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Zenless Zone Zero

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Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Zenless Zone Zero
Zenless Zone Zero cover
Developers
miHoYo
Publishers
HoYoverse
Chinese Release miHoYo
Engines
Unity 2019[Note 1]
Release dates
Windows July 4, 2024
Taxonomy
Monetization Free-to-play, Subscription
Microtransactions Currency, Infinite spend, Free-to-grind, Time-limited
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action
Art styles Anime
Themes Post-apocalyptic, Sci-fi, Supernatural
Zenless Zone Zero on HowLongToBeat
Zenless Zone Zero on IGDB
Zenless Zone Zero on MobyGames
Zenless Zone Zero on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

Zenless Zone Zero[Note 2] is an singleplayer third-person action game developed by miHoYo and published by miHoYo in China and by HoYoverse worldwide.

The game was unveiled in May 2022 and released on July 4, 2024.

General information

Official forums
Official Discord server

Availability

Source DRM Notes Keys OS
Official website
Always online (requires a constant internet connection to play)
Global server
Windows
Official website
Always online (requires a constant internet connection to play)
Chinese server
Windows
Epic Games Store
Always online (requires a constant internet connection to play)
Global server
Windows
Requires a HoYoverse account on the Global server and a MiHoYo account on the Chinese server.
All versions require VMProtect DRM and a constant internet connection for all game modes.[2]

Monetization

Type Notes
Free-to-play Game is free-to-play with microtransactions in the form of currency purchases.
Subscription Players can purchase a subscription called the Inter-Knot Membership: Weaver, which grants 300 Monochromes upon purchase, and also gives 90 Polychromes every day the player logs in. The Membership can be purchased multiple times, each time granting 300 Monochromes and extending the duration of the subscription by 30 days up to 180 days.

Microtransactions

Type Notes
Currency Real money is used to purchase Monochromes which can be converted to Polychromes at a 1-to-1 rate or used to purchase item bundles in the in-game shop. Polychromes are used to either refill Battery Charges (up to 8 times per day) or purchase the Master Tapes and Encrypted Master Tapes, which are then used to purchase gacha rolls, which is the only way to obtain the vast majority of characters in the game.
Free-to-grind Players can earn Polychromes through completing commissions, daily errands and obtaining achievements, among other methods. Players can also directly earn Master Tapes through raising character level cap to certain levels and grinding the free battle pass.
Loot box New characters, W-engines and Bangboos can be obtained through a gacha system using either Master Tapes or Encrypted Master Tapes to purchase rolls.
Time-limited Limited-time gacha "banners" rotate every three weeks, offering the choice of one banner-exclusive S-rank characters alongside two rate-boosted A-rank characters.


Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\miHoYo\ZenlessZoneZero

Save game cloud syncing

System Native Notes
Epic Games Launcher
Linked to HoYoverse account.
Cross-save is available with the mobile and console versions of the game. Need to login with the same account and same server. Not all servers are available on each platform.

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed to a 21:9 aspect ratio when using resolutions wider than 3440x1440.[3]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
TAA or SMAA, with SSAA available separately.
High-fidelity upscaling
[4]
Vertical sync (Vsync)
60 FPS and 120+ FPS
Options for 30 FPS, 60 FPS and Unlimited.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Mouse & Keyboard settings
Mouse & Keyboard settings
Controller settings
Controller settings

Keyboard and mouse State Notes
Remapping
Cannot be done while at the main title screen.
Also supports AZERTY (French Keyboard) and QWERTZ (German Keyboard) layouts, located under the Language settings.
Mouse acceleration
Mouse sensitivity
Sliders present for X-axis, Y-axis and when using the board.
Mouse input in menus
Mouse Y-axis inversion
Camera can be inverted on both axes.
Controller
Controller support
Full controller support
Controller remapping
Cannot be done while at the main title screen.
Western-style layout is used for "Confirm" and "Cancel" buttons by default (X/A to select and O/B to cancel), but can be changed to Japanese-style layout with the Confirm/Cancel key swap setting located under the Input options.
Controller sensitivity
Separate sliders for Camera Sens (X-axis), Camera Sens (Y-axis) and Board Camera Sensitivity.
Controller Y-axis inversion
Camera can be inverted on both axes.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense, DualSense Edge
No rumble support on DualShock 4.[5]
PlayStation button prompts
DualShock and DualSense buttons prompts. (controller-dependent)
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Wired only. Requires manual configuration on the controller's audio device.[6]
Also requires the UseRumbleNotHaptics flag reset if not working. (See DualSense for more details.)
Connection modes Wired, Wireless (Bluetooth)
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Input methods must be toggled with a button press. (Esc on keyboard, ▶ sᴛᴀʀᴛ/Ⲷ ᴍᴇɴᴜ on Xinput controllers, ᴏᴘᴛɪᴏɴs on PlayStation controllers.)

Audio

Audio settings
Audio settings
Language settings
Language settings

Audio feature State Notes
Separate volume controls
Main, Music, Dialog and SFX volume sliders.
Surround sound
Absent in pre-recorded cutscenes
Subtitles
Closed captions
Mute on focus lost
Can be toggled, off by default.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Indonesian
Japanese
Korean
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Thai
Vietnamese

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
1-4 1 player in Single player mode.
3 players in Co-op, for certain combat modes.
4 players in Co-op, for arcade minigames.
Asynchronous multiplayer

Connection types

Type Native Notes
Dedicated
Developer-hosted. But uses only in single player mode

Other information

API

Technical specs Supported Notes
Direct3D 11.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Anti-cheat HoYoKProtect
The game has anti DLL wrapper feature that it automatically delete or rename (if fail to delete) any non-game DLL files in <path-to-game>.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5 (7th Generation)
System memory (RAM) 8 GB
Hard disk drive (HDD) 60 GB
Video card (GPU) Nvidia GeForce GTX 970
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.4.40f1[1]
  2. 绝区零 in Chinese.

References

  1. Verified by User:Shadowstealer7 on 2024-07-02
  2. Verified by User:Qinlili on 2024-07-07
    Binary files contain VMProtect checked by DIE
  3. Verified by User:KingKrouch on 2024-07-09
    Tested using Gamescope custom resolutions.
  4. Verified by User:Shadowstealer7 on 2024-07-02
    Files for DLSS 3.5.10 are present but unused by the game.
  5. Verified by User:Yuuyatails on 2024-07-04
  6. Verified by User:Yuuyatails on 2024-07-07
    Similar to Genshin Impact, it requires the DualSense and DualSense Edge's audio device to have all full-range speaker options enabled in Windows when starting the game with the controller for the first time. It will continue to works even after the full-range speaker options were disabled until the controller and its audio device is removed from the PC via Device Manager.