nice work man
Amigo, hacer un mod requiere tiempo, ese tiempo muchas veces solo se paga con gratitud y créditos, esa actitud es una mierda lo menos que puedes hacer es dar créditos a la gente por su trabajo ya que no les has pagado un solo dólar, no tengas esa actitud de mierda porque la comunidad modder sobrevive por el trabajo no remunerado de los modders
you have not seen to much, anim is good but not the best by faar
Hey i'm trying to use this mod with gamma, but i get this crash when i try to enable the light indicator :
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : F:\ANOMALY BUILDS\xray-1.5.2 - UPDATE 2024.01.30\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] f:/gamma\gamedata\scripts\visual_memory_manager.script(220) : icon_lum
LUA error: f:/gamma\gamedata\scripts\visual_memory_manager.script:220: attempt to index global 'camp_lum' (a nil value)
Check log for details
Gamma has a crash fix but overwrites the new visual_memory_manager .ltx it is necesary that the last update have this ltx or can be overwrited?
Edit: Seems like tha gamma fix wasn't working so nevermind, crash still there
Love the idea, but how this mod works? is the npc on the ground prerended again or is it the same stalker? i mean do they just wake up? i was wondering this cause i have a death animations and i was wondering about the wake up animation
love this mod keep up the hardwork each update improve the mod more and more!
Thanks!
Hey thanks for adding the texture on the watch! now looks even better to me and you made it as an optional , everyone happy
Mmm i am not sure, but probably will be worse on performance i think is much better like the way it is cause it allows you to custom your own list and add/remove tracks very easily , i can add all tracks back maybe as an optional download actually,i remove some cause i was not happy with those cause of the feeling on the gameplay, you have new mmc options thanks to orleon that allows you to play songs randomly and even moore options like play music fighting mutants or turn up/down volume, find dynamic music on mmc
Anyone having issues with BaS tube fed shotguns
Sometimes the reload glitches, load one shell, rack the pump, and immediately rack the pump again instead of loading in shells , is there any patch or fix for this??
Oh yeah i was wondering why the watches were without data on the screen but seems like personal preference
Ey, i've notice that the gloves with watch has not a decal on the watch screen, i have some textures from a watch from other hands, i can share it with you if you like
Hola,habría alguna posibilidad de portear el cuchillo de old world(gunslinger)a los cuchillos bas?
What is that knife animation ? :O
Nice hands!
Man this is amazing, does this keep the little stuttering problems and the crashes ? Also wonder if i can customice mutant music appart from npc (diferent tracks for mutant than for npc, that would be amazing!)
Man i'm so hyped about backpack animation, hope the fdda stutter on backpack animation goes away
yes please, the mod is great but i can't use it due to the key change, is there any way to make it myself?
The aim transition to iron sight looks unnatural, love the inspect animation
Yes please nomad suit need some gloves alternative option
i ******* love this and your gasmask, epic work!
Hello, when i use pick up animation with the bas ak74 u the hand gets a little bit bugged, is there any way to fix this? I guess it’s due to the stock animation
yes you can disable this on mcm options from fdda
Excuse me what is your rain sound mod?
Very nice job, i really like this mod, it gives so much immersion
Thank u so much for your work, there is not much hands edit those days
yes i'm using dx11 and have enabled volumetric smokes on game, the weird part is i can see the low resolution smoke but not the newest patch with the hight resolution smoke edit
Chimo69
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