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Whisper

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bionicyardiff

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6 comments

  1. DeverosTV
    DeverosTV
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    thanks for your work.

    tech mining vanilla feels so worthless hahaha

    tested it so far in 3 different games, no problem so far, issue is non of those games i play deeply into the campaign, i think this time i will test the mod fairly good with other mods
    1. bionicyardiff
      bionicyardiff
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      You're welcome, and yeah it's a bit of a grind to get deep into things.

      It also seems to take about 7-8 million credits per planet if you want to colonize and build them up fast as possible from go to whoa. That's even more of a grind - hopefully the devs will rebalance that, given how hard it is to build up credits in the early game.
    2. DeverosTV
      DeverosTV
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      heyyy it is me again.

      i am advancing in the game now, and i got a bug, reading your summary of the mod, tech mining is supposed to be a structure, but here it is an industry.

      i assume for the following reasons: 

      i am playing latest game version
      i am playing with nexerin and terraformin and station construction.

      have a nice day
    3. bionicyardiff
      bionicyardiff
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      Yeah, it sounds like you probably have one of the other mods which is changing the TechMining back to an Industry. I don't play those other mods so cannot guide you there.
    4. DeverosTV
      DeverosTV
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      you do not play with nexerin or  terraforming??? woaaaah what kind of mods you play with? mostly faction ones?
    5. bionicyardiff
      bionicyardiff
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      Base game, this one, and a couple of pathetically simple mods that I made to reduce the tariffs and increase the drop of alpha cores, plus a few tweaks - just the ones to stop whiteout and a few QoL things in 0.95.1a-RC6.

      I've not switched to 0.96 as yet, no time to play much any more.