LFS S2 is a serious racing simulator. No arcade modes, no steering aids - YOU have to do the driving. It is therefore highly recommended to drive the sim with a steering wheel, because even though you can use keyboard and/or mouse, a wheel is what you use in a real car, so a wheel should be used in a serious racing simulator. Especially when going online, where fast reactions are required. In S2 you can race alone or against the AI, but the real fun is to be found online, in multiplayer mode. Racing against real people is simply the best thing and LFS makes it easy for you to do so. There are also several online racing leagues you can take part in, if you are looking for something with a more competitive edge. A serious simulator obviously requires a very good physics simulation to provide the thrill and fun of real racing. This is done by simulating all aspects that are important to racing.
After many years and lost files... BEHOLD! The ReShade version of LFS Graphic Override 4.0 Arrives!
release of graphic override 4.0
Path-Tracing. Ray-Tracing. A big step for Real-Time graphics. But not this one... This one is just a trick.
presentation of lfs pdagi
I have just finished light simulations. Working on color correction now.
finalising light simulations
After a 2 years of tweaking and testing some new shaders, new version based on ReShade D3D Hooker is getting close to release
got back to 4.0 "redux"
[BIG UPDATE TEASER] New rig... New possibilities... New Project?
new project (probably)
New version of Graphic Override comes... Pretty strong!
back to work
Hi! LFS Graphic Mod- Graphic Override 2.5 is being prepared for release. This version contains: New camera settings, new sounds, HD Textures by Expert192...
graphic override 2.5 is coming
New graphic override series for LFS graphics mod is comming! This time more photorealistic look, higher system requirements, more fps drops, but still...
lfs graphic override 2.2 comming!
Worklog screen gallery is created on our Facebook site! Visit us on facebook (read more).
lfs graphic override worklog
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