Hard Time
AdventureWrestling Revolution's unique brand of violence finally ends up where it belongs - behind bars! Create your own inmate and attempt to survive in a prison...
You are doomed to live the same TWELVE MINUTES inside your apartment, unless you use your knowledge of what is going to happen, to change the outcome, and break the loop.
TWELVE MINUTES is currently being developed by Luis Antonio.
I was born in Portugal, moved to London to work at Rockstar Games as an Environment and Character artist and later moved to Canada to work at Ubisoft as Lead Artist and eventually Art Director.
Unfulfilled by the current state of the mainstream video games industry, I’ve joined Jonathan Blow to work on “The Witness”.
Inspired by the indie community and the talent around me I finally decided to learn how to program and create the project I’ve dreamed for over 6 years.
This is my first personal project and its currently at a prototype stage.
I’m aiming for Q1 2017.
The game should come out on Steam for PC and MAC and maybe consoles (PS4, Xbox, Vita etc).
Depending on how it goes I might port it to Ipad/Tablets since it works well with touch screen controls.
ME: “You know Groundhog day?”
YOU: “Yes.”
ME: “Ok, so it’s the same idea.”
ME: “You come home from work and have dinner with your wife. A cop shows up, beats you up and you pass out.”
ME: “You then wake up at the start of the same evening.”
ME: “You now have to use the knowledge of what you know is going to happen, to change the outcome and break the loop.”
ME: “The loop lasts twelve minutes. The game is in real-time and everything happens in your apartment.”
ME: “Oh, and the game takes about 6 hours to complete…if you are good at puzzle games.”
YOU: “So if you last twelve minutes and stop the cop you win the game?”
ME: “Oh no, the cop arrives about four minutes into the loop.”
ME: “It’s like if Bill Murray was getting killed at breakfast in Groundhog day.”
ME: “If he managed to survive he would then realize the loop actually lasts 24 hours and resets no matter what.”
YOU: “Oh…I see.”
YOU: “So what is the objective? How do I know when I have ‘won’ the game?”
ME: “The game never tells you what to do.”
ME: “There are no clear objectives, the idea is that you do what you believe is the right thing to ‘fix’ the loop.”
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Wrestling Revolution's unique brand of violence finally ends up where it belongs - behind bars! Create your own inmate and attempt to survive in a prison...
A Thug's Ascension is a low-poly narrative-driven action-adventure video game set in Maratha City, circa 2023, developed by Moonwalk Games.
Bully, also known as Canis Canem Edit (Latin for dog eat dog) for the PAL region PlayStation 2 version, is an action-adventure open world video game released...
Welcome to the 1980s. From the decade of big hair, excess and pastel suits comes a story of one man's rise to the top of the criminal pile. Vice City...
Join forces with the CSI team and tackle Las Vegas’ most disturbing murders – from a gruesome arson attack to a frenzied shootout. It’s all about...
Grand Theft Auto was one of those games that we all call revolutionary. GTA was denied in many countries and gained attention of media. As an unknown...
Hmmm interesting... is there going to be a alpha version of the game coming soon?