okey prove la version que añadiste y esta muy bien y es original,pero falla el hecho de que los flood del inicio y los dos hologramas mueren muy rapido ademas del hecho de que las formas de transporto hacen mas mal que bien matando a tus aliados cuando explotan ademas de soltar formas de infeccion enemiga.
Posibles mejoras que lo arreglarian(es solo una idea): -ponerle escudos fuertos a las formas de combate -mejorar los escudos y puntos de salud de los hologramas -quitar o cambiar por otras unidades a las formas de transporte flood
Hi, thanks for your tips! I have updated the chaos edition to remove the allied Carrier forms, replace the allied holograms with allied heretic leaders and give the allied flood combat forms shields. I've also added allied Arbiters and allied Honor Guard Councillors to the mission and added more allied Flood later on. Enjoy!
hello so far you been doing a great job with the all the mods for the missions i really enjoyed them but 1 question for this mod do you think maybe have flood allies just suggestion by the way keep up the good work can't wait for you to do more :)
Hi, that's a very good question, as of now modding tools for Halo 2 Anniversary still don't exist as far as I'm aware, so the only changes I make in my mod are things that won't break the Anniversary version, I can't actually edit anything Anniversary-specific so far. As for the fog, it would be cool to fix it so that on Anniversary version its more obscured, as the reason why you can barely see anything in Classic graphics is that the Flood is supposed to be a surprise. Either way, I'll look into it - it'll be either a particle effect or a weather system
I did look into that, the Jackal biped exists in the level The Arbiter but I don't think its assigned to a character, I'm planning on doing more altered editions of The Arbiter and The Oracle so I'll do some more testing on adding Jackals when I get round to doing that
Thanks for your feedback! Next in store will be Sacred Icon, I'm just finishing my final round of playtesting for higher difficulties. After that will be Quarantine Zone and then The Great Journey :)
First off the maps look awesome, secondly would you consider making a Master download that includes all reworked map files when you have finished overhauling all the levels you plan to rearrange. Thanks for reading and have a great day :)
Thanks for your feedback! And yes, once they are all done I will put them together in a pack. I'll probably put all the Arbiter and Chief levels together into their own packs as well.
20 comments
Posibles mejoras que lo arreglarian(es solo una idea):
-ponerle escudos fuertos a las formas de combate
-mejorar los escudos y puntos de salud de los hologramas
-quitar o cambiar por otras unidades a las formas de transporte flood
on the remastered version the fog is not there at all really and you can see the fight.....
but in the classic edition the fog is there and you can't see a thing!
it was a cool surprise.
it's pretty bad now that they made the fog invisible, so we could see the fight and that made me disappointed. : /
After playing all three of these mods so far, definitely enjoying them and can't wait for what else you have in store.