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This page was last updated on 07 January 2023, 2:20PM
- Changelogs
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Version 0.40rc1
- Added MagicBounty framework
- Added a merged "occupied" system themes list to MagicSetting
- MagicRender: Fixed issue where sprite flickering was applied incorrectly.
- MagicLensFlare: Now uses the "visual only" API.
- MagicSettings: Improved error messages with the lines where the issue is if possible.
- MagicTargeting: Added the option to exclude flares from missile picks.
- MagicCampaign: Many small improvement to the logic of nearly all functions. Better checks for suitable systems, more coherent fleet spawning, Fleet quality is now a thing, made a lot of parameter nullable for procgen filler...
- MagicUI: the widgets texts can be null to be ignored, same for numbers if they are negative.
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Version 0.34rc2
- MagicRender: Singleframe render is now maintained while the game is paused
- Magic UI: Should be displayed sharp at 100% UI scaling
- MagicTrail:
- Now properly supports texture scrolling whether the source is moving or not.
- Now supports one-time random texture offsets.
- Now supports per-segment texture offsets.
- MagicTrail.csv updated with a random trail offset boolean.
- Big thanks to Originem for fixing the scrolling issue as well as doing a massive optimization work, and making these new features possible. - MagicLensFlare: createSmoothFlare() temporarily deprecated due to changes in 0.95 breaking them.
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Version 0.33rc1
- MagicUI: Should work with UI scalling now
- MagicCampaign:
- Fixed AI-core captains crashing the game upon looting their fleet,
- Deprecated the old captain declaration that only works for human officers
- Added support for 0.95 automatic levels and skills.
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Version 0.32rc2
- Added MagicCampaign
- Deprecated a lot of similar methods with barely different declarations
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Version 0.30rc3
- Added MagicSettings:
. A collections of methods to easily read variables and lists from a shared modSettings.json file.
. It is intended to create a unified settings system across mods to make inter-mod integration much easier.
. Produces helpful error messages when failing, as well as a detailed log when in dev-mode. - MagicRender: Now supports sprite flickering and jittering.
- MagicTrails:
. Added "base_trail_contrail" to default available trails.
. Added compensation attribute to MagicAutoTrails to fix offset following projectiles with fast lateral drift. (courtesy of TomatoPaste)
. Added a non-verbose implementation of MagicAutoTrails used when not in dev Mode. - MagicVectorThrusters:
. Probably fixed a long standing rotation error with the vectoring thruster script
. Added support for vector thruster covers (non animated thrusters will only turn). - MagicInterferencePlugin:
. Fixed minor error in the Interference hullmod tooltip.
. Added a non-verbose implementation used when not in dev Mode. - Fixed Version Checker file
- Added MagicSettings:
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Version 0.29
- Added MagicInterferencePlugin
. Makes exceptionally strong weapons with the "Interference" trait have negative effects when more that one is mounted on a given ship.
. Those weapons need to trigger the plugin to check for possible other interference sources from a CSV file.
. If other sources are found, it will add a hullmod that reduced the ship's dissipation depending on the number of interfering weapons and their interference strength. - Added MagicBasicInterferenceEffec loose weapon script to trigger an interference check.
- Added MagicIncompatibleHullmods
. Proposes a uniform "incompatible hullmod" solution.
. When triggered as two incompatible hullmods are added, it will remove the offending hullmod and add a hullmod to warn the player about that operation.
. The added hullmod's tooltip will indicate which hullmod was removed and why. - Added MagicModuleRetreatCleaner to fix the bug with retreating ships with modules preventing the combat from ending.
- MagicRender:
. Added optional blending modes to the sprite renders. - MagicUI:
. Fixed crash when used the first frame in combat
- Added MagicInterferencePlugin
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Version 0.28
- Added MagicGuidedProjectileScript loose weapon script
- Added MagicAnim.cycle function
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Version 0.27
- MagicRender: Fixed screencheck culling being overly aggressive.
- MagicTrail: Fixed case issue for Linux players.
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Version 0.26
- MagicTrail:
. Now supports render order overrides. - MagicRender:
. Now supports render order overrides. - MagicTrail CSV plugin:
. Added renderBelowExplosion boolean to automatically render the trail under the FX layer
- MagicTrail:
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Version 0.25 RC2
- MagicTrail CSV plugin:
. Finally NAILED THAT FRICKING BUG WITH RON'S EDITOR CORRUPTING THE FILES!
. (and also future-proofed the CSV reading process, thanks Kitta Khan for the help)
- MagicTrail CSV plugin:
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Version 0.25
- MagicTrail CSV plugin:
. Added a bunch of default textures.
. Fixed trail duplication bug on save reload from a battle.
. Fixed trail_data corruption using Ron's editor - MagicFakeBeam:
. Added spawnAdvancedFakeBeam that can use custom vanilla-like textures.
- MagicTrail CSV plugin:
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Version 0.24
- MagicTrail CSV plugin:
. Added a velocity randomization parameter. - MagicTargeting:
. Fixed issue with random missile targeting only working in the front of the source ship.
