Call of Duty, wildly recognized as one of the greatest World War 2 games, gets a face lift with this sequel. The sequel to Call of Duty, the 2003 Game of the Year and winner of more than 80 awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to the stunning visuals of the new Call of Duty 2 engine.

Post tutorial RSS Tutorials  (0 - 30 of 84)
Making Flakvierling

Making Flakvierling

Mapping/Technical Tutorial

i will show how to make usable flakvierling in sp map

Patroller and Animations

Patroller and Animations

Mapping/Technical Tutorial

[FR] Sparks explains adding a patroller complete with animations to your sp map

Creating a Kill Trigger for your Map

Creating a Kill Trigger for your Map

Mapping/Technical Tutorial

Just me Ploxxy, Gradually going to tell you how to make your own kill trigger.

Cod2 moving door tutorial

Cod2 moving door tutorial

Mapping/Technical Tutorial

A short tutorial by PwN3R to create moving doors with sounds

Bouncing Player

Bouncing Player

Mapping/Technical Tutorial

BraX show you how to bounce player. Created for Call of Duty 2.

Adding Animations explained.

Adding Animations explained.

Mapping/Technical Tutorial

I will explain to you how to add animations to your SP mapp

Adding Fire & Smoke

Adding Fire & Smoke

Mapping/Technical Tutorial

[FR]Sparks explains adding fire and smoke to your sp map

Adding Vehicles in SP, How to add all kind of driving vehicles

Adding Vehicles in SP, How to add all kind of driving vehicles

Mapping/Technical Tutorial

Ok, this is how to add a ride able jeep to your map. This is what you have to do to make it work

Adding a mortar team to your map

Adding a mortar team to your map

Mapping/Technical Tutorial

Seawolf explains how to add a mortar team to your sp map

mp_Grid for CoD 2

mp_Grid for CoD 2

Mapping/Technical Tutorial

[tFp] CFH666 explains grid (vclog) for CoD2. Created for Call of Duty 2.

Duplicating a model using Hex

Duplicating a model using Hex

Mapping/Technical Tutorial

Duplicating a model using Hexadecimal. Created for Call of Duty 2.

Blender to Call of Duty 2 xmodel export script tutorial

Blender to Call of Duty 2 xmodel export script tutorial

Mapping/Technical Tutorial

A tutorial on how to use the Call of Duty 2 .xmodel_export script for Blender. Shows how to get a simple table model into Radiant.

Adding custom GODRAYS and fire shaders to COD2

Adding custom GODRAYS and fire shaders to COD2

Mapping/Technical Tutorial

This tutorial will show you how to have COD4 godrays and custom effect shaders! These techniques are displayed in my new map mp_Nightshift!

Testing Custom Maps

Testing Custom Maps

Mapping/Technical Tutorial

In this tutorial, techno2sl will show you the easiest way to test your custom map - there are console commands and help found at the bottom of the tutorial...

Spawning a player in a drivable tank

Spawning a player in a drivable tank

Mapping/Technical Tutorial

In this tutorial I'll show you how to spawn a player in a tank. He can drive it and shoot, just like in missions "88 Ridge" and "Crusader Charge".

Single Player Trench Jump Out

Single Player Trench Jump Out

Mapping/Technical Tutorial

In this tutorial 3dart will explain to you how to get your actor out of the trench.

Single Player Jump Over High Wall

Single Player Jump Over High Wall

Mapping/Technical Tutorial

In this little tutorial 3dart shows you how to get your actor over a wall.

Search and Destroy

Search and Destroy

Mapping/Technical Tutorial

A quick tutorial on creating an S&D map thanks to techno2sl.

Repairing the Assertion Failure Error

Repairing the Assertion Failure Error

Mapping/Technical Tutorial

Baratski came up with a solution for repairing the Assertion Failure Error

Reflective Water

Reflective Water

Mapping/Technical Tutorial

This is a quick tutorial that will show you how to make reflective water.

Portaling you Map

Portaling you Map

Mapping/Technical Tutorial

AmishThunder's Portaling Tut. 1 - Basics. Created for Call of Duty 2.

Moving Tank

Moving Tank

Mapping/Technical Tutorial

vT-Ownage will show you how to make a moving tank in Single Player.

Light Map Mode

Light Map Mode

Mapping/Technical Tutorial

I know at least everyone that maps has run into the effects of lighting on terrain.

Interacting with Objects

Interacting with Objects

Mapping/Technical Tutorial

Bodger2 explains _interactable_objects. Created for Call of Duty 2.

Importing Custom Models from Maya

Importing Custom Models from Maya

Mapping/Technical Tutorial

In this tutorial, I'm going to explain how to bring a model from scratch into Call of Duty 2 using the model exporter tool supplied by IW & Activision...

Importing a Model

Importing a Model

Mapping/Technical Tutorial

I will explain you how I did make a model work in-game. I made a model of arms. In the following steps you have to do the exact same thing I do. So use...

How To Make Decals

How To Make Decals

Mapping/Technical Tutorial

Today were going to learn how to make decals for CoD2. As I’ve never seen any tutorials for it and a lot of people have asked me how to do it.

How to create a friendly chain

How to create a friendly chain

Mapping/Technical Tutorial

Here I will explain how you create a friendlychain for Call of Duty 2 Single Player

Exploding Barrels

Exploding Barrels

Mapping/Technical Tutorial

This is a tutorial on how to script exploding barrels into a level.

Enemy ai, friendly ai and spawning amounts

Enemy ai, friendly ai and spawning amounts

Mapping/Technical Tutorial

I know there is several tutorials out there for this I have read everyone for cod uo and cod 2 and still had trouble so I hope that I and simplify it...