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Changelogs
Version 2.2.3
FIXED: Trespassing checks that are supposed to be bypassed are still active. Again.
Version 2.2.2
FIXED: Potential crash when the player sleeps in a faction-owned bed.
Version 2.2.1
FIXED: Conflicts with my Owner Name Info mod, potentially leading to crash.
Version 2.2
Activation key will be auto-detected by the mod so no need for manual editing hotkey setting anymore.
FIXED: Using Kormakur's "Hot Reload" on any mod during a session stops the mod to function.
FIXED: The letter immediately after an apostrophe shouldn't be capitalized (i.e. "Red Lucy'S Bed Ownership").
FIXED: Sleeping on a faction-owned bed won't make the faction members to attack the player.
FIXED: The script would spam error messages to console under certain condition.
Version 2.1.1
FIXED: If "Owner Name Info" is installed, the player can't sleep on owned beds.
Version 2.1
Added options for customizing hotkeys.
Better formatting on faction names (i.e. "Faction for wasteland scavengers" -> "Wasteland Scavengers".
Replaced spaces with underscores in file names for compatibility with some of mod managers, such as Nexus Mod Manager. Thanks ModOverboss for the info.
Version 2.0
Converted to a Script Runner script.
FIXED: Minor bugs.
Version 1.5
Faction's names with no spaces between words will be re-formatted to be a human-readable one.
Version 1.4
Overhauled the scripts. Scripts are a lot more efficient now.
Displaying owner faction's names can be turned off via ini file.
Owner faction's name will be attached to the end of the name of the bed (i.e. "Bed (Boomers)").
When scripts skipped a scripted bed, a messege will be displayed.
Made compatibile with my "Owner Name Info" mod.
Version 1.3.2
FIXED: Player can't sleep with Red Lucy.
FIXED: "A Faction-Owned" beds get their name modified twice.
Version 1.3.1
FIXED: The name of the owned beds aren't modified properly.
Version 1.3
FIXED: Trespassing checks that are supposed to be bypassed are still active.
FIXED: The owner of the bed gets mad just by the player activating his/her bed.
Version 1.2
Added controller support. Thanks FreedmF1ghter77 for the idea.
Version 1.1
FIXED: If the bed is owned by a name-less faction, the original name of the bed will be missing from the modified name ("A Faction-Owned").
FIXED: One of the string variables is not explicitly destructed.
Version 1.0
Initial release.
Features ======== - Lets you sleep in owned beds, as long as the owner of the bed is not nearby. - Modifies the name of owned beds so that you can see which individual/faction owns them. - If the owner of the bed saw you sleeping in her/his bed, the owner might get mad and may attack you. - Controller support. Thanks FreedmF1ghter77 for the idea. - Requires no plugin-slot since it's a Script Runner script.
Configuration Options ================= - If you don't want the name of owned beds modified by this mod, set "bModifyBedsName=0" in "config\Owned Bed Mod.ini". - If your FNV is not an English language version, try "bCompatibilityMode=1" in "config\Owned Bed Mod.ini". This makes owner's names to be attached at the end of the ref name instead of the beginning of it (i.e. "Bed (Gob)").
Known Issues ============ - The modified name of owned beds may look awkward on non-English version of the game. You can turn it off via ini file.
Compatibility ============= - If you are using lStewieAl's Tweaks, make sure its "Sleep In Owned Beds" (or bSleepInOwnedBeds) option is disabled. - If you are using my Owner Name Info, this mod's bed-name-modifying function will automatically be handled by Owner Name Info.