It enhances sneak attacks and also works with spells and cantrip. 암습을 강화하고 주문 및 소마법에도 작동하도록 합니다.
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Changelogs
Version 2
Fixed an issue causing unintended spell damage. Sneak Attack on Cantrips and Spells Hits now only applies to Arcane Tricksters.
Version 1.4.0.1
A bug fix for shadow blade
Version 1.4
Changed how sneak attack is applied to spell damage.
Version 1.3.1
Add an optional file for cowardly paladins who want to use sneak attacks with the smite spell.
Version 1.3
Fixed multi-hit attacks such as scortching rays and eldritch blasts being able to deal more sneak attack damage than intended.
Smite spell cannot be used to perform a sneak attack. Paladins aren't cowardly enough to use sneak attacks.
Version 1.2
Option files that increase damage and do not require finesse weapons have been added.
Version 1.1
Changed the mechanics for using Sneak Attack multiple times in a turn to improve compatibility with other modes.
- Sneak Attack no longer requires a Sneak Attack Count resource. Each time you attempt to sneak attack, your sneak damage is reduced by 1/2, 1/3, 1/4, ... due to sneak fatigue.
- The distance an ally must be near the target to trigger an ambush has been increased from 1.5m to 2m.
- Ambush damage dice increased from 1d6 to 1d8. Ambush dice are added every 2 levels until level 29.
Version 1.0.0.5
Fixed a bug where fatigue sneak attack damage was applied twice
Version 1.0.0.4
Fixed an issue where sneak attack damage was not applied to RangedUnarmedAttack.
Version 1.0.0.3
Fixed an issue where range spell attacks inflicted sneak attack damage twice.
Version 1.0.0.2
Add Alt version that receives sneak attack charge as character level increases
- Rogue can now make more than one Sneak Attack per turn. Sneak Attack is also triggered by spells and cantrips that make a attack roll(for Arcane Trickster). - Rogue no longer requires a Sneak Attack Charge. Each time it attempts to Sneak Attack, the damage is reduced by *1/2 -1, *1/3 -2, *1/4 -3, ... due to Sneak Attack Fatigue. - Sneak attack does not occur with smite spells. - The Sneak Attack Fatigue disappear on your next turn. - Sneak attack damage dice are added every 2 levels until level 29. - An option file has been added to modify the melee sneak attack so that it can be activated with any weapon (including unarmed). - An options file has been added to modify the sneak attack damage dice from d6 to d8. - An option file has been added that allows sneak attack to be activated for smite spells as before.
- 이제 로그가 한 턴에 1회 이상 암습 공격을 할 수 있습니다. 또한, 명중 굴림을 하는 주문 및 소마법에도 암습 공격이 발동됩니다(비전 괴도일 경우). - 암습에 암습 공격 횟수 자원이 필요하지 않습니다. 암습을 시도할 때 마다, 암습 피로 상태로 인해 암습 피해가 *1/2 -1, *1/3 -2, *1/4 -3, …. 로 감소합니다. - 강타 주문에는 암습이 발동하지 않습니다. - 암습 피로 중첩은 다음 턴에 사라집니다. - 레벨 29까지 2레벨 마다 암습 피해 주사위가 추가됩니다. - 근접 암습 공격을 어떤 무기(맨손 포함)를 착용해도 발동되게끔 수정하는 옵션 파일이 추가되었습니다. - 암습 피해 주사위를 d6에서 d8로 수정하는 옵션 파일이 추가되었습니다. - 기존처럼 강타 주문에도 암습이 발동되게하는 옵션 파일이 추가되었습니다.
## Compatibility
- Place under mods that modify Sneak Attack Spell and Interruption. - 암습 공격 대응을 수정하는 모드의 아래에 배치하십시오.