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Insight

Insight is an in-game point system used to progress Skill Trees for following Characters in Don't Starve Together:

These Characters can gain Insight Points and use them to unlock unique Skills. Insight Points are awarded after a number of days survived as the character, up to 15 total points after 68 days. Insight persists between games/worlds, as it is linked to a player's account. Note that time as a Ghost does not count toward gaining Insight Points.

There are more Skills to select from than total available Insight, meaning the player must deliberate between which Skills are to be unlocked. A character's unlocked Skills are reset on joining a new world/server, and can be reset in-game via using a Moon Rock Idol on the Celestial Portal in an existing world, allowing players to unlock different skills if they wish.

Insight Points 1 Insight 2 Insight 3 Insight 4 Insight 5 Insight 6 Insight 7 Insight 8 Insight 9 Insight 10 Insight 11 Insight 12 Insight 13 Insight 14 Insight 15 Insight
Days to Acquire 3 3 4 4 4 5 5 5 5 5 5 5 5 5 5
Total Days to Acquire 3 6 10 14 18 23 28 33 38 43 48 53 58 63 68

Skill Trees[]

Wilson Filter Wilson Wilson Filter[]

Torch Longevity 1 Torch Torch Longevity 1
Skill Description Prerequisites
Torch Longevity 1
Torch Longevity I
Torches last a little longer. None
Torch Longevity 2
Torch Longevity II
Torches last a fair amount longer. Torch Longevity I
Torch Longevity 3
Torch Longevity III
Torches last a lot longer. Torch Longevity II
Torch Range 1
Torch Range I
Torches are a little brighter. None
Torch Range 2
Torch Range II
Torches are a fair amount brighter. Torch Range I
Torch Range 3
Torch Range III
Torches are a lot brighter. Torch Range II
Torch Toss
Torch Toss
Uses a scientifically formulated trajectory to always land right side up. *Unlock at least 3 torch skills
Transmutation Alchemy Transmutation
Skill Description Prerequisites
Transmutation
Transmutation
Transform 3 Twigs into a Log.
Transform a Log into 2 Twigs.
None
Transmute Ore 1
Transmute Ore I
Transform 3 Rocks into a Flint.
Transform 2 Flint into Rocks.
Transmutation
Transmute Ore 2
Transmute Ore II
Transform 3 Nitre into a Gold Nugget.
Transform 2 Gold Nuggets into Nitre.
Transmute Ore I
Transmute Ore 3
Transmute Ore III
Transform 2 Cut Stone into Marble.
Transform Marble into Cut Stone.
Transform 2 Marble into Moon Rock.
Transmute Ore II
Transmute Gems 1
Transmute Gems I
Transform 2 Red Gems into a Blue Gem.
Transform 2 Blue Gems into a Red Gem.
Transform a Blue and Red Gem into a Purple Gem.
Transmutation
Transmute Gems 2
Transmute Gems II
Transform 3 Purple Gems into an Orange Gem
Transform 3 Orange Gems into a Yellow Gem.
Transmute Gems I
Transmute Gems 3
Transmute Gems III
Transform 3 Yellow Gems into a Green Gem.
Transform 6 Gems of different colors into an Iridescent Gem.
Transmute Gems II
Transmute Icky 1
Transmute Icky I
Transform 3 Morsels into a Meat.
Transform a Meat into 2 Morsels.
Transmutation
Transmute Icky 2
Transmute Icky II
Transform 2 Beard Hair into Beefalo Wool.
Transform 2 Beefalo Wool into Beard Hair.
Transmute Icky I
Transmute Icky 3
Transmute Icky III
Transform 6 Rot into Manure.
Transform 2 Hound's Teeth into a Bone Shards.
Transform 2 Bone Shards into a Hound's Tooth.
Transmute Icky II
Beard Insulation 1BeardBeard Insulation 1
Skill Description Prerequisites
Beard Insulation 1
Beard Insulation I
Gain high insulation from your beard. None
Beard Insulation 2
Beard Insulation II
Gain higher insulation from your beard. Beard Insulation I
Beard Insulation 3
Beard Insulation III
Gain highest insulation from your beard. Beard Insulation II
Beard Growth 1
Beard Growth I
Your magnificent beard grows a little faster. None
Beard Growth 2
Beard Growth II
Your magnificent beard grows a fair amount faster. Beard Growth I
Beard Growth 3
Beard Growth III
Your magnificent beard grows much faster. Beard Growth II
Beard Hair Storage
Beard Hair Storage
Stash food in your beard. *Unlock at least 3 beard skills
Shadow Courtier Affinity Lunar Innovator
Skill Description Prerequisites
Shadow Courtier
Shadow Courtier
The Queen will reward your loyalty with the secrets of Shadow Transmutation.
Lunar Innovator
Lunar Innovator
The Cryptic Founder will reward your curiosity with the secrets of Lunar Transmutation.

Willow Filter Willow Willow Filter[]

Brighter Lighter I Lighter Brighter Lighter I
Skill Description Prerequisites
Controlled Burning
Controlled Burning
"Fires you set won't spread, and burnable loot will just smolder.

