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C4M3R0N42

Uploaded by

CarterKatJunEmile

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About this mod

CURRENTLY BROKEN DUE TO HALO 3 UPDATE - THIS MOD WILL BE PLAYABLE AGAIN WHEN A PATCH / CONVERSION TOOL BECOMES AVAILABLE. v1.0 - Enhanced the second Arbiter mission with more Spec Ops allies, diversified Heretic weapons, diverse Sentinel types, Classic graphics recolourations and much more!

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Are you sick of taking on the Elevator Descent into Hell during The Oracle with only a measly amount of allies to assist you? This mod attempts to rectify that problem, as well as making a range of tweaks to the mission The Oracle to make it mesh better with my previous mod, The Arbiter Enhanced. Like that mod, this mod also alters the classic graphics colourations of Spec Ops Elites, adds more diverse weapon spawns for Heretics and also changes certain Sentinels to have different weapons. Finally, this mod also fixes the Heretic Leader Dual Wielding bug so you can experience the boss battle as it was originally intended by Bungie.

List of Changes

- Added more allied Spec Ops Elites and Grunts to the start of the level
- Mixed up the Heretic Elite weapon spawns - also includes dual-wielding
- Equipped certain Sentinels with Plasma Rifles and Needlers
- Decreased Heretic Leader Holo-Drone health
- Fixed Heretic Elite Dual-Wielding bug from original MCC

Installation Instructions

- Installing this mod is simple. Navigate to the root folder for Halo: The Master Chief Collection - usually in Program Files > Steam > steamapps > common, and go to the folder called 'halo 2'
- From there, open the folder called h2_maps_win64_dx11 - this contains all of the map files for Halo 2
- Next, BACK UP THESE FILES if you haven't already, just in case
- Then simply moves the floodlab.map file that is this mod to replace the one in the maps file, and play Halo: MCC with Anti-Cheat disabled
- Now boot up the mission The Oracle on the difficulty of your choice, using whichever Skull modifiers you like.