Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.

Description

Full version 1C installer packed with Zandronum v3.0 alpha. Changelog included on file.

Preview
Brutal Doom 64 Version 2.0
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einstination
einstination - - 6 comments

seriously i want to smash the computer, WHY CANT I GET THIS **** TO WORK ON A MAC. i have done everything I was told and looked up youtube ****. WTF

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Doomguy5th
Doomguy5th - - 483 comments

Have you every considered GZDoom on Mac?

Forum.drdteam.org

Not 100% sure if it works though.

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Martinoz
Martinoz - - 326 comments

macs are not for gaming, get rekt.

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Guest
Guest - - 700,021 comments

I have my own hackentosh with its own Nvidia drivers and works perfectly fine for gaming. :p In fact with such things as dosbox and wine I can run most of the PC library perfectly.

As for getting this to run on OSX, there is an offical release of GZdoom for OSX as with Zandro 3 Betas. Just download and use them.

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Thelightcall
Thelightcall - - 8 comments

*Macintosh

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Guest
Guest - - 700,021 comments

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coolnate02
coolnate02 - - 8 comments

lol macs ******* suck dude

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TheAbsoluteLad
TheAbsoluteLad - - 18 comments

true that

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Kiranixa
Kiranixa - - 6 comments

I don't mean to be a stickler... But anyone else noticing the missing texture in Map 02: The Terraformer? Right after you activate the Terraformer the first step is just a tracing abyss..

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Kiranixa
Kiranixa - - 6 comments

Nevermind, I think that was actually IN Doom 64... Ignore me, I'm just a *******! .-.

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Loket96
Loket96 - - 2 comments

lol

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Guest
Guest - - 700,021 comments

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Grabisoft
Grabisoft - - 16 comments

time to crash some demons, thank you very much for your effort and work

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xsyrantx
xsyrantx - - 9 comments

How to coop?

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Pixel8id
Pixel8id - - 5 comments

The lighting is scaring me.
I'm lost and I don't where to go.
But I have a shotgun and am pretty much overcome with nostalgia.

Great job. Brutal is Brazil's #1 export!

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GamingMarine
GamingMarine - - 35 comments

Holy ****, it's finally here.
I posted about it and how excited I was about on Facebook earlier today. I was disappointed that it wasn't out when I had enough time to get on my laptop, but, I'm downloading it now, and I've yet to play it. I'll post again when I play it for myself.

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xenosaurusrex87
xenosaurusrex87 - - 3 comments

Will start playing this tommorow, wanted to set it up and tweak the settings for tonight but everytime I go into fullscreen the game doesn't go to the main monitor, very frustrating

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Zergei619
Zergei619 - - 42 comments

if anyone is interested n giving a dark feeling like the real doom 64 use this guide
and thanks for the mod IS AWEOSME
Forum.zdoom.org

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DarkesMCX
DarkesMCX - - 1 comments

awesome :D

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JDonTee
JDonTee - - 2 comments

Just downloaded, setup on my mac, played to map 5 so far the past few mins - this is f*cking awesome, dude! Thank you SO MUCH, Sarge!

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_origami_
_origami_ - - 221 comments

Congratulations on the release.
Can't wait to play it! :-)

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GamingMarine
GamingMarine - - 35 comments

So, I managed to play through a bit of the MOD, and I'm planning on continuing the game. Setup was hard for me, but it really payed off. So, with that out of the way, here's my thoughts:

POSITIVES:
-I really like how the levels were remade, especially with the fog effects. It gives the game a really spine tingling atmosphere.
-The way the weapons now look are fascinating to me, and the sounds make them feel more of actual guns in real life. Sure, the pump sound for the shotgun sounded more like an old-fashioned camera when the MOD was first revealed, but I'm glad it was changed.
-The new gore effects were amazing to see, and, come to think of it, I wonder how the effects would look on a real N64?

NEGATIVES:
-Unfortunately, there's no fatalities or destroyable corpses. These two features were things that made Brutal Doom a great experience. Oh well. It'll possibly be added in future updates, right?
-The second most annoying enemy in this MOD is the Nightmare Imp. Now, I found the Nightmare Imp in the original game OK. When I first saw the blur effect added to the enemy in one of the gameplay videos, I was interested. Now that I've played the MOD for myself, they became my second most hated enemy. With the added blur effect and the fact that they're more transparent, I either found myself either missing my shot, or getting ****** over by a horde of Nightmare Imps. What's my most hated enemy? Well,
-The Nightmare Demon is my most hated enemy in the whole MOD. They're just as bad as the Nightmare Imp, and, to make matters worse, they have a really dark shade of brown, making them hard to see in pretty much every single level.

Now, although the amount of positive and negatives are equal to each other, resulting in a 50% rating, I still like this MOD. All In All, this MOD is OK, but i Think it could've been better,

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SyrupBuccaneer
SyrupBuccaneer - - 11 comments

For the nightmare imps you don't shoot where they are, but where they will be. This is shown in the illusionment effect. The blur goes towards where they're teleporting. Shoot there. They're as weak as any other imps, HP wise. I really like them as enemies.

The Spectres are supposed to be Spectres. Follow their sound.

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EXPERTKILL5
EXPERTKILL5 - - 13 comments

Yaaay finally
There are some bug like invisible things i the maps but the mod is so cool

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SyrupBuccaneer
SyrupBuccaneer - - 11 comments

The lighting is great, and I love the new spawning in system. The small tweaks to maps is nice too.