Items like torches and Willow's lighter have a 100% chance to ignite targets."

None
Burn Duration
Burn Duration
"Creatures burn for a longer time." Controlled Burning
Fire Fighter
Fire Fighter
"Your fires deal more damage to creatures over time." Burn Duration
Brighter Lighter I
Brighter Lighter I
"Increase your lighter's brightness a little." None
Brighter Lighter II
Brighter Lighter II
"Increase your lighter's brightness a lot." Brighter Lighter I
Hungry Lighter
Hungry Lighter
"Stop things from burning by absorbing the flame (even when they're only smoldering) with your lighter." None
Ember Tender
Ember Tender
"Collect and use Embers to perform Pyrokinetic effects.

You can collect Embers from burned creatures with your lighter."

Hungry Lighter
Spontaneous Combustion
Spontaneous Combustion
"Use Embers to ignite creatures in an area near you." Ember Tender
Fire Ball
Fire Ball
"Use Embers to create a ball of flame for heat and light." Ember Tender
Burning Frenzy
Burning Frenzy
"For 30 seconds, add 25% weapon damage when attacking burning targets." Ember Tender
Tough Stuffing I Bernie Tough Stuffing I
Skill Description Prerequisites
Patch Up I
Patch Up I
"Bernie's health regenerates slowly." None
Bernie regenerates 0.5 Health Meter per second.
Patch Up II
Patch Up II
"Bernie's health regenerates quicker." Patch Up I
Bernie regenerates 1 Health Meter per second.
Bearly Sane I
Bearly Sane I
"Bernie will become animated at a higher sanity threshold." None
Bernie will become big, when Willows sanity falls below 36.
Bearly Sane II
Bearly Sane II
"Bernie will become animated at an even higher sanity threshold." Bearly Sane I
Bernie will become big, when Willows sanity falls below 60.
Accelerant I
Accelerant I
"Bernie's movement speed is a little faster." None
Bernie's movement speed is increased by 15%.
Accelerant II
Accelerant II
"Bernie's movement speed is much faster." Accelerant I
Bernie's movement speed is increased by 30%.
Hot-Headed
Hot-Headed
"Bernie will take it upon himself to taunt and attack any nearby lunar-aligned or shadow-aligned creatures." Bearly Sane II
Bernie will activate regardless of Willow’s sanity if there are lunar or shadow aligned creatures nearby.
Tough Stuffing I
Tough Stuffing I
"Bernie's total health is a little higher." Learn at least 4 Bernie skills
Bernie has 15% more health.
Tough Stuffing II
Tough Stuffing II
"Bernie's total health is much higher." Tough Stuffing I
Bernie has 30% more health.
Burning Bernie
Burning Bernie
"Igniting Bernie will give him a firey aura for a short time.

Enemies that attack an ignited Bernie will take damage back."

Learn at least 8 Bernie skills
Ignited Bernie deals 50 damage to attacking creatures.
Shadow Fire-Raiser Affinity Lunar Fire-Raiser
Skill Description Prerequisites
Shadow Fire-Raiser
Shadow Fire-Raiser
"The Queen will reward your loyalty with the power of shadow fire.

Summon multiple tendrils of black flame to seek out hostile targets."

Find and defeat the Ancient Fuelweaver.


Have no Lunar Allegiance Skills.
Learn 7 Lighter skills.

Shadow Bernie
Shadow Bernie
"Tap into the darkness to strengthen Bernie's planar attack and defense, particularly against lunar enemies." Find and defeat the Ancient Fuelweaver.


Have no Lunar Allegiance Skills.
Learn 6 Bernie skills.

Bernie deals +5 planar damage to lunar-aligned targets and receives 15 planar protection against them.
Lunar Fire-Raiser
Lunar Fire-Raiser
"The Cryptic Founder will reward your curiosity with the formula for lunar flames.

Use Embers to blast cold lunar flames."

Find and defeat the Celestial Champion.


Have no Shadow Allegiance Skills.
Learn 7 Lighter skills.

Lunar Bernie
Lunar Bernie
"Entreat the moon to strengthen Bernie's planar attack and defense, particularly against shadow enemies." Find and defeat the Celestial Champion.


Have no Shadow Allegiance Skills.
Learn 6 Bernie skills.

Bernie deals +5 planar damage to shadow-aligned targets and receives 15 planar protection against them.

Wolfgang Filter Wolfgang Wolfgang Filter[]

Chore Workout I Chores Chore Workout I
Skill Description Prerequisites
Chore Workout I
Chore Workout I
Chance to one-shot while working improved to 5%. None
Chore Workout II
Chore Workout II
Chance to one-shot while working improved to 10%. Chore Workout I
Chore Workout III
Chore Workout III
Chance to one-shot while working improved to 15%. Chore Workout II
Gym Mastery Training Gym Mastery
Skill Description Prerequisites
Gym Mastery
Gym Mastery
Perfect your gym workout.

Mini game will complete automatically.

None
Coach Wolfgang
Coach Wolfgang
Learn to craft a Coaching Whistle.

While coaching, Normal Wolfgang will raise friends' sanity and boost followers' damage.

