Baten Kaitos I & II HD Remaster
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
---|---|
Original | Monolith Soft |
tri-Crescendo | |
Remaster | Logicalbeat |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unity 2021[Note 1] | |
Release dates | |
Windows | June 17, 2024 |
Reception | |
IGDB | 75 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Cinematic camera |
Controls | Direct control, Menu-based |
Genres | JRPG |
Art styles | Anime |
Themes | Fantasy |
Baten Kaitos I & II HD Remaster is a singleplayer cinematic camera JRPG game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
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Green Man Gaming | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | Baten Kaitos I & II HD Remaster requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Baten Kaitos I & II HD Remaster has no microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\logicalbeat\BatenKaitos <path-to-game>\Batenkaitos1\Batenkaitos_Data\sd[Note 2] <path-to-game>\Batenkaitos2\Batenkaitos_Data\sd[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2146170/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Batenkaitos1\Batenkaitos_Data\sd\py[Note 2] <path-to-game>\Batenkaitos2\Batenkaitos_Data\sd\py[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2146170/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Natively supports 16:9 and 16:10 aspect ratios. | ||
Multi-monitor | Aspect ratios wider than 16:9 are pillarboxed.[2] | ||
Ultra-widescreen | Aspect ratios wider than 16:9 are pillarboxed.[3] | ||
4K Ultra HD | [4] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Three presets are available: "Low", "Medium", and "High". It is unknown which method is being used. |
||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Plays at monitor's refresh rate when Vsync is enabled and caps at 120 FPS when Vsync is disabled. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keyboard bindings can be remapped, but Xbox One prompts will be displayed, regardless of the input being used. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | The menus must be navigated with a keyboard or a mouse wheel, as the cursor cannot be used to highlight options, but left and right click can still be used for confirm and cancel, respectively. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | A keyboard is required to enter the Guardian Spirit's name. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Japanese-style layout is used for the "Confirm" and "Cancel" buttons (B to select and A to cancel). | |
---|---|---|
Xbox button prompts | Xbox One prompts are always displayed, regardless of the input being used. Default button prompts will still be displayed even after remapping buttons. |
|
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense Japanese-style layout is used for the "Confirm" and "Cancel" buttons (○ ᴄɪʀᴄʟᴇ to select and × ᴄʀᴏss to cancel). |
|
---|---|---|
PlayStation button prompts | DualShock 4 prompts are only displayed in the Key Configuration menu when remapping buttons. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers | Supports Nintendo Switch Pro Controller, but buttons will be displayed as Xbox One prompts in both the Key Configuration menu and during gameplay. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Referred to as "Rumble Feature". | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
General settings (example for both titles) [Note 4]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, Music, Sound Effects, and Voices. Can be set in intervals of 10, from 0-100. |
|
Surround sound | Stereo only.[5] | |
Subtitles | Text boxes, accompanied with voice acting during key scenes, are utilized. "Voice Magnus Subtitles" can be toggled on and off in Baten Kaitos. Subtitles in Baten Kaitos' opening FMV are forced on and cannot be disabled. |
|
Closed captions | ||
Mute on focus lost | Game pauses when focus is lost. | |
Royalty free audio |
Localizations
- The English dubs that was used in the original Western releases of both games are not used in this remaster due to adjustments made in the English localization script for both titles.[6]
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | See here for instructions on how to restore English audio for both games. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | WebM |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 11 |
Processor (CPU) | Intel Core i5-2300 AMD FX-6300 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 14 GB[7] | |
Video card (GPU) | Nvidia GeForce GTX 560 | Nvidia GeForce GTX 660 Ti 4 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2021.3.27f1[1]
- ↑ 2.0 2.1 2.2 2.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2146170/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2146170) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ The Voice Magnus Subtitles option is only available in Baten Kaitos.
References
- ↑ Verified by User:MasterBlaster on 2024-06-23
- As indicated in the Details tab of the
Batenkaitos.exe
file properties.
- As indicated in the Details tab of the
- ↑ Verified by User:MasterBlaster on 2024-06-22
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2024-06-22
- Tested by playing the game with my computer set at 3840x1080 resolution. The game's display resolution options didn't present me with my set resolution or any other ultrawide resolutions, either.
- ↑ Verified by User:MasterBlaster on 2024-06-22
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2024-06-23
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Baten Kaitos I & II HD Producer Addresses Lack of English Dub - RPGFan.com. - last accessed on June 2024
- ↑ Verified by User:MasterBlaster on 2024-06-23
- Actual install size is 13.66 GB.