The world’s most open and advanced real-time 3D creation tool, Unreal Engine 5 will be available in preview in early 2021, and in full release late in 2021, supporting next-generation consoles, current-generation consoles, Windows, Mac, iOS, and Android. Its novelties are Nanite and Lumen system.
Nanite virtualized geometry means that film-quality source art comprising hundreds of millions or billions of polygons can be imported directly into Unreal Engine — anything from ZBrush sculpts to photogrammetry scans to CAD data — and it just works. Nanite geometry is streamed and scaled in real time so there are no more polygon count budgets, polygon memory budgets, or draw count budgets; there is no need to bake details to normal maps or manually author LODs; and there is no loss in quality.
Lumen is a fully dynamic global illumination solution that immediately reacts to scene and light changes. The system renders diffuse interreflection with infinite bounces and indirect specular reflections in huge, detailed environments, at scales ranging from kilometers to millimeters.
Greetings indiedb!
We're happy to announce that our game is now available on itch.io ! Here is the link -> 4unrealstudio.itch.io
Keep in mind this is a early build and a lot of bugs will happen.
We await your guys feedback in the comments of either indiedb or itch.io !
Thank you so much for sticking around with us and we'll see you all next week !
Short article about the development of Outlawed Steel, more specifically, the showcase of some objects, as well as the Cel Shading we will be using.
Hello everyone we are BitterBeetleStudios and today we are here to share with you what we have been working in terms of Cutscenes!
Details of the update for Playtest #32 which is live from July 5th 12PM AET until July 12th 12PM AET!
Introduction Gods of Fire is an intense multiplayer action game where players lead their dragons into fierce battles. Engage in PvP combat, unleash fiery...
*Everything is subject to change* National Farm is a 3D, single-player, isometric, simulation game where the player takes the role of someone who finds...
First-person action game, project codename is Citizen Pain.
Fight to survive the horrors from the world beyond, in this Singleplayer and Multiplayer First-person shooter set in the Half-Life universe.
A new starship Colony RPG in a galaxy with millions of explorable planets!🌌
CodWorks takes place in the Greenland sea where our protagonist drives a steam powered dory in search of cod fish with the help of his harpoon.
Play against your friends as rival temple thieves, looting an ancient temple while trying to stop each other.With guns.
Humanity has been destroyed - and it's up to Gori, along with his deadly but wise-cracking sentient hoverboard, F.R.A.N.K, and morose A.I companion, CH1-P...
Gods of Fire is an intense multiplayer action game where players lead their dragons into fierce battles. Engage in PvP combat, unleash fiery breath, launch...
Discover the mysteries of Forgotten Skies, a fun platforming adventure where ancient secrets and hidden dangers await in this captivating adventure game...
Far From Sight is a first person terror game that tells a story of a person that suffers from scopophobia that escaped from society eyes and choose to...
a
I'm waiting for it to make my own game. Making assets and planning for it.
lol waiting for gears 6 using this engine, there will be no unreal tournament 5 at all
oh boy
It seems quite promising. This engine has enormous potential. It's definitely immersive and realistic.
I have longed for a third installment in the KotOR series and it would be a dream come true if they made it using this software, but it's only wishful thinking. To be honest, I'd love to see another Witch-er video game, because this franchise has limitless potential and relatable characters. And I've seen the Witch-er III launch cinematic numerous times and that's what I wish to see in a sequel.
I honestly think that games have a bright future. And new game engines will merge with reality to some extent someday. I'm glad that visuals will be so realistic now and that they'll encroach/border on reality in the near future. So excited.