None
Leg Day
Leg Day
+10% speed boost when Normal. Coach Wolfgang
Dumbbell Developer
Dumbbell Developer
Learn to craft several new dumbbells. None
Heavy Hitter I
Heavy Hitter I
Increase the damage of thrown dumbbells by 50%. Dumbbell Developer
Heavy Hitter II
Heavy Hitter II
Increase the damage of thrown dumbbells by 100%. Heavy Hitter I
Push the Limits I
Push the Limits I
Use the gym to push your Mighty Meter past its limit.

Mighty Meter can go up to 110.

None
Push the Limits II
Push the Limits II
Use the gym to push your Mighty Meter past its limit.

Mighty Meter can go up to 120.

Push the Limits I
Push the Limits III
Push the Limits III
Use the gym to push your Mighty Meter past its limit.

Mighty Meter can go up to 130.

Push the Limits II
Push the Limits IV
Push the Limits IV
Use the gym to push your Mighty Meter past its limit.

Mighty Meter can go up to 140.

Push the Limits III
Push the Limits V
Push the Limits V
Use the gym to push your Mighty Meter past its limit.

Mighty Meter can go up to 150.

Push the Limits IV
Mighty Weapons I Might Mighty Weapons I
Skill Description Prerequisites
Mighty Weapons I
Mighty Weapons I
Bring out the full strength of planar weapons.

Add +5 Planar Damage to planar weapons when Mighty.

None
Mighty Weapons II
Mighty Weapons II
Bring out the full strength of planar weapons.

Add +10 Planar Damage to planar weapons when Mighty.

Mighty Weapons I
Mighty Weapons III
Mighty Weapons III
Bring out the full strength of planar weapons.

Add +15 Planar Damage to planar weapons when Mighty.

Mighty Weapons II
Mighty Weapons IV
Mighty Weapons IV
Bring out the full strength of planar weapons.

Add +20 Planar Damage to planar weapons when Mighty.

Mighty Weapons III
Mighty Weapons V
Mighty Weapons V
Bring out the full strength of planar weapons.

Add +25 Planar Damage to planar weapons when Mighty.

Mighty Weapons IV
Shadow Guard III Affinity Lunar Strategist III
Skill Description Prerequisites
Shadow Guard I
Shadow Guard I
The Queen will reward your loyalty with devastating strength.

Add +10% of total damage fighting Lunar-aligned creatures when Mighty.

Find and defeat the Ancient Fuelweaver.


Have no lunar affinity.

Shadow Guard II
Shadow Guard II
The Queen will reward your loyalty with devastating strength.

Add +20% of total damage fighting Lunar-aligned creatures when Mighty.

Shadow Guard I
Shadow Guard III
Shadow Guard III
The Queen will reward your loyalty with devastating strength.

Add +30% of total damage fighting Lunar-aligned creatures when Mighty.

Shadow Guard II
Lunar Strategist I
Lunar Strategist I
The Cryptic Founder will reward your curiosity by revealing the enemy's weaknesses.

Add +10% of total damage fighting Shadow-aligned creatures when Mighty.

Find and defeat the Celestial Champion.


Have no shadow affinity.

Lunar Strategist II
Lunar Strategist II
The Cryptic Founder will reward your curiosity by revealing the enemy's weaknesses.

Add +20% of total damage fighting Shadow-aligned creatures when Mighty.

Lunar Strategist I
Lunar Strategist III
Lunar Strategist III
The Cryptic Founder will reward your curiosity by revealing the enemy's weaknesses.

Add +30% of total damage fighting Shadow-aligned creatures when Mighty.

Lunar Strategist II

Woodie Filter Woodie Woodie Filter[]

Curse Embracer Curse Curse Embracer
Skill Description Prerequisites
Transformation Timer I
Transformation Timer I
Were-forms last a little longer. (20% longer or 48 seconds) None
Transformation Timer II
Transformation Timer II
Were-forms last a fair amount longer. (40% longer or another 48 seconds) Transformation Timer I
Transformation Timer III
Transformation Timer III
Were-forms last much longer. (80% longer or another 96 seconds) Transformation Timer II
Curse Embracer
Curse Embracer
Suffer no health or sanity penalties for eating Kitschy Idols.

Return to human form without having an empty stomach.

Learn 6 Curse skills to unlock.
The Werebeaver I
The Werebeaver I
Mine faster in your Werebeaver form. None
The Werebeaver II
The Werebeaver II
Chop faster in your Werebeaver form. The Werebeaver I
The Werebeaver III
The Werebeaver III
Chop, mine and break hard materials in your Werebeaver form. The Werebeaver II
Werebeaver Mastery
Werebeaver Mastery
The Werebeaver learns to smack the ground with his tail, destroying everything around him. The Werebeaver III

Only one were-form can be fully mastered. Choose wisely.

The Weremoose I
The Weremoose I
Your Weremoose form is more resistant to hitting obstacles and walks a little faster. None
The Weremoose II
The Weremoose II
Gain slow health regeneration in your Weremoose form. The Weremoose I
The Weremoose III
The Weremoose III
You can stop mid-charge in your Weremoose form. The Weremoose II
Weremoose Mastery
Weremoose Mastery
The Weremoose learns to throw a strong planar punch on every 3rd hit, and gains a natural defense against planar damage. The Weremoose III

Only one were-form can be fully mastered. Choose wisely.

