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muggenstuermer

Uploaded by

Afterdark1

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30 comments

  1. sheepdog2142
    sheepdog2142
    • supporter
    • 4 kudos
    Any chance this and the fire department and hospital versions could get to MOD.IO since that's the official mod site now?
  2. juskyrimlian
    juskyrimlian
    • supporter
    • 0 kudos
    Good day,
    It seems like the mod is not working with the current game version. It doesn't show up on any of the Worlds.
    Same with the Hospital and Firestation.
    I would highly appreciate a mod update for the current game version, love those mods <3.
    1. drasko111
      drasko111
      • member
      • 0 kudos
      Yep, don't see any of those mods in game
  3. plum6473
    plum6473
    • member
    • 0 kudos
    Good day,
    For me, With GU 17 and 17.1 Police Station MU has totally disappeared from the Old World and Cap Trelawney ???
    Works perfectly for the New World and Enbesa...
    Thanks
  4. Rattenfang3r
    Rattenfang3r
    • member
    • 0 kudos
    Good day, One of the Best Mod I've used. I want to Address some issue regarding with the original range for the state prison, I think the patch made the range smaller and the original Police Station seems not visible on the build menu, this also seems the problem for the hospital_Mu and Firestation_Mu. Thanks :D
    1. Suprafighter
      Suprafighter
      • member
      • 0 kudos
      Same with me
    2. Afterdark1
      Afterdark1
      • member
      • 45 kudos
      hello,
      first of all.. the range of the big buildings,that counts for all three listed mods,are the same as the original upgraded services.

      about the invisibility ... that is not a problem from the updated mods.
      pls update Spice it up too. and choose a save that was not corrupted with this invisble issue.

      i cant find anything in the mods and myself havent this issue.

      maybe start a quick a new game to controll this. 



      actall screens with updated spice and GU16 ready mods
    3. WillieWibbleSock
      WillieWibbleSock
      • member
      • 0 kudos
      The range did decrease from previous version of mod.
      Use Notepad++ (not normal notepad) and open the templates.xml (Anno 1800\mods\[Ornamental] Police_Station_MU\data\config\export\main\asset)
      Then search for "IncidentResolver01MU", this is the cars used by the prison to go out and beat people.
      A bit below that you see: ResolverOperatingDistance = 65000
      This is same range as vanilla police cars, however before it used to be much larger, so if you want to have the prison have huge range as before, increase this distance, ive got mine on 400000 which is massive, perhaps 2-300000 might be good for you.
    4. Rattenfang3r
      Rattenfang3r
      • member
      • 0 kudos
      Thanks I Resolved the range using your method however for the hospital_MU it didn't work for me. I tried to reinstall the mod and changed the value to 400000. Also it seems that the icon for the building is empty but I cant still construct it. Is there a workaround for this? thanks for replying again :D 
  5. WillieWibbleSock
    WillieWibbleSock
    • member
    • 0 kudos
    Same as the Fire Station MU, "AttackableType" should be "IslandBuilding"
  6. myskills90
    myskills90
    • supporter
    • 0 kudos
    GREAT Master !!
  7. Azanthul107
    Azanthul107
    • member
    • 0 kudos
    Great mod - I love :) And it gives so much more possibilites to include the police stations in your city. But one question- i played for 3 weeks now and i had just one or two  incidents/revolutions in my city. Is it possible to reduce the overpowered effects?   :)
    1. Afterdark1
      Afterdark1
      • member
      • 45 kudos
      im so sorry to reply soooooo late,shame on me :(
      pls give me some time to sort all these and make some update on the mods,thx man
    2. Azanthul107
      Azanthul107
      • member
      • 0 kudos
      Hi Aftermath, 
      no prob, any news for me?  :)
    3. Afterdark1
      Afterdark1
      • member
      • 45 kudos
      2 really hard years because this fuxxxxing covid..

      yea sorry so late but fixed
  8. plum6473
    plum6473
    • member
    • 0 kudos
    GU 16 : Bug with vanilla version Police...
  9. creatorofgod
    creatorofgod
    • member
    • 1 kudos
    Mod buildings disappeared after update 16. 
  10. lyonhart31
    lyonhart31
    • member
    • 0 kudos
    100% legit game, no crack whatsoever, and the buildings don't show up in my build menu. This one, fire, and hospital.
    1. Afterdark1
      Afterdark1
      • member
      • 45 kudos
      hi,
      did you tried only for testing a new game,and maybe activate the sandbox mod from spiu ?
      still not showing ?
      remember you`ll find them in the original police button menue
    2. lyonhart31
      lyonhart31
      • member
      • 0 kudos
      So I've figured it out. The buildings only show up when you're in the default "progress" style of sorting the building menu. If you use the "type" sorting style (which groups buildings into tabs based on their purpose as opposed to what tier of workforce they belong to), the buildings won't be there. Is there any way to correct this in the mod?