But 3 things

1) Berserk pack takes 3 punches to kill Imps on UV.
2) Chaingun is too loud and has a ton of distortion. Audio design is great aside from that.
3) Blood is far too bright for this game.

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Pixel8id
Pixel8id - - 5 comments

Agree on the chaingun. You can adjust blood brightness somewhere in the options im pretty sure.

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dinaBeqreS
dinaBeqreS - - 2 comments

Thanks for the awesome game!
Holy Heck; YES!

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xVxXPrinceXxVx
xVxXPrinceXxVx - - 5 comments

There Will Be Blood...

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Deathlaw
Deathlaw - - 1 comments

Jugue la version de N64 en su momento, por lo que puedo decir muy buen trabajo, la jugabilidad es buenisima, sigue manteniendo esa atmosfera tetrica que tenia el juego de Nintendo, con ese gameplay pausado y cauteloso de tocar un Swich o pasar por una luz que activan las trampas. Asombrosos efectos de luz. Increible primer "mapa" a modo de intro, como la clasica.

Se que falta pulir algunas cosas, con un poco mas de tiempo la experiencia Doom 64 puede llegar a quedar mejor y con mas imersión todavia.
Veredicto final, por el increible trabajo amateur, seguir manteniendo esos elementos que lo hacian tan fresco y agregar nuevos, como los mensajes ocultos y mas ;) 9,5/10

Saludos desde Argentina !

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Guest
Guest - - 700,021 comments

Yo tambien soy de Argentina :D

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DarkKnightGareth
DarkKnightGareth - - 259 comments

lol XD Happy Halloween Demon ********!

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BlackShadeNocturne
BlackShadeNocturne - - 8 comments

Alright, i just played a few rounds of Brutal Doom 64 and I'll try my best to describe what I've experienced so far:

I also played on UV difficulty since obviously anything less than UV is no fun.

To anyone who might complain that the player isn't as outrageously powerful as Brutal Doom/Project Brutality with the lack of fatalities and the cruelty bonuses, it is intentional. Doom 64's darker tone and lining up in with Survival Horror fits the mold that Sarge was going for. The lack of executions and even mercy/cruelty kill bonuses that helped Doomguy regained health are not here for the intents and purposes of being in-line with the darker tone of Doom 64.

Then again, i'm not a 100% sure if the cruelty bonuses are left out. If they are, then it is intentional on Sarge's part i think.

My experience with BD64 so far is basically like this: every bit of HP counts. The moment you're struck and you lost a decent amount of health, better look for those health packs since unlike Brutal Doom, there's no executions to regain health.

Those Nightmare Imps are truly nightmarish. They are quite dodgey, and missing a Super Shotgun blast against them can be really punishing. They are quite challenging and fun opponents to deal with.

So yeah so far, my experience with BD64 has been excellent. I can't wait to progress further and experience the new stuff Sarge has added such as the Revenants, Chain-gunners, and whatever else there is.

Oh and before i forgot, nice touch on the intro level before Staging Area ;). Suddenly I was reminded of the Hell on Earth Starter pack, which is obviously Sarge's previous creation and had such level with fellow marines.

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Zapzop
Zapzop - - 171 comments

Just played a bit of this mod. Gore is extremely satisfying without breaking the horror atmosphere. I like some nice touches in the levels, such as the intro level.

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Guest
Guest - - 700,021 comments

No 1920x1080 resolution? ...REALLY?

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AsukaLangley
AsukaLangley - - 10 comments

Hey Sergeant_Mark_IV, nicely done! But I met one visual bug: Imgur.com
I'm using GZDoom latest build, not the stable one.
More artifacts: Imgur.com

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AsukaLangley
AsukaLangley - - 10 comments

Upd: last album was merged with 1st one, added a lot more artifacts I've met.

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aaaleeex
aaaleeex - - 18 comments

Finally...

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Backfired9
Backfired9 - - 1 comments

I love this game so much thanks you so much for making this!!!!

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Guest
Guest - - 700,021 comments

Hello! When I start a new game, why not start the first level? Or I stupid??? :) Is this the intro?

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David_Jackson
David_Jackson - - 1,066 comments

HEEEEEEEEEELLLLLLLLLLL YEAAAAAAAA!

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Martinoz
Martinoz - - 326 comments

Dayum, really hard and ammo consuming. These Pain Elementals are spamming these Lost Souls way too fast.

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BingoRat
BingoRat - - 2 comments

Hell yeah! time to get brutality!

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Guest
Guest - - 700,021 comments

This is awesome. Thanks a million

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Laser_DooM
Laser_DooM - - 89 comments

Muito bom, especialmente a pistola.

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Parthorisian
Parthorisian - - 20 comments

It was all for doom serie? Can we expect for brutal...somethng else like Brutal Hexen at example?

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JjForcebreaker
JjForcebreaker - - 933 comments

Woohoo!

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Rezpimp911
Rezpimp911 - - 11 comments

When I extract it the Music Pack says CRC failed, anyone else run into this problem?

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weather1436886030
weather1436886030 - - 172 comments

i can't get full screen mode, the audio works but the screen gets black and i can't play, even i close the program and re-start, full screen doesn't give me picture :(

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CrazyImp
CrazyImp - - 2 comments

Awesome work you did! but i have the fullscreen mode problem too. The monitor goes into standby mode when trying fullscreen in this release. When i switch to Software mode, fullscreen works fine.

Any fix? thanks in advance.

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Warezz.K
Warezz.K - - 296 comments

LEGEND never die! In the first age, in the first battle, when the shadows first lengthened, one stood...... The Doom Slayer!

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