The Weregoose I
The Weregoose I
Run faster in your Weregoose form. 1.66 instead of 1.4 movement speed. None
The Weregoose II
The Weregoose II
Become completely waterproof in Weregoose form. The Weregoose I
The Weregoose III
The Weregoose III
Occasionally dodge an incoming attack in Weregoose form. Once every 5 seconds. The Weregoose II
Weregoose Mastery
Weregoose Mastery
The Weregoose learns to fly around to explore the world, but it's a little out of control. The Weregoose III

Only one were-form can be fully mastered. Choose wisely.

Woodworker Lumberjack Woodworker
Skill Description Prerequisites
Quick Picker I
Quick Picker I
Collect stuff a little faster. 10% None
Quick Picker II
Quick Picker II
Collect stuff a fair amount faster. 20% Quick Picker I
Quick Picker III
Quick Picker III
Collect stuff much faster. 33.3% Quick Picker II
Woodworker
Woodworker
Use Lucy to carve boards more efficiently. 3 logs instead of 4. None
Hat Carving
Hat Carving
Use Lucy to carve a nice Hardwood Hat for protection. Woodworker
Cane Carving
Cane Carving
Use Lucy to carve a Wooden Walking Stick for easy mobility. Woodworker
Treeguard Feller I
Treeguard Feller I
Deal a fair amount more damage to Treeguards. 41% None
Treeguard Feller II
Treeguard Feller II
Deal much more damage to Treeguards. 100% Treeguard Feller I
Treeguard Feller III
Treeguard Feller III
Learn to craft the Treeguard Idol, an extremely burnable effigy. The effigy spawns Treeguards when burned. Treeguard Feller II
Shadow Courtier Affinity Lunar Innovator
Skill Description Prerequisites
Shadow Courtier
Shadow Wrangler
The Queen will reward your loyalty by calling off her shadow creatures.

(But only when you're in a were-form.)

Lunar Innovator
Lunar Renegade
The Cryptic Founder will reward your curiosity by blocking the moon's ability to trigger your curse.

Wigfrid Filter Wigfrid Wigfrid Filter
[]

Mystic Resilience Mystic Resilience Mystic Resilience
Skill Description Prerequisites
Mystic Resilience
Mystic Resilience
Receive a divine blessing that will provide you with +5 Planar Defense. None
Bragi's Blessing I Arsenal Hard Helm I
Skill Description Prerequisites
Bragi's Blessing I
Bragi's Blessing I
Inspiration gain rate will increase a little when attacking using Battle Spears. None
Bragi's Blessing II
Bragi's Blessing II
Inspiration gain rate will increase a fair amount when attacking using Battle Spears. Bragi's Blessing I
Elding Spear Skill
Elding Spear
Learn to craft the Elding Spear: an electric weapon that does more damage to wet targets. Bragi's Blessing II
Elding Spear Enhancement I
Elding Spear Enhancement I
The Elding Spear can now perform a special attack.

This attack repairs Charged Elding Spears if it hits a target.

Elding Spear Skill
Elding Spear Enhancement II
Elding Spear Enhancement II
Upgrade the Elding Spear using Restrained Static to deal +20 Planar Damage. Elding Spear Skill
Hard Helm I
Hard Helm I
Battle Helms will be a little more durable when worn by Wigfrid. None
Hard Helm II
Hard Helm II
Battle Helms will be a fair amount more durable when worn by Wigfrid. Hard Helm I
Commander's Helm Skill
Commander's Helm
Learn to craft the Commander's Helm: a helm that protects against knockback attacks. Hard Helm II
Commander's Helm Enhancement I
Commander's Helm Enhancement I
The Commander's Helm now has protection against planar damage. Commander's Helm Skill
Commander's Helm Enhancement II
Commander's Helm Enhancement II
Wigfrid's natural healing ability will repair her Commander's Helm when she continues to fight at maximum health. Commander's Helm Skill
Battle Rönd Skill
Battle Rönd
Learn to craft the Battle Rönd. This shield can be used to attack, block attacks, and provide extra protection while equipped. Elding Spear Skill or Commander's Helm Skill
Battle Rönd Enhancement I
Battle Rönd Enhancement I
The duration of the Battle Rönd's ability to block attacks will be increased. Battle Rönd Skill
Battle Rönd Enhancement II
Battle Rönd Enhancement II
After blocking an attack with the Battle Rönd, your next attack within 5 seconds will deal +15-30 damage based on the damage blocked. Battle Rönd Skill
Noble Mount I Rider Noble Mount I
Skill Description Prerequisites
Noble Mount I
Noble Mount I
Beefalos will be domesticated 15% faster. None
Noble Mount II
Noble Mount II
Beefalos will allow you to ride them for 30% longer. Noble Mount I
Noble Mount III
Noble Mount III
Riding a beefalo will make your inspiration slowly rise until it reaches the halfway mark. (Prevents any inspiration decay overtime as long as you're riding a beefalo) Noble Mount II
Battle Saddle Skill
Battle Saddle
Learn to craft a new Beefalo Saddle that protects your Beefalo. Noble Mount III
Fighting Words Head Liner Fighting Words
Skill Description Prerequisites
Fighting Words
Fighting Words
Battle Stingers will no longer consume Inspiration, and instead have a cooldown. Performe Battle Stingers 10 times to unlock.
Battle Call Canister Skill
Battle Call Canister
Learn to craft the Battle Call Canister, a storage solution for Battle Songs and Battle Stingers. Have 6 different Battle Calls in your inventory to unlock.
Encore
Encore
Learn to craft the Warrior's Reprise: Bring your allies back to life for an encore performance. Play a Beefalo Horn to unlock.
Shadow Chanteuse Affinity Lunar Melodist
Skill Description Prerequisites
Lunar Melodist
Lunar Melodist
The Cryptic Founder will reward your curiosity with the ability to craft the Enlightened Lullaby.
Allies take less damage from Lunar Aligned enemies (-10%) and deal bonus damage to Shadow Aligned enemies (+10%)."
Shadow Chanteuse
Shadow Chanteuse
The Queen will reward your loyalty with the ability to craft the Dark Lament.
Allies take less damage from Shadow Aligned enemies (-10%) and deal bonus damage to Lunar Aligned enemies (+10%).

