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Flipocles

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Flipocles

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About this mod

Modify Movement Speed Game Settings By Ini File.

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Requirements:
New Vegas Script Extender (NVSE xNVSE) 
JIP LN NVSE Plugin 
JohnnyGuitar NVSE 
Improved Console (NVSE) 
SUP NVSE

Description:
  • Modify Various Movement Speed Game Settings Through An Ini File.
  • - Values Are Updated On Loading A Save Or New Game
  • -- When Changing Values Mid Game, Setting A Value To -1 Will Not Revert The Setting To Default.
  • --- It Will Be Whatever Value It Was Set To Last Until The Game Restarts.
  • -- Default Values Are Included

Will conflict with my mod MBI(VATS). It doesn't matter which one loads after the other. It's the same file.

Settings:
- Any Value Set To Less Than 0 Will Skip Modifying That Setting
- This Is How You Disable The Ones You Don't Want To Change

bPrintToConsole
- Print Debug Messages To Console

------------------------------- Movement Game Settings -------------------------------

fMoveBaseSpeed
- Game Default Is 77, Your Base Movement Speed(The Thing The Rest Of These Values Use When Multiplying)

fMoveRunMult
- Game Default Is 4, Movement speed is multiplied by this when the actor is running.

fMoveSneakMult
- Game Default Is 0.57, Movement speed is multiplied by this when the actor is sneaking.

fMoveNoWeaponMult
- Game Default Is 1.1, Movement speed is multiplied by this when the actor's weapon is holstered, or the actor has no weapon equipped.

fMoveHeavyArmorPenalty
- Game Default Is 0.15, Movement speed penalty for wearing heavy armor.

fMoveMediumArmorPenalty
- Game Default Is 0.075, Movement speed penalty for wearing medium armor.

fMove2HBigPenalty
- Game Default Is 0.1, Movement speed penalty for wielding two-handed (Melee?) weapon.

fMove2HRPenalty
- Game Default Is 0.1, Movement speed penalty for wielding two-handed ranged weapon.

fMoveOneCrippledLegSpeedMult
- Game Default Is 0.85, Untested, But Probably One Crippled Leg Speed Multiplier

fMoveTwoCrippledLegsSpeedMult
- Game Default Is 0.75, Untested, But Probably Two Crippled Legs Speed Multiplier

fMoveLegConditionMult
- Game Default Is 0.9, Untested, May Not Be Used Or It's the Penalty Multiplier For Having Damaged Legs Past A Certain Threshold