@alskdjj I think it's probably not landing because it detects a building below it when it approaches. Try spawning the helicopter from another direction or in another place, it doesn't do object detection it just lands straight down wherever you were standing when you summon it.
@kagikn Thanks very much for all your work on ScripthookVDotNet, it's a brilliant framework for building mods and I can see a lot of hard work has gone into it. I've uploaded a new version that uses scripthookvdotnet version 3, hopefully it will be approved soon.
@Siraj XYZ@WalterWhiteGamer Thanks for the suggestions everyone, I might make these additions to the next version of the script. In the meantime I've added a new version that works with scripthookdotnet version 3 that should be available soon.
@EditName@JuanMarsten077@ChaosInsurgent@z3ro-one-z3ro@Nguyen Quang @Siraj XYZ @WalterWhiteGamer Thanks for the suggestions everyone, I might make these additions to the next version of the script. In the meantime I've added a new version that works with scripthookdotnet version 3 that should be available soon.
@thalilmythos The angles are scripted manually. I'm not sure about adding in manual aiming, though the script actually does some auto aiming itself so you can shoot while using this cinematic camera mode.
@gtavjamal I'm running on version 2824, with ScripthookV version 2824 and Scripthookdotnet version 3.6. What versions are you running?
@iammistahwolf @JoyLucien I've uploaded version 1.2 which contains an ini file for you to set a custom keycode now.
@Michael21107 Thanks for the heads up, I've fixed them now
@alskdjj I think it's probably not landing because it detects a building below it when it approaches. Try spawning the helicopter from another direction or in another place, it doesn't do object detection it just lands straight down wherever you were standing when you summon it.
@kagikn Thanks very much for all your work on ScripthookVDotNet, it's a brilliant framework for building mods and I can see a lot of hard work has gone into it. I've uploaded a new version that uses scripthookvdotnet version 3, hopefully it will be approved soon.
@Siraj XYZ @WalterWhiteGamer Thanks for the suggestions everyone, I might make these additions to the next version of the script. In the meantime I've added a new version that works with scripthookdotnet version 3 that should be available soon.
@EditName @JuanMarsten077 @ChaosInsurgent @z3ro-one-z3ro @Nguyen Quang @Siraj XYZ @WalterWhiteGamer Thanks for the suggestions everyone, I might make these additions to the next version of the script. In the meantime I've added a new version that works with scripthookdotnet version 3 that should be available soon.
@JoyLucien Not sure, I'm using a controller, did you want me to add an ini file to control the input maybe?
@Final Destination 6 Not sure what you mean by this, could you elaborate?
@thalilmythos The angles are scripted manually. I'm not sure about adding in manual aiming, though the script actually does some auto aiming itself so you can shoot while using this cinematic camera mode.