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- BG3 Mini Tool
BG3 Mini Tool
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Versionv1.0
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- Manual
File information
Last updated
Original upload
Created by
Padme4000Uploaded by
Padme4000Virus scan
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Activity logs
This page was last updated on 04 July 2024, 9:18PM
- Changelogs
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Version v1.0
- Compatible with bigger resolutions. Originally nandez provided a fix but I ended up finding a better solution that didn't blur the tool. However thank you still to nandez .
- Updated Extra Tools page:
- Colour Wheel - Hex/sRGB Converter now has its own page
- - this now supports US keyboard layouts and converts comma to decimal punkt
- - now has a copy to clipboard button for both the Hex and the sRGB value
- - sRGB value now supports one space after decimal point and more.
- Mass Replace UUIDs/Handles now has its own page
- - this now includes a Generate Unique UUIDs for UUID line only
- Added Texture Map Seam Transfer
- - This new feature only uses PNGs but helps speed up the process of fixing seams on your head/body textures.
- Includes a link to LazyIcarus batch python script as my tool only does it one by one.
- Character Creation page:
- Now includes a Convert CCSV entries for Races.lsx
- - this converts the CharacterCreationSharedVisuals UUID lines to Exported Visuals for Races.lsx.txt in the exe file into the lines used in races.lsx
- VFX for Custom heads:
- Now has a Add new entries from your CharacterCreationAppearanceVisuals button
- - this first checks your MaterialGroups folder you chose when using Locate your MaterialGroups folder, it then asks you to select your CCAV file and then it will add all the unique VisualResource it finds to the vfx files located in your MaterialGroups.
- - second new button is Name for CCAV Entries, you do not need to use this, but I use this to make sure I know what each update I add.
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Version v0.1j-beta
- Meta.lsx editor has been updated
- CharacterCreationAppearanceVisuals.lsx editor has been updated for Full Release and now includes a Localization editor
- Tools section has been updated. A save to button for saving version number to an existing meta.lsx has been added
- The Color converter now has two extra buttons copy to clipboard so you can just click that to copy and paste into your mod files
- and a Update button that means you can paste the sRGB values (0 - 1.0) from the game files and get the corresponding colour in the colour box and its Hex value.
- Please use the ? buttons for more information/help
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Version v0.1a-beta
- Things included in 1.0:
- create a new meta.lsx
- New Head/Horn slots
- folder creation for lsx locations
- Colour wheel that shows Hex and converts it also to sRGB 0 to 1.0 converter
- separate version number generator in the tools tab with the colour wheel with a save as option to save to existing meta's
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Version V0.3
- sRGB is fixed on the Extra Tools page so it doesn't remove gaps between the Vec3 values
- colour wheel now checks first the hex code in the Hex box and will now start from that so you can alter the colour you enter there
- ignore list not always being used seems to be fixed
- fixed issues with handles and uuids mass replace
- fixed handle error of null
- fixed Author line in meta not being edited
- to CharacterCreationAppearanceVisuals edit for All it now has a drop down menu to choose from All, Shorter (Halflings, Dwarves and Gnomes), Default (Elves/Drow, Half Elves/Drow, Human, Tiefling, Githyanki) and Strong (Elves/Drow, Half Elves/Drow, Human, Tiefling, Half Orcs) so if making autosnap hairs for instance you can then make 3 versions for Shorter, Default and Strong. Which sometimes can improve issues on autosnap hairs for All. Just remember to make the extra meshes.
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Version V0.2
- Now has an icon
- Extra tools has option to mass replace UUIDs though be careful you might need to add more to the existing IgnoreList.txt to avoid others being replaced you don't want to.
- + now includes a mass charactercreationappearancevisuals option for those creating horns or hairs for them all and wanting to use that file. Does not add for Dragonborn
- + the option now to create the files for VFX for heads
- Fixed BodyType from Bodytype in CCAV file
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- Author's activity
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July 2024
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04 Jul 2024, 9:18PM | Action by: Padme4000
File added
'BG3 Mini Tool [version v1.0]'
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04 Jul 2024, 5:00PM | Action by: Padme4000
Changelog added
'Change log added for version v1.0'
April 2024
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18 Apr 2024, 10:37PM | Action by: Padme4000
Attribute change
'Description changed.'
February 2024
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01 Feb 2024, 3:20PM | Action by: Padme4000
File added
'BG3 Mini Tool [version v0.3]'
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01 Feb 2024, 3:18PM | Action by: Padme4000
Changelog added
'Change log added for version V0.3'
November 2023
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13 Nov 2023, 12:22PM | Action by: Padme4000
Attribute change
'Description changed.'
October 2023
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12 Oct 2023, 3:19PM | Action by: Padme4000
Changelog added
'Change log added for version V0.2'
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12 Oct 2023, 3:18PM | Action by: Padme4000
Attribute change
'Mod version changed to V0.2.'
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12 Oct 2023, 3:17PM | Action by: Padme4000
Attribute change
'File \'BG3 Mini Tool\' version changed to V0.2.'
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12 Oct 2023, 3:01PM | Action by: Padme4000
Changelog added
'Change log added for version 0.2'
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12 Oct 2023, 2:58PM | Action by: Padme4000
Changelog added
'Change log added for version 0.2'
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12 Oct 2023, 2:57PM | Action by: Padme4000
Mod image added
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12 Oct 2023, 2:57PM | Action by: Padme4000
Mod image added
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12 Oct 2023, 2:57PM | Action by: Padme4000
Mod image added
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12 Oct 2023, 2:57PM | Action by: Padme4000
Mod image added
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12 Oct 2023, 2:56PM | Action by: Padme4000
Mod image added
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12 Oct 2023, 2:56PM | Action by: Padme4000
File added
'BG3 Mini Tool [version 0.2]'
August 2023
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11 Aug 2023, 4:04PM | Action by: Padme4000
Mod video added
'BG3 Mini Tool Meta lsx editor'
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11 Aug 2023, 1:00PM | Action by: Padme4000
Changelog added
'Change log added for version v0.1j-beta'
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11 Aug 2023, 12:52PM | Action by: Padme4000
File added
'BG3 Mini Tool [version v0.1j-beta]'
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