayer effect!
And please tell me(
Are you planning to buff Flame General's Anti-armor ability? cuz Bao is weak when facing enemies' heavy tanks due to lack of heavy anti-armor weapon, IMO it will be great if Immolator gets something like Thermite weapon as its basic one, Anti-infantry and structure should not be its main purpose as Bao already has A100 and classic Dragon Tank now.
Yes, we are planning to change Immolator's Dragon Tail addon with something better.
Wow, another news update. Love new effects and the HUD interface. I can't wait for the latest release to come out soon. But overall to say nice work, Contra developer team, keep it up!
Hey, I have a question specifically for the Laser and the Turrets. Don't want to be seen nitpicky about it though, I am merely curious.
So, as it is pictured in that screenshot there, you can see either the turret or the laser (or both) are aiming incorrectly at the target.
I was wondering, what causes this that makes both Turret & Laser (T&L) aim inaccurately? Can it even be fixed so they're both accurate?
I believe turret pitch is always slightly inaccurate, from many personal observations, and it's not an actual error on our side, but I'll keep it in mind and make sure to check it.
Can't wait
New inteface is very bad.
Have u planed to make a new model of Leonidas SuperUnit because in my opinion looks like a toy, dont see my words like mad, It is a pain in the *** in challenge but would be more intimidating.
And other question, maybe have u planned to make a own superunit of China Boss, it would be great.
Anyway thanks for all modders for doing this possible, You have made the games come alive. My respect for you.
Yes, Leonidas already has new model, but it is not finished yet!
Awesome! Can't wait for the new apperance.
This comment is currently awaiting admin approval, join now to view.
tttt
This comment is currently awaiting admin approval, join now to view.
Looking forward to this! I love the work you guys have done!
This comment is currently awaiting admin approval, join now to view.
When did Contra X come out?
i hope soon :"(
when I try to run the game using nvidia graphic card on my laptop , it show this massage
you don't have privilege to select the graphics processor in this menu
any fix for this ?
Honestly, not to offend, those 3 UIs lack graphic features, even without different colors, all of them are same. :(
can you tell us about release data i cant wait any more
yeah i cant wait too
I have idea for new mode
Can you do as you did in contra 009 patch new Dossiers i really like the new units and buildings.
and good luck guys :)
so I came back 6 months after asking but, any idea when is this coming out?
why no one responding????
at least tell us when mode comes out??
Does anyone have any idea when the new version will be published?
Any new news?
anything new?
I know this version is taking a long time
But I want to know anything new about this version
I wish you good luck
no one responding i dunno why :"
hello guys. what i know and so far i can tell you, it comes out middle of june this year. i also hoped like you all it will be faster but contra x will be amazing, trust me. its worth to wait. the graphic improved so far, units, buildings, new missions, etc...
hope i could help you with that informations.
This comment is currently awaiting admin approval, join now to view.