Earthlock: Festival of Magic
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This page is for the original release. For the extended edition, see Earthlock.
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Developers | |
---|---|
Snowcastle Games | |
Engines | |
Unity | |
Release dates | |
Windows | September 27, 2016 |
macOS (OS X) | September 27, 2016 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Cosmetic |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Third-person |
Controls | Direct control |
Genres | Adventure, RPG |
Art styles | Anime |
Themes | Fantasy |
Series | Earthlock |
Earthlock | |
---|---|
Earthlock: Festival of Magic | 2016 |
Earthlock | 2018 |
Earthlock 2 | 2024 |
Earthlock: Festival of Magic is a singleplayer third-person adventure and RPG game in the Earthlock series.
This version of the game was removed from sale due to the release of the extended edition, Earthlock (included with all purchases of the original release).[1]
General information
Availability
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Hero Outfit Pack | Windows, OS X |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Steam\<user-id>\258030\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/258030/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Snowcastle Games\Earthlock |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/258030/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2.4 GHz Dual-core | 3.4 GHz Quad-core |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 9.0c compatible | 2 GB of VRAM DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | |
Processor (CPU) | 2.4 GHz Dual-core | 3.4 GHz Quad-core |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 1 GB of VRAM OpenGL 3.2 compatible | 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (258030) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.