Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.
Featuring deep strategic gameplay, an enormous selection of alien races and emergent storytelling, Stellaris has a deeply challenging system that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by uncovering remote celestial outposts, and entire civilizations. Will you expand through war or walk the path of diplomacy to achieve your goals?
Main Features
83 Star Systems
A major update is in the works for the map the Human Bubble that currently uses 49 handcrafted star systems using information from Elite: Dangerous. I've prototyping adding 83 extra star systems. These are picked from the Top 100 most visited start systems in Elite: Dangerous found here.
By 2025
I'm going to put together documentation and a few scripts so anyone can continue to add their own star systems. There's so many that it's hard to pick which exact ones would work best. There are also tools such as the Stellaris Star System Builder that helped me get started. However, there's a few issues with porting information sourced from the Elite Dangerous Star Map or even in-game.
In the meantime, fly safe CMDRs.
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Mod was banned from STEA after 8 years & over 112,000 users, 5 star reviews etc. So uploaded here. It allows you to play Stellaris with the Moon nazis...
We're proud to present version 2.0 of Beyond the Relays!
This simple mod allow you to choose trophy location, instead of most populated planet in vanilla. No more +15% alloys on your research world. All you...
updated to 3.7 added compatibility with UI Overhaul Dynamic included UI Overhaul Dynamic + Improved Fonts submod
Updated it the mod to 3.6, added namelist support for frigate class ships
This is a submod for the Empires Expanded mod. This submod overhauls most vanilla Stellaris civics, but could cause compatibility issues. You don't, however...
What is your favourite species to play as other than Blorg of course?
If I have preordered Stellaris and my friend has not, can they use the Creatures of the Void portraits to make a race in a multiplayer game I host?
Can we use more than 2 colours in a race flag or could it be implemented later?
any one way can see how many people we lost during war or ships?
Is it possible to define a new type of FTL?
how did you guys choose what feature politics to add in the game?
Will DLCs be event based, system based or a mixtureof both like crusader kings?? And just a fun small thing, is the comet event inspired from the crusader kings comet sighting:D
@ParadoxInteractive will you try to expand the space genera in future games? to make them more cinematic to watch? also are we able to choices to uplift our servant robots?
It has been mentioned in several let's plays that the base game will launch without a espionage system. Is it possible that a future DLC might include intrigue based actions?
Great game, purchased a copy almost immediately when I noticed it!
Will achievements be included in Stellaris?