Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!
Something more will come after this, too. ;)
Raaver Titan HD and updated thanks to Joazz and Cosmocrat! Ingame, set and ready for kicking! Reaver Titan alternative applied ingame as well for a special purpose in UA mod, equipped with a Power Fist for critical modifiers and tons more (yes it is not a buggy melee weapon)!
Imperial Guard Walls! Fixed by Cosmocrat!
New turret upgrades!
More to come!!!
Inquisition? Shhh... I said nothing... xD
PS: Starting June 21st, Lord Cylarne will be offline for the next 3 days also. Please stand by!
It might be necessary to view this via HD. ^^
Will the power fist work on units other than titans?
It'd probably work on aircraft too. After all, it could punch them out of the sky.
Defense walls returns
My regiments are almost complete
all it misses are closed compartment artillery (Basilisk and Medusa) and the Basilblade
Looks great!
still need those Elysian Drop Troops before the Imperial infantry can dominate, and walls are back to full strength! Also for those turrets am I seeing auto cannons and assault cannons?
Turrets:
- Heavy Bolter
- Punisher Cannon
- Plasma Cannon
- Vanquisher Cannon (Long barreled)
- Missile Launcher
+ Wall upgrades.
And Harakoni Warhawks, friend deathtrooper!!!
yeeeeeah plasma turrets auto canon turrets and the best one to reap every ennemy on your way punisher turrets looks promising ;p
Those wont stop the high flying Eldar Titans, whoo hoo! Kill dem Imperial butter, er, um Guardsmen!
OMG 3 new versions of turrets, OMG I cant wait
Dem walls aren't dat Orky enuff our tenowlojee will destroy da 'umie walls
So how were the walls fixed? What was the cause(s) of the problem, in the end?
For those who played with the walls during Grand Release times and I believe up to version 1.71, the walls shoot backwards in a 180* angle away from the enemy and at your units from behind.
They are now fixed thanks to Cosmocrat and his genius in developing the arts and crafts of 3DS MAX and his relative tools to fix the problem. I believe the walls could not be edited before...
Basically the aims were assigned wrong in OE. :)
Also the source files for them walls got somehow lost in the warp (Curse you Tzeentch!). Once the warp spitted them out again they were warped and corrupted by the forces of the warp. The purification process cost the lives of many brave Soldiers of the Imperium but at the end foul forces of Chaos were banished back to the warp where they came from and the Defense Wall STC was fully recovered and fixed by the Mechanicus. Therefore defense walls are back and kicking!
Also don't forget that these were once METAL BAWKSES! :P
That's a hell of a border patrol
Next update gonna be awesome :>
So many turrets XD. WW1 IN SPACE is coming!
Remember that they'll only buy you time holding back the countless Xenos. So pick up your guns and start pushin the alien scum back! Them Heretics won't burn themselves!
Ay the turrets, trenches and artillery and heavy weapons teams shall grind them down while our trenches surround them. The end maybe long but surely and painfully :D
Very cool updates!
Hm... it looks like the "awkward Reaver 1.0" with the Power Fist of Dam-Construction build the walls an everthing else as allmigthy powerbuilder :P and the "hd reaver 2.0" makes the dirty shooting. Ihope every race gets a awkward PowerbuilderReaver so that everthing is balanced. For inquisition I expect a HD Reaver with shiny-aegis-textures and of course the DREADKNIGHT! :D
is this all coming out in 1.74 if so !!!!!!!!!!!!!! i cant wait
Titanium Wars can go suck it.
Ay the turrets, trenches and artillery and heavy weapons teams shall grind them down while our trenches surround them. The end maybe long but surely and painfully :D
SSSSSSSSSIIIIIIINNNNNDDDDDRRRRRIIIII!!!!!
cant wait for these walls so useful in game
So what "critical modifiers" will the power fist have?
What DLC do I need for this mod?
what are thoses?