Tsardoms: Total War is a M2TW and Kingdoms modification that focuses on the Balkans, Near East, Eastern and Central Europe, Italy and Switzerland, starting from rise of the Serbian Tsar Stefan Uroš IV Dušan in 1345 and concluding in 1530. Tsardoms allow you to take control of over 25 factions all complete with brand new artistically crafted warriors ready to do your command! The aim is to provide the player with the best possible accuracy, in all sectors of the game, and to stretch the limitations of the M2TW engine, through scripting and AI enhancement, for a gameplay never seen before.

Description

The team of Tsardoms Total War proudly presents the brand new 1448 Campaign - Fall of Constantinople. This is a brand new mod which moves the Tsardoms campaign to the time of Vlad the Impaler, John Hunyadi, Skanderbeg and of course the epic battles for Constantinople.

Preview
Tsardoms 1448 Campaign - Fall of Constantinople
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Guest
Guest - - 699,609 comments

hey amazing mod, i just got one issue for some reason i cant play a venice campaign when i start a venice campaign the screen starts glitching out and showing code do you have a way to fix this?, thank you.

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Wallachian Author
Wallachian - - 999 comments

never heard of this issue. maybe try and reinstall the mod

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Druzinnik
Druzinnik - - 2 comments

Hi! Are there plans for Russian localization?

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Wallachian Author
Wallachian - - 999 comments

we don't do localizations as we are an international team that use english. but check out the imperial forum, they are working on their own localization

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Druzinnik
Druzinnik - - 2 comments

ok, thank you

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ferguspham
ferguspham - - 1 comments

Thanks, just want to know is this standalone, there no need for tsardoms 2.2, right?

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Wallachian Author
Wallachian - - 999 comments

Yes the instructions explain its a different mod

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Guest
Guest - - 699,609 comments

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Guest
Guest - - 699,609 comments

Playing as Hungary, crash on turn 11 during swiss turn. Any ideas as to what that may be? large address aware is installed properly. disable_events=0 confirmed.

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Wallachian Author
Wallachian - - 999 comments

it's the swiss heir model that is causing a crash. avoiding fighting the swiss on the battle map

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Guest
Guest - - 699,609 comments

nu pot face jocul in full screen,degeaba setez rezolutia din joc ca nu merge

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Wallachian Author
Mikamototo
Mikamototo - - 9 comments

I absolutely have to know what the main menu music is, can you provide the titles?

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Wallachian Author
Wallachian - - 999 comments

the main one is Agni Partene

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loyalknight
loyalknight - - 1 comments

When I try to launch the mod I get this error
ERROR: Cannot find the M2TW executable.
You probably installed the mod into the wrong folder.
Press any key to continue . . .

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Wallachian Author
Wallachian - - 999 comments

Where is the mod folder? Make sure it is in mods and there isn't a folder within a folder

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Roco8
Roco8 - - 11 comments

create a copy of the .exe of medieval2 and rename it to kingdoms, that fixed it for me

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Guest
Guest - - 699,609 comments

Hey, could you do us a solid and make a quick 2-minute video showing how to install this mod? It's acting a bit wonky compared to your other versions and keeps crashing on the second turn. We'd be super grateful if you could show us the right way to set it up with the 4GB stuff. Please.. I want to play this so bad but I do not know what I am doing wrong and I need to see you do it cause at this point I think I'm going insane at how many times I had to reinstall and delete this.Please.

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Wallachian Author
Wallachian - - 999 comments

unfortunately we don't have the time to do this. but there are several videos on youtube about how to install tsardoms, just search them.

None of them use the correct set launch options via steam way but they seem to work ok.

If you are crashing in the second turn you probably need 4gb patch. It's already in the tsardoms folder called large aware address, just run it and apply it against the medieval 2 and the kingdoms exe

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Roco8
Roco8 - - 11 comments

Crashes after ending turn 1, playing as Bosnia, no error message, already applied the 4gb patch

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MagnusLioncaster
MagnusLioncaster - - 67 comments

Probably an installation problem. Install again.

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Guest
Guest - - 699,609 comments

Hallo ich spiele die osmanen immer nach 1453 immer wenn ich die runde beende stürzt das spiel ab kann nicht mehr die runde beenden bitte um hilfe fehler(uh oh.no idea why,but exiting now.sorry pal.)

