i like this game i really do but, 1 glaring problem (at least for me) military bases . look close at some of the vehicles laying around , these maps are obviously in europe, now that aside, i guess the devs did not know/or does not know that almost all military bases (especially the big ones) have medium to massive and vast underground storage facilities so how come when you send an expedition they very little to nothing. i would like to see a mod that does something about this . please and thank you
Just tested on game version 1.2.8297.29459 (58981) (GOG), steam version should work too, since it using the same Endzone\Endzone_Data\Managed\AfterTheEnd.dll
Thanks, but no working for me. I try on v1.1.8172.31754 and v1.1.8244.2776 of the game with BepInEx_x64_5.4.19.0 , BepInEx_x64_5.4.20.0., BepInEx_x64_5.4.21.0
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[Info : BepInEx] Running under Unity v2019.4.33.13218480
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.19.0]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 1 plugins to load
[Info : BepInEx] Loading [EndzoneRuin 1.1.0.0]
[Message:EndzoneRuin]
[Message:EndzoneRuin] Hooking...
[Warning: HarmonyX] AccessTools.Method: Could not find method for type UnityEngine.UI.CanvasScaler and name Update and parameters
[Error :EndzoneRuin] FAILED to Apply Hooks's!
[Message:EndzoneRuin] Bootstrapper Awake() Fired!
[Message: BepInEx] Chainloader startup complete
[Info : Trace] lua-lib start
[Info : Trace] lua-lib initialized
I try on v1.1.8172.31754 and v1.1.8244.2776 of the game with BepInEx_x64_5.4.19.0 , BepInEx_x64_5.4.20.0., BepInEx_x64_5.4.21.0
in folder config there is only BepInEx.cfg
Please tell me what is the good version of game.
LogOutput.log
[Message: BepInEx] BepInEx 5.4.19.0 - Endzone (25/09/2022 18:42:49)
[Info : BepInEx] Running under Unity v2019.4.21.12021164
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.19.0]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 0 plugins to load
[Message: BepInEx] Chainloader startup complete
[Info : Trace] lua-lib start
[Info : Trace] lua-lib initialized
this is my log, game version 1.2.8297.29459 (58981) (GOG)
[Message: BepInEx] BepInEx 5.4.19.0 - Endzone (10/8/2022 5:52:42 PM)
[Info : BepInEx] Running under Unity v2019.4.21.12021164
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
...
[Info : BepInEx] 1 plugins to load
[Info : BepInEx] Loading [EndzoneRuin 1.1.0.0]