Wormwood Filter Wormwood Wormwood Filter[]

Seed Sleuth Starting Skill Seed Sleuth
Skill Description Details Prerequisites
Seed Sleuth
Seed Sleuth
Learn to identify seeds that

have just been planted, to determine what they will grow into.

Allows you to see the type of crop a planted wild seed will grow into by examining it. None
Right-Branch Skills
Skill Description Details Prerequisites
Growth Spurt I
Growth Spurt I
Reach full bloom a bit quicker. Require 10% less Bloomness to advance to the next stage.

(432 instead of 480)

Seed Sleuth
Growth Spurt II
Growth Spurt II
Reach full bloom much quicker. Require 25% less Bloomness to advance to the next stage.

(360 instead of 480)

Growth Spurt I
Shade Plant
Shade Plant
Gain increased protection from overheating when in full bloom. Bonus 120 Overheating Resistance while in full boom.

(180 instead of 60)

Growth Spurt II
Flower Power
Flower Power
Stay in full bloom longer. In Stage 3, Initial Bloomness and Maximum Bloomness are both increased by 50%.
  • Initial: 2160 or 4.5 days (instead of 1440 or 3 days)
  • Maximum: 3600 or 7.5 days (instead of 2400 or 5 days)
Growth Spurt II
Photosynthesis
Photosynthesis
Slowly regenerates health when exposed to strong sunlight while in full bloom. Heal 1 HP every 20 seconds during daytime on the surface or when next to a Dwarf Star. Flower Power
Top-Right Branch
Farmhand
Farmhand
Tend farm plants within a larger range while full bloom.

Harvest farm plants faster.

Range increased by 50%.

(6 units instead of 4)

Seed Sleuth
Skilled Self-fertilizer
Skilled Self-fertilizer
Self-fertilizes faster with Compost Wraps. Animation is approximately 60% shorter. Farmhand
Bee Kind
Bee Kind
Bees and butterflies will tolerate Wormwood, unless provoked. Butterflies will not run away from Wormwood, and Bees/Killer Bees will not attack Wormwood unless Wormwood attacks first. Bees will also not attack Wormwood when he harvests a Bee Box. Skilled Self-fertilizer
Bramble Trap Specialist
Bramble Trap Specialist
Reset nearby Bramble Traps while in full bloom. Resets nearby Bramble Traps every 3 seconds. (~1.4 tile radius) Skilled Self-fertilizer
Fly Trap
Bramble Husk Specialist
Bramble Husk will release spikes when you hit your target 3 times without being attacked. Deals 22.6 average damage each time the effect triggers. This effect won't deal damage to followers and will work while riding a Beefalo. Bramble Trap Specialist
Left-Branch Skills
Skill Description Details Prerequisites
Sapling Crafting
Sapling Crafting
Sacrifice health to craft Lunar Saplings. Recipe: 5Health Meter + 5 Twigs Seed Sleuth
Berry Bush Crafting
Berry Bush Crafting
Sacrifice health to craft Berry Bushes. Recipe: 10Health Meter + 8 Juicy Berries + 3 Rot Sapling Crafting
Juicy Berry Bush Crafting
Juicy Berry Bush Crafting
Sacrifice health to craft Juicy Berry Bushes. Recipe: 10Health Meter + 8 Berries + 3 Rot Berry Bush Crafting
Monkeytail Crafting
Monkeytail Crafting
Sacrifice health to craft Monkeytails. Recipe: 15Health Meter + 1 Banana + 4 Reeds Berry Bush Crafting
Lureplant Crafting
Lureplant Crafting
Sacrifice health to craft Lureplants. Recipe: 25Health Meter + 2 Compost Wraps + 5 Leafy Meat Monkeytail Crafting
Top-Left Branch
Mushroom Mastery
Mushroom Mastery
Mushrooms planted in a Mushroom Planter grow a little faster. Require 10% less time to fully grow.

