Lenny is a kid-friendly, first person collection of mini-games inspired by Baldi's Basics, Rockstar's Bully, Chex Quest, late 90s/early 2000s Cartoon Network/Nickelodeon, and the sound design of the NES/Atari 2600/SNES chipsets.
If you'd like to support the developer, please consider purchasing the soundtrack: Dodbeverte.bandcamp.com
Small update, first and smallest thing first: snow melts! It's subtle but I like seeing the snow on the ground fade, turn blue, and disappear
Secondly, and it's definitely not perfect, but hail can bounce now, and when it does it goes way too high!
There is now a larger wall cloud that will sometimes pawn under the biggest thunderstorms. They should first produce suction vorticies, which worked when testing the wall cloud in isolation, but the wall clouds always spawned so far away from me when put into the main mod that I couldn't see if they spawned in the current version:
Afterwards the wall cloud will form into a wedge tornado!
And of course, the feature everyone's probably been waiting for. . .
Tornado Outbreak mode!
I've also updated some of the documentation, cheers!
I'm expanding the dynamic weather system from Lenny for all modders and GZDoom developers!
Full version 1.0.1 of Lenny with hotfix. Originally submitted to E1M1 Game Jam #2
An example map utilizing both the Retroninjacyberassassin and Lenny IWAD files.