- MagicTrail CSV plugin:
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Version 0.23RC3
- MagicTrail CSV plugin
. Fixed issue with multiple trails getting weird offsets
. Added second dispersion method to create non-linear offsets
- MagicTrail CSV plugin
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Version 0.23
- Added CSV-based projectile trail manager. (see data/trails/trail_data.csv)
- MagicTrails:
. Now uses an alternate rendering method which should fix a variety of issues
. The old render version is available under "specialOptions", as the bool "FORWARD_PROPAGATION" (default false) - MagicUI:
. Added two new methods to display fully fledged status bar in the UI and the player ship hud widget. - MagicRender:
. Fixed issue with sprite attached to fading projectiles.
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Version 0.22
- MagicTargeting:
. Missile targeting now ignores missiles without collisions
All scripts now use simplified PI from LazyLib.
- MagicTargeting:
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- Author's activity
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January 2023
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07 Jan 2023, 2:20PM | Action by: TheTartiflette
File added
'MagicLib [version 0.45.2]'
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07 Jan 2023, 12:44PM | Action by: TheTartiflette
File added
'MagicLib [version 0.45.1]'
February 2022
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07 Feb 2022, 8:56AM | Action by: TheTartiflette
File added
'MagicLib [version 0.42.1rc3]'
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06 Feb 2022, 5:06PM | Action by: TheTartiflette
File added
'MagicLib [version 0.42.1rc2]'
January 2022
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18 Jan 2022, 7:50AM | Action by: TheTartiflette
File added
'MagicLib [version 0.42rc6]'
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17 Jan 2022, 8:56AM | Action by: TheTartiflette
File added
'MagicLib [version 0.42rc5]'
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16 Jan 2022, 10:13PM | Action by: TheTartiflette
File added
'MagicLib [version 0.42rc4]'
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16 Jan 2022, 9:45PM | Action by: TheTartiflette
File added
'MagicLib [version 0.42rc3]'
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16 Jan 2022, 8:16PM | Action by: TheTartiflette
File added
'Locked and Loaded MagicBounty pack [version 0.12rc1]'
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16 Jan 2022, 8:16PM | Action by: TheTartiflette
File added
'MagicLib [version 0.42rc1]'
December 2021
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30 Dec 2021, 8:23AM | Action by: TheTartiflette
File added
'Locked and Loaded MagicBounty pack [version 0.11rc2]'
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30 Dec 2021, 8:22AM | Action by: TheTartiflette
File added
'MagicLib [version 0.41rc2]'
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27 Dec 2021, 7:05PM | Action by: TheTartiflette
File added
'Locked and Loaded MagicBounty pack [version 0.11]'
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27 Dec 2021, 7:05PM | Action by: TheTartiflette
File added
'MagicLib [version 0.41rc1]'
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15 Dec 2021, 7:19AM | Action by: TheTartiflette
File added
'MagicLib [version 0.40r3]'
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14 Dec 2021, 9:29AM | Action by: TheTartiflette
File added
'Lock And Loaded bounty pack [version 0.10rc2]'
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14 Dec 2021, 9:28AM | Action by: TheTartiflette
File added
'MagicLib [version 0.40rc2]'
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11 Dec 2021, 5:47PM | Action by: TheTartiflette
Changelog added
'Change log added for version 0.40rc1'
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11 Dec 2021, 5:46PM | Action by: TheTartiflette
File added
'Lock And Loaded bounty pack [version 0.10rc1]'
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11 Dec 2021, 5:44PM | Action by: TheTartiflette
File added
'MagicLib [version 0.40rc1]'
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- Mod page activity
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July 2024
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29 Jul 2024, 5:14PM | Action by: yeetBOSS
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'MagicLib'
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29 Jul 2024, 3:12PM | Action by: baddmnabne
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'MagicLib'
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27 Jul 2024, 1:00AM | Action by: sheriffx
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17 Jul 2024, 8:51PM | Action by: acecooper2
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17 Jul 2024, 5:39AM | Action by: MrSein
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16 Jul 2024, 4:30PM | Action by: wadder91
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15 Jul 2024, 6:43PM | Action by: Rachiou
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'MagicLib'
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10 Jul 2024, 8:21PM | Action by: atomicliquorice
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'MagicLib'
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09 Jul 2024, 7:59PM | Action by: susanbrindle
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'MagicLib'
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09 Jul 2024, 6:50PM | Action by: atomicliquorice
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'MagicLib'
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09 Jul 2024, 4:25PM | Action by: drbobbin
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'MagicLib'
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08 Jul 2024, 8:08AM | Action by: NikolayUshakovZ
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'MagicLib'
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02 Jul 2024, 10:40PM | Action by: tomarator
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'MagicLib'
June 2024
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30 Jun 2024, 5:31AM | Action by: Miner555
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'MagicLib'
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22 Jun 2024, 7:45PM | Action by: merkat89
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'MagicLib'
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22 Jun 2024, 11:10AM | Action by: BigWhiteMexican
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'MagicLib'
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20 Jun 2024, 6:15AM | Action by: hanomano
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'MagicLib'
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15 Jun 2024, 3:12PM | Action by: Zq33hdq
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'MagicLib'
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14 Jun 2024, 7:51PM | Action by: tomhardrock
Endorsed
'MagicLib'
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