(3.38 days instead of 3.75 days)

Seed Sleuth
Mushroom Mastery II
Mushroom Mastery II
Mushrooms planted in a Mushroom Planter grow much faster. Require 20% less time to fully grow.

(3 days instead of 3.75 days)

Mushroom Mastery
Poor Sap
Poor Sap
Learn to craft Ipecaca Syrup to induce pooping in other creatures. Recipe: 1 Red Cap + 1 Honey + 1 Rot

Feed either Beefalo, Pig or Werepig. Causes them to spawn 16 Manure and be hurt for 45 damage in total. 1 Manure per 3 seconds for 45 seconds, 5 damage for each Manure.

Mushroom Mastery II
Mushroom Multiplier
Mushroom Multiplier
Mushrooms planted in a Mushroom Planter produce a higher yield. Yield increased to 6 caps. Mushroom Mastery II
Moon Shroom Cloud
Moon Shroom Cloud
Learn how to plant Moon Shrooms in Mushroom Planters, and release sleep-inducing spores when eating them. This Skill provides the unique ability to plant Moon Shrooms inMushroom Planters.

Eating a raw Moon Shroom will cause a sleep cloud (similar to one made by the Napsack) to appear where Wormwood stands. Beware eating a raw Moon Shroom will still apply Grogginess to Wormwood.

Mushroom Multiplier
Lunar Innovator Affinity Lunar Innovator
Skill Description Prerequisites
Lunar Cultivator I
Lunar Cultivator I
Tap into your lunar roots to transform Carrots into Carrats for 3 days.

It costs 1 Carrot and 5 HP to summon 1 Carrat. You can have up to 4 Carrats at the same time. They gather and give Wormwood a majority of edible items from the ground in a radius of 5 tiles from Wormwood as long as inventory slots are available (Ignores things like Light Bulb / Powdercake / Birchnuts).

It's possible to unsummon a Carrat by attacking it. This action does not cause Soul to drop for a nearby Wortox. When a summoned Carrat dies or is unsummoned, it drops a Carrot. Catcoons are hostile to Carrats and will kill them in one hit. Carrats are vulnerable to fire damage, and if ignited they drop a Roasted Carrot upon death.

Lunar Cultivator II
Lunar Cultivator II
Tap into your lunar roots to transform Light Bulbs into Bulbous Lightbugs for 2.5 days.

It costs 1 Light Bulb and 10 HP to summon 1 Bulbous Lightbug. You can have up to 6 Bulbous Lightbugs at the same time. 1 Bulbous Lightbug is enough to not die to Darkness and 2 will completely negate sanity loss from it.

They keep an orbit at a distance of around 1.4 tiles away from Wormwood, circling counterclockwise. Despite their fast movement speed, it's still possible to outrun them and end up in the darkness—especially in the Caves, where the edge of the world can prevent them from properly following Wormwood.

It's possible to unsummon a Lightbug by attacking it, though not without a ranged weapon. Catcoons are hostile to Bulbous Lightbugs and will kill them in one hit. Bulbous Lightbugs are vulnerable to fire damage and if ignited they drop Ashes upon death.

Lunar Cultivator I
Lunar Cultivator III
Lunar Cultivator III
Tap into your lunar roots to transform Dragon Fruit into Saladmander for 2 days.

It costs 1 Dragon Fruit and 25 HP to summon 1 Saladmander. You can have up to 2 Saladmanders at the same time.

Summoned Salamanders have 600 health (900 health if two summoned), regenerate health at a rate of 5 HP every 2.5 seconds (outside of the battle) and deal an average damage of 40 at all times. An important distinction to wild Saladmanders, which have 900 health and deal 30 damage by default and 50 damage when ripe.

Salamanders will engage in combat if their owner targets an enemy (as long as they are in a radius of 3 tiles away from the enemy), if an enemy damages their owner or if they are attacked themselves.

They will try to flee and follow if the owner is at least 4 tiles away from the enemy, but won't forget their target until the owner is at least 5 tiles away and a couple of seconds have passed.

It's possible to unsummon a Saladmander by attacking it. When a summoned Saladmander dies or is unsummoned, it drops a Dragon Fruit.

Lunar Cultivator I
Lunar Guardian I
Lunar Guardian I
Seize foes and keep them rooted in place while wearing Brightshade Armor.
Fuse Bramble Husks with Brightshade Armor to create [[Brambleshade Armor].
Lunar Guardian II
Lunar Guardian II
Summon vines to join the fray while attacking with Brightshade weapons. Lunar Guardian I

Winona Filter Winona Winona Filter
[]

