I got BepInEx up in there, and I installed this mod. I see a new ship in the free play menu, but all it says is ship type and Ship role, and when I try to load it, it just sits on the loading screen and never gets past like 10%. I don't see a Wombat anywhere. I also don't have a content folder either in my hssb directory, or the bepinex directory. Something go wrong here?
I killed the Wombat without issue. Thanks for this. Creating ships seems like something modders would naturally want to do so it's a shame there's only two. But then there are few mods in general. Anyway, good job.
I think the game just never took off enough to get enough modders on board :( I suspect it's the same reason the game appears to be considered done - not enough sales to justify DLC or anything :(
There is a slight issue when cutting the cockpit hull free, it sorta freaks out and jets off a bit, otherwise the Wombat is a simple but well built ship.
The overall mod is amazing and opens the door wide for a wave of community ships and I could I'd endorse it a thousand times. It might just save this game's player base.
Thanks for having a go. Yea, I've got my fingers crossed we see some interesting player ships, the game needs it!
Regarding that bug, yea, it was an issue with the custom modelling I did for the cockpit (and the sides, tbh). Probably not worth the effort to fix, but I might get around to it.
6 comments
But then there are few mods in general.
Anyway, good job.
I suspect it's the same reason the game appears to be considered done - not enough sales to justify DLC or anything :(
The overall mod is amazing and opens the door wide for a wave of community ships and I could I'd endorse it a thousand times. It might just save this game's player base.
Regarding that bug, yea, it was an issue with the custom modelling I did for the cockpit (and the sides, tbh). Probably not worth the effort to fix, but I might get around to it.