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C4M3R0N42

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CarterKatJunEmile

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20 comments

  1. ArmoredFrog48
    ArmoredFrog48
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    okey prove la version que añadiste y esta muy bien y es original,pero falla el hecho de que los flood del inicio y los dos hologramas mueren muy rapido ademas del hecho de que las formas de transporto hacen mas mal que bien matando a tus aliados cuando explotan ademas de soltar formas de infeccion enemiga.

    Posibles mejoras que lo arreglarian(es solo una idea):
    -ponerle escudos fuertos a las formas de combate
    -mejorar los escudos y puntos de salud de los hologramas
    -quitar o cambiar por otras unidades a las formas de transporte flood
    1. CarterKatJunEmile
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      Hi, thanks for your tips! I have updated the chaos edition to remove the allied Carrier forms, replace the allied holograms with allied heretic leaders and give the allied flood combat forms shields. I've also added allied Arbiters and allied Honor Guard Councillors to the mission and added more allied Flood later on. Enjoy!
    2. ArmoredFrog48
      ArmoredFrog48
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      okey ya lo probe, si se arreglo,buen trabajo
  2. ChargingLicense
    ChargingLicense
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    hello so far you been doing a great job with the all the mods for the missions i really enjoyed them but 1 question for this mod do you think maybe have flood allies just suggestion by the way keep up the good work can't wait for you to do more :)
    1. CarterKatJunEmile
      CarterKatJunEmile
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      Hi, Thanks for your feedback! I plan on making some kind of Unholy Edition of this mod that adds Flood allies, It's on my list of things to do!
  3. PhillipeCartel
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    Nice Job, are you gonna make the same thing with the marines allies ?
    1. CarterKatJunEmile
      CarterKatJunEmile
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      Unfortunately Marines aren't present in The Oracle so can't be spawned, I could do that with Sacred Icon though
  4. K1SSMyBass
    K1SSMyBass
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    Great job, your mods are always sick. Extra allies to crush the flood!
    1. CarterKatJunEmile
      CarterKatJunEmile
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      Thanks! I'm glad you like them!
  5. radiatedangrybehemoth
    radiatedangrybehemoth
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    does this fix the fog for the remastered version at the part where the flood and the heretics fight below you as you enter with your covenant friends?

    on the remastered version the fog is not there at all really and you can see the fight.....

    but in the classic edition the fog is there and you can't see a thing!
    1. CarterKatJunEmile
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      Hi, that's a very good question, as of now modding tools for Halo 2 Anniversary still don't exist as far as I'm aware, so the only changes I make in my mod are things that won't break the Anniversary version, I can't actually edit anything Anniversary-specific so far. As for the fog, it would be cool to fix it so that on Anniversary version its more obscured, as the reason why you can barely see anything in Classic graphics is that the Flood is supposed to be a surprise. Either way, I'll look into it - it'll be either a particle effect or a weather system
    2. radiatedangrybehemoth
      radiatedangrybehemoth
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      i remember playing halo 2 the first time when i was little, and i hadn't had a clue that they were the flood till later!

      it was a cool surprise.
      it's pretty bad now that they made the fog invisible, so we could see the fight and that made me disappointed. : /
  6. SilentShad0wz
    SilentShad0wz
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    Spec ops versions of jackals on your side? Would be really cool Hmmmm
    1. CarterKatJunEmile
      CarterKatJunEmile
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      I did look into that, the Jackal biped exists in the level The Arbiter but I don't think its assigned to a character, I'm planning on doing more altered editions of The Arbiter and The Oracle so I'll do some more testing on adding Jackals when I get round to doing that
  7. UncleLuke
    UncleLuke
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    Needler sentinels were definitely a great touch. I enjoyed the elevator descent and the next room way more with a few more allies.

    After playing all three of these mods so far, definitely enjoying them and can't wait for what else you have in store.
    1. CarterKatJunEmile
      CarterKatJunEmile
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      Thanks for your feedback! Next in store will be Sacred Icon, I'm just finishing my final round of playtesting for higher difficulties. After that will be Quarantine Zone and then The Great Journey :)
  8. HammerEK9
    HammerEK9
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    Is it possible to make a file that make all allies immune to all damage, since the grunts die so dam fast, and I enjoy their company in the game.
    1. CarterKatJunEmile
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      I've got a couple of variations for both The Arbiter and The Oracle in mind, and that's one of them, so stay tuned :D
  9. Jward6536
    Jward6536
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    First off the maps look awesome, secondly would you consider making a Master download that includes all reworked map files when you have finished overhauling all the levels you plan to rearrange. Thanks for reading and have a great day :)
    1. CarterKatJunEmile
      CarterKatJunEmile
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      Thanks for your feedback! And yes, once they are all done I will put them together in a pack. I'll probably put all the Arbiter and Chief levels together into their own packs as well.