Quick Charge Shelf 1 Quick Charge
Skill Description Requisites
Hotlight
Hotlight
Upgrade your Spotlights to give off heat. None
Spacious Spotlight
Spacious Spotlight
Upgrade your Spotlights to illuminate a larger area. None
Portability
Portability
Easily dismantle your machines, and learn how to build a Handy Remote to remotely control Catapults. None
Quick Charge
Quick Charge
Gadgets placed next to a Generator or G.E.M.erator recharge 100% faster. Portability
Energy-Saver
Energy-Saver
Generators and G.E.M.erators no longer consume energy while they're not in use.
Machines connected to Generators won't consume energy while in sleep mode.
None
Greater Generator II Shelf 2 Greater Generator II
Learn 3 skills on the shelf below to unlock the skills on the shelf above.
Skill Description Requisites
Rapid-Fire I
Rapid-Fire I
Tune-up your Catapults to increase their firing rate by 5%. Learn 3 skills on the shelf below to unlock the skills on the shelf above.
Rapid-Fire II
Rapid-Fire II
Tune-up your Catapults to increase their firing rate by 10%. Rapid-Fire I
Rapid-Fire III
Rapid-Fire III
Tune-up your Catapults to increase their firing rate by 20%. Rapid-Fire II
Explosive Volley I
Explosive Volley I
Modify your Catapults to deal damage to a 25% larger area. Learn 3 skills on the shelf below to unlock the skills on the shelf above.
Explosive Volley II
Explosive Volley II
Modify your Catapults to deal damage to a 50% larger area. Explosive Volley I
Explosive Volley III
Explosive Volley III
Modify your Catapults to deal damage to a 100% larger area. Explosive Volley II
Greater Generator I
Greater Generator I
Boost the efficiency of Generators and G.E.M.erators by 25%. Learn 3 skills on the shelf below to unlock the skills on the shelf above.
Greater Generator II
Greater Generator II
Boost the efficiency of Generators and G.E.M.erators by 50%. Greater Generator I
Greater Generator III
Greater Generator III
Boost the efficiency of Generators and G.E.M.erators by 100%. Greater Generator II
Precise Targeting
Precise Targeting
All Catapults within range of your Handy Remote fire at your selected target.
  • Learn 3 skills on the shelf below to unlock the skills on the shelf above.
  • Portability
Barrage
Barrage
All Catapults within range of your Handy Remote have an increased firing rate for a short period of time.
  • Learn 3 skills on the shelf below to unlock the skills on the shelf above.
  • Portability
Shadow Seeker I Shelf 3 Founder's Keepers I
Learn 6 skills on the shelf below to unlock the skills on the shelf above.
Skill Description Requisites
Shadow Seeker I
Shadow Seeker I
The Queen imparts a design for enchanted glasses that reveal hidden traces of shadow magic. Does she want you to find her? Learn 6 skills on the shelf below to unlock the skills on the shelf above.
Shadow Seeker II
Shadow Seeker II
Become more adept at locating traces of shadow magic.
The Queen will watch over you.
Requires the Shadow Seeker I skill, and to not have Founder's Keepers II to unlock.
Nightmare Generator
Nightmare Generator
Learn how to utilize Nightmare Fuel as a fuel source for Generators. Learn 6 skills on the shelf below to unlock the skills on the shelf above.
Pure Horror Generator
Pure Horror Generator
Learn how to utilize Pure Horror as a fuel source for Generators. Nightmare Generator
Shadow Strike
Shadow Strike
Use your Handy Remote to select a target for a shadow-infused Catapult attack.
  • Nightmare Generator
  • Portability
Founder's Keepers I
Founder's Keepers I
Build a device inspired by the Cryptic Founder's designs to track down hidden supply caches.
Gain mastery over all technology found in Cacheboxes.
Learn 6 skills on the shelf below to unlock the skills on the shelf above.
Founder's Keepers II
Founder's Keepers II
Broaden the scope of your Inspectacles to locate higher-grade supply caches.
Gain mastery over all technology found in Advanced Cacheboxes.
Requires the Founder's Keepers I skill, and to not have Shadow Seeker II to unlock.
Enlightened G.E.M.erator
Enlightened G.E.M.erator
Learn how to utilize Enlightened Shards as a fuel source for G.E.M.erators. Learn 6 skills on the shelf below to unlock the skills on the shelf above.
Brilliance G.E.M.erator
Brilliance G.E.M.erator
Learn how to utilize Pure Brilliance as a fuel source for G.E.M.erators. Enlightened G.E.M.erator
Enlightened Strike
Enlightened Strike
Use your Handy Remote to select a target for a lunar essence-infused Catapult attack.
  • Brilliance G.E.M.erator
  • Portability

Wurt Filter Wurt Wurt Filter
[]

