It's a sin to have this good of a model without the physics to compliment. I don't know anything about unreal engine modding, but I wonder if it would be feasible to use the physics from one of the other costumes/models, and apply them to the stacked model? If that's not considered modder etiquette, I apologize. Just wondering if it's possible, I could learn/give it a shot if anyone knows if it's doable this way.
I looked at other models to see if it would be easy enough, but it definitely requires more knowledge of how the engine works, need extra bones and skeleton to handle it. Maybe sometime, but don't have time now unfortunately.
of course, you're the coolest for providing us with this model in the first place. I certainly wouldn't expect you to do any more than given us. I wish I knew how to do it, but I wouldn't even know where to start.
Mentioned in the desc, but don't know how and likely don't have time to learn any time soon. If someone else were to do it I'd be happy to add it here.
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If someone else were to do it I'd be happy to add it here.