A Tale of Two Wastelands mod that allows for weapon mods to be applied to the Reservist's and Victory Rifle along with some small stat changes for balancing.
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Requires Tale of Two Wastelands. Install with Mod Organizer. Tested and working on TTW 3.3.2 + 3.3.2a.
This is the standalone version of a component in my other larger mod that can be found here -Barry's Tweaks and Changes
Fallout 3 Unique Sniper Rifles
By adjusting the Fallout 3 Unique Sniper Rifles and allowing for silencers to be applied, they are now a viable alternative to the basic New Vegas Sniper Rifle, especially with crit builds.
Victory Rifle (WeapUniqueVictoryRifle)
Crit modifier up to 2% (from 1.5) the same as the New Vegas Sniper Rifle
Silencer (ModNVSniperRifleSuppressor) and Carbon Fiber (ModNVSniperRifleCarbonFiberParts) mods can now be applied
Reservist's Rifle (WeapUniqueReservistsRifle)
Base damage increased to match New Vegas Sniper Rifle (57 -> 62)
Crit damage increased to match New Vegas Sniper Rifle (57 -> 62)
Crit modifier reset back up to 5% (from 2.5), as in Fallout 3
Silencer (ModNVSniperRifleSuppressor) and Carbon Fiber (ModNVSniperRifleCarbonFiberParts) mods can now be applied