Mental Fluidity I Amphibian Mental Fluidity I
Skill Description Requisites
Mental Fluidity I
Mental Fluidity I
Restore some sanity over time when wet. The more wet you are, the more sanity you restore. None
Mental Fluidity II
Mental Fluidity II
Restore a fair amount of sanity over time when wet. Mental Fluidity I
All-Weather Scales
All-Weather Scales
Greatly reduce the effect of wetness on body temperature. Mental Fluidity II
Slippery Hide I
Slippery Hide I
Use wetness as protection. Damage will consume wetness instead of health. All-Weather Scales
Slippery Hide II
Slippery Hide II
Use wetness as protection more effectively. Slippery Hide I
Hydrous Healing I
Hydrous Healing I
Slowly regenerate health when wet. The more wet you are, the more health you regenerate. All-Weather Scales
Hydrous Healing II
Hydrous Healing II
Regenerate health when wet more effectively. Hydrous Healing I
Sensible Swamp Fighter Swamp Master Sensible Swamp Fighter
Skill Description Requisites
Sensible Swamp Fighter
Sensible Swamp Fighter
Merm Guards will retreat from combat when low on health, and wait to be healed. None
Swamp Pathfinder
Swamp Pathfinder
Survivors near Wurt will move like her through the Marsh. None
Mosquito Incognito
Mosquito Incognito
Learn to craft a cuddly buddy making Mosquitoes neutral to you. None
Itchcraft I
Itchcraft I
Learn to craft Mosquito based items: Skeeter Bomb, Fertilizzzer and Blood Shot Mosquito Incognito
Itchcraft II
Itchcraft II
Master the use of the Mosquito based items. Itchcraft I
The King's Pauldron Quest
The King's Pauldron Quest
Add stony armor to the King's statuesque shoulders for greater stoutness in your Merm soldiers. None
The King's Crown Quest
The King's Crown Quest
Gift him a crown worn by kings long passed, and your merms will fight smarter so their lives may last. The King's Pauldron Quest
The King's Trident Quest
The King's Trident Quest
Offer this weapon best wielded at sea, and your Merms will attack with the deftness of three. The King's Crown Quest
Sated Sovereign I
Sated Sovereign I
Increase the Merm King's maximum hunger. None
Sated Sovereign II
Sated Sovereign II
Increase the Merm King's maximum hunger even more. Sated Sovereign I
Sated Sovereign III
Sated Sovereign III
Slow the Merm King's digestion, so he takes longer to get hungry. Sated Sovereign II
Community Feeder I
Community Feeder I
Craft a Communal Kelp Dish to entice faster Merm growth. None
Community Feeder II
Community Feeder II
Craft a Superior Communal Kelp Dish that holds more kelp for even faster Merm growth. Community Feeder I
Industrious Merm I
Industrious Merm I
Craft a Shoddy Tool Shed to equip your Merm workers with Shoddy Tools. None
Industrious Merm II
Industrious Merm II
Craft a Slightly Less Shoddy Tool Shed that provides Slightly Less Shoddy Tools. Industrious Merm I
Hardheaded I
Hardheaded I
Craft an Armermry to equip your Loyal Merm Guards with Swamp Brawler Helmets. None
Hardheaded II
Hardheaded II
Craft a Superior Armermry that provides Swamp Warrior Helmets. Hardheaded I
Shadow Resurrection Merm Affinity Lunar Mutated Merm
Skill Description Requisites
Lunar Mutated Merm
Lunar Mutated Merm
Grant your loyal merms the wondrous gift of Lunar mutation by feeding them Moon Shards.

Empower your mutant merms with Planar power using Pure Brilliance.

Terra Mutation
Terra Mutation
Morph any piece of land into sweet sweet Marsh. Lunar Mutated Merm
Shadow Resurrection Merm
Shadow Resurrection Merm
Your merm followers may die, but their shadows live on.
Infuse fallen merms' shadows with Planar power using Pure Horror.
Terra Corruption
Terra Corruption
No land shall be safe from the dark and beautiful corruption of the Marsh Shadow Resurrection Merm

Prototype Tips[]

  • One only need to kill the celestial champion/ancient fuelweaver with one character and this will unlock the corresponding affinity to all characters.
  • To gain the Insight Points faster, PC players can use Console Commands to either skip the days, or they can use this command:
    TheSkillTree:AddSkillXP(10000, "wilson")
    (instead of "wilson" you can write any character name you want all Insight Points for - for Maxwell use "waxwell", for Wigfrid "wathgrithr").
    • As console players cannot use Console Commands to gain Insight Points faster, they can keep the game open with certain settings to gain the points without actively playing. As an example for the Switch: Keep your console plugged in and on relaxed mode, put a cloth under it to muffle any vibration from hunger damage, turn off all non autumn-seasons and keep it to day only, and leave it overnight. Your character’s health will remain at 30.

Placeholder Trivia[]

  • The skill "Petal Production" has been replaced by the skill "Photosynthesis" in Beta Update 565757.
  • The skill “Farm Hand II" has been replaced by the skill "Skilled Self-fertilizer" in Beta Update 565757.
  • The skill “Farm Hand III" has been replaced by the skill "Bramble Trap Specialist" in Beta Update 565757.
  • The skill “Farmhand I" has been replaced by the skill "Farmhand" in Beta Update 565757.
  • Wormwood's Bulbous Lightbugs could previously be caught with the Bug Net, that was changed in Beta Update 565757.
  • Wormwood's Carrats could previously be caught with Traps, that was changed in Beta Update 565757.
  • Bees were previously bothered when their bee box was harvested by Wormwood while Wormwood had the "Bee Kind" Skill, that was changed in Beta Update 565757.
  • The "Farm Hand" Skill previously wouldn't make Wormwood harvest farm crops faster, that was changed in Beta Update 565757.
  • Before the Scrappy Scavengers update, it took 160 days to receive all 15 Insight Points.

Blueprint Gallery[]

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