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Once Human

From PCGamingWiki, the wiki about fixing PC games
Once Human
Once Human cover
Developers
Starry Studio
Release dates
Windows July 9, 2024
Taxonomy
Monetization Free-to-play
Modes Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres TPS, Survival
Art styles Realistic
Themes Post-apocalyptic
Once Human on IGDB

Once Human is a multiplayer third-person TPS and survival game.

General information

Official Discord server
Steam Community Discussions


Availability

Source DRM Notes Keys OS
Steam
DRM details are not known
Windows

Monetization

Type Notes
Free-to-play Free to play. Includes in app purchases.

Microtransactions

Type Notes
Boost Premium Battle pass being 10 euro minimum alongside various kits purchasable with premium currency.
Cosmetic Various emotes, skins, charms, etc are purchasable with premium currency.
Currency Premium currency purchasable with real money.
Free-to-grind There is a free battle pass available.
Time-limited Some items and cosmetics are time limited.


Game data

Configuration file(s) location

System Location
Steam <path-to-game>\Documents\GraphicConfig.xml
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2139460/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2139460/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics Settings
Graphics Settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed cutscenes
4K Ultra HD
Resolution Options are only between 3440 and 720p.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
labelled as fullscreen.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Low, Mid, and High.
High-fidelity upscaling
There is a resolution scale option but nothing else.
Vertical sync (Vsync)
requires restarting the game.
60 FPS and 120+ FPS
Framerate limit goes 30, 60, 120, unlimited.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Other Display/Video settings include: Texture Quality, Shade (Shadow Level), VFX Quality, Draw Distance (doesn't apply to players), Motion Blur, Vegetation Density, Detail Quality and Screen Shake Intensity.

Input

Keyboard and mouse State Notes
Remapping
Each action has two remappable keys, actions are split into Standard, Combat, Vehicle and Build. The "E" key is a hard-bind that cannot be changed. This can be an issue for those that use non-wasd keyboard binds. Right click also has a hardbind
Mouse acceleration
labelled as Mouse Smoothing.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
X-axis inversion is also available.
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Master, Music, SFX, Dialouge, Vehicle and Radio
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Livestream mode disabled all licensed music.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Japanese
Korean

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play
Co-op, Versus

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes CCVideoPlayer, FFMPEG

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4460
System memory (RAM) 8 GB
Hard disk drive (HDD) 55 GB
Video card (GPU) Nvidia GTX 750ti 4G
AMD Redeon RX550
2 GB of VRAM
DirectX 11 compatible
an SSD is highly recommended


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References