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Changelogs
Version 1.0.3
fixed all mines falling ore deposits bug hopefully
(NOTE: this fixed won't work on worlds that previously have the bug.. you can use upgrade world to reset the mines but idk if the fixed will apply after the resset.)
Version 1.0.2
fixed falling ore deposits bug
(NOTE: this only fixes mines that havent been explored or discovered yet.)
Version 1.0.1
fixed silver deposits drop from silver to silverore
adjusted drop rate to match vanilla ore deposits drop rate
Adds 6 mines/dungeons for ores (ie. copper, iron) across all biomes (except the last 3 biomes).
## Installation (manual)
- extract `OreMines.dll` file to your `BepInEx\Plugins\` folder
## Features
- Adds a FlintMine in Meadows biome that contains flints.. doesn't need a key. - Adds a CopperMine and a TinMine in BlackForest biome that cotains copper and tin.. needs a key to enter, you can get the key by slaying the first boss Eikthyr. - Adds a CoalMine in Swamp and Mountain biome that contains coals.. needs a key to enter, you can get the key by slaying the second boss The Elder. - Adds an IronMine in Swamp and Plains biome that contains irons.. needs a key to enter, you can get the key by slaying the second boss The Elder. - Adds a SilverMine in Mountain biome that contains silver.. needs a key to enter, you can get the key by slaying the third boss Bonemass. - Ore deposits and creatures inside the mines are randomly spawned at 50/50 chance
- If adding mod on an existing world you need to install UpgradeWorld mod and use this command.