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hman101

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hman101

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About this mod

Removes plasma weapons from Brotherhood leveled lists then adds them after you complete "Take It Back."

For lore nerds that are bothered by weapon variety.

Requirements
Permissions and credits
This mod has been merged into Tweaks for TTW.


==Overview==
Apparently there are a few voice lines in FO3 where Brotherhood Knights mention feeling out matched by Enclave plasma weaponry, and yet the Brotherhood has plenty of plasma weapons themselves.

I never noticed this or really cared, but apparently there are those that are bothered by this lore inconsistency.

What this mod does is remove (via GECK) the plasma weapons from the leveled lists used by the Brotherhood.

After the Brotherhood wins at Project Purity, those same plasma weapons are added back to the leveled list via a script triggered by the completion of "Tack it Back!" This is to show the Brotherhood looting Enclave plasma tech.

==Installation==
Don't install this if you have already completed "Take It Back!" It doesn't work retroactively so Brotherhood Knights will stop spawning with plasma weapons. I have no idea why you would install this after completing that quest, but I'm just throwing it out there.

If you are installing this midplay through, you might notice some Knights still have plasma weapons. Because of how leveled lists and inventory works, Knights that spawned with plasma weapons will keep their plasma weapons until they respawn.

This mod is obviously not compatible with mods that edit the same leveled lists that this mod edits.

==Requirements==
-xNVSE
-JohnnyGuitar NVSE
-JIP LN NVSE
-TTW


==My Other Mods==
Claim the Mojave
New Vegas Library Project
The Mojave Stock Exchange
Drug Synthesizer - Reloading Bench for Chems
Mojave Express Overhaul
Rebuild the Capital for TTW
To-Do List
Hardcore Hacking
Functional Post Election Immersive-Dynamic Republic of Dave Renamer - TTW
Mojave Squads
Dynamic Weapon Displays
Simple Disease
Cross Country Fast Travel for TTW
Brotherhood Paint Job for Sawbones TTW