The First Descendant
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Developers | |
---|---|
Nexon | |
Engines | |
Unreal Engine 5 | |
Release dates | |
Windows | July 2, 2024 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter, RPG |
Art styles | Realistic |
The First Descendant is a singleplayer and multiplayer third-person shooter and RPG game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
Free-to-play | Gives players access to a significant portion of their content without paying. |
Microtransactions
Type | Notes |
---|---|
Boost | Progress can be accelerated by paying. |
Currency | A virtual currency that must be purchased using a real-world currency. |
Free-to-grind | The main gameplay unlocks/goals of the game can be achieved through grinding or naturally in gameplay without real money payments. |
Infinite spend | The game has microtransactions that can be purchased repeatedly without any limit. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\M1\Saved\Config\Windows\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2074920/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\M1\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2074920/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | 21:9 and 32:9 are available; cutscenes are pillarboxed to 16:9 | ||
4K Ultra HD | |||
Field of view (FOV) | Configurable from 60° to 120° | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Forces TAA, configuration (engine.ini ) overrides are blocked. Configurable Low - Ultra, which changes the amount of temporal samples. |
||
High-fidelity upscaling | DLSS 3.7, FSR 3.0, XeSS 1.3, TSR Nvidia and AMD Frame Generation available |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 30 to 144 FPS caps; uncapped framerate also available | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) | Configurable: none, normal, high, ultra. Nvidia Ray Reconstruction available | ||
Color blind mode | Deuteranopia, tritanopia, protanopia. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music, sfx, voices and "impact marker" | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Co-op |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | Easy Anti-Cheat, Nexon Game Security | Nexon Game Security (also known as Black Cipher) is an anti-cheat technology developed by Nexon Korea Corporation.[1][2] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (20H2) | |
Processor (CPU) | Intel Core i5-3570 AMD FX-8350 |
Intel Core i7-7700K AMD Ryzen 5 2600X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti AMD Radeon RX 570 4 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2060 AMD Radeon RX 5600XT |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (2074920) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steamdb detected Black Cipher - last accessed on 2024-07-05
- ↑ Black Cipher on Steamdb - last accessed on 2024-07-05