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Wallachian Author
Wallachian - - 999 comments

sorry i can't understand what you are saying. but it looks like a ctd in 1453. this is related to an ottoman script attacking constantinople, try reloading or even try using the console to kill of the ottoman army attacking the city

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Guest
Guest - - 699,609 comments

hi, I don't know why but the game still crushing me at round 60. Here is end of tsardoms.log. I would be very grateful for your help.

21:51:48.674 [system.io] [trace] file open,,426C5668,6337658
21:51:48.674 [system.io] [info] open: found mods/Fall_of_Constantinople_1.5/saves/Autosave.sav (from: C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War)
21:51:48.681 [game.script.trigger] [trace] Trigger <governing3> fired
21:51:48.681 [game.script.trigger] [trace] Trigger <governing19> fired
21:51:48.681 [game.script.trigger] [trace] Trigger <architect_vnv_trigger> fired
21:51:48.686 [system.io] [info] exists: found mods/Fall_of_Constantinople_1.5/data/ui/units/poland/#Pavise_Crossbowmen.tga (from: C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War)
21:51:48.686 [system.io] [info] exists: found mods/Fall_of_Constantinople_1.5/data/ui/units/poland/#Pavise_Crossbowmen.tga (from: C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War)
21:51:48.691 [system.io] [info] exists: found mods/Fall_of_Constantinople_1.5/data/ui/unit_info/poland/Pavise_Crossbowmen_info.tga (from: C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War)
21:51:48.691 [system.io] [info] exists: found mods/Fall_of_Constantinople_1.5/data/ui/unit_info/poland/Pavise_Crossbowmen_info.tga (from: C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War)
21:51:48.691 [game.script.trigger] [trace] Trigger <governing3> fired
21:51:48.691 [game.script.trigger] [trace] Trigger <governing19> fired
21:51:48.691 [game.script.trigger] [trace] Trigger <building_townhall_chivalrous> fired
21:51:48.691 [game.script.trigger] [trace] Trigger <architect_vnv_trigger> fired
21:51:48.691 [game.script.trigger] [trace] Trigger <tax_farmer_vnv_trigger> fired
21:51:48.691 [game.script.anc] [trace] Ancillary <tax_farmer> not added - chance 8, random 96
21:51:48.692 [game.script.trigger] [trace] Trigger <governing3> fired
21:51:48.692 [game.script.trigger] [trace] Trigger <governing19> fired
21:51:48.692 [game.script.trigger] [trace] Trigger <architect_vnv_trigger> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <sitting_around_camp_vnv_trigger> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <harsh_lifestyle1> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <PiousFather> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <Faction_leader12> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <Faction_leader111> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <King_OnTheThrone> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <sitting_around_town_with_taverns> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <sitting_around_town_with_townhall_major> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <luxurious_lifestyle5> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <harsh_lifestyle1> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <governing6> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <governing7> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <selfperpetuating13> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <selfperpetuating15> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <selfperpetuating16> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <selfperpetuating41> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <loyalty_check6> fired
21:51:48.693 [game.script.trigger] [trace] Trigger <Western_Edu_university_old> fired
21:51:48.694 [game.script.trigger] [trace] Trigger <Become_Kievan_Prince> fired
21:51:48.694 [system.rpt] [error] Uh oh. This isn't good. No idea why, but exiting now. Sorry pal.

I don't know if this is enough but I can't uploud the file here.
Thank you for your help.

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Wallachian Author
Wallachian - - 999 comments

what you uploaded of the log is perfect. but there's not much in terms of why the crash happened. which faction are you playing? does this ctd happen again if you reload the save and try again? Is by any chance Constantinople under siege?

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Guest
Guest - - 699,609 comments

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Guest
Guest - - 699,609 comments

sorry but you have a bug where the mod gets stuck at loding screan when you start any new camping you can hire the sound of camping map but the loding screan stays i have to restart my pc to exit the program

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MagnusLioncaster
MagnusLioncaster - - 67 comments

Nope. Not the mods fault. Probably a problem of memory. Try 4gb patch.

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Guest
Guest - - 699,609 comments

Hi Wallachian. When I click campaigns it asks me to pick one from the list. But there is no list. What am I doing wrong? Cheers.

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MagnusLioncaster
MagnusLioncaster - - 67 comments

It's a problem from installation. Install the mod again

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turcopole
turcopole - - 37 comments

Hi Wallachian. When I try to start a campaign it asks me to pick one from the list. What am I doing wrong? Cheers

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Wallachian Author
Wallachian - - 999 comments

Do you mean when you are already in the mod? or when you launch medieval 2? if you are using steam and are using set launch options you just need to pick the regular medieval 2 campaign

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turcopole
turcopole - - 37 comments

yes, when I'm already in the mod. Probably nothing for you to worry about, my game must be corrupted. Thanks for answering anyway.

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Guest
Guest - - 699,609 comments

This Game is PERFECT! Congratulations to the creators! My favorite faction is the Knights of St. John. Related to that, are you planning to expand the game with malta and the city of valetta include an event in the game where the knights get malta? Wish you a good day from Hungary!

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MagnusLioncaster
MagnusLioncaster - - 67 comments

Dude that would be awesome! I actually was looking for malta in the map

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elkleiso
elkleiso - - 13 comments

Greetings.

First of all, congratulations for such an amazing mod.

However I wonder if there is any way to revert the battle music to the vanilla one. Its simply for preference, as I am a fan of the latter.

If not, would there be any manual way?

Thanks!

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possessivejoe
possessivejoe - - 1 comments

I really do like this mod, but I was looking at some factions and some are missing gunpowder units just feels a little unfair. It'd be nice if most got basic gunners. I've only played Albania, which does have the Puskari Gunners, but I want to play the Roman Empire next. The Romans noticeably don't have any. I can understand if its because theres not a lot of history of them using them, but just like "Roman Gunners" as a basic unit would be nice. It'd also be cool if others that lack these got them.

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MagnusLioncaster
MagnusLioncaster - - 67 comments

They didn't use to much gunpowder. So I dont think they will change that. Buth you can still hire mercenaries and greek fire soldiers

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Yusa718
Yusa718 - - 1 comments

Tsardoms just something else. Really good mod, distinguished modders. Truly well done.
The issue I am having right now is when getting into the game getting a quick save or loading a save file crashes my game immediately. I saw you mention about running with properties section but i do run it on bat file anyway, because I cant even get into the campaign map with the option you have mentioned(shows up a different error message, simply says my gaphical options are way too high which shouldnt be a problem, I can fluently run RTW with max settings). Loading music changes back to vanilla, background animation changes back aswell etc. Then game crashes when loading bar is on half way. I tried renaming one of DLC files its all the same. I would like to play this mod again so Im looking forward to see your solution. Thanks in advance.

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Guest
Guest - - 699,609 comments

Greetings!
Firstly, i want to thank the development team; the mod took me by surprised, everything is so polished and well done, and as a Greek i appreciate the effort of naming the units and cities correctly!
Just a tiny problem, i can't really play it and enjoy fully, as the window of the game emerges and takes just half of the screen(like half of the screen is the game, the other half is my desktop).
I tried to play with the resolution in the game settings, but to no avail. Any recommendations? Thanks again!

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MagnusLioncaster
MagnusLioncaster - - 67 comments

Its simple! Modify the .cfg file and change the windowed = 1 to 0.

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Guest
Guest - - 699,609 comments

for this version do i need previous versions too or not? i am new with this tsardoms mod

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MagnusLioncaster
MagnusLioncaster - - 67 comments

They are different mods. Treat with it as an independent mod.

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panoskatri1701820347
panoskatri1701820347 - - 1 comments

the mod is amazing but there are problems it crashes each time i play a battle as the heir of naples.But from my experiance each time i play an itallian faction i encounter the same problem of the game crashing during a battle ,i dont know if this only for italian factions but thats my experiance.As poland and Austria i haven encountered that problem.There is also a problem with the units of epirus some of their textures(i think) are not loading and just fight as a shinny grey mass.

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Wallachian Author
Wallachian - - 999 comments

Yes, It is the Italian heir model which is causing the crashes. Avoid playing any battles which have an Italian heir in the army (either your army or the AI). A fix will come soon.

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Guest
Guest - - 699,609 comments

Hi, I have a question, will the County/Duchy of Wurttemberg be eventually also an option in the Custom battle scenario ? As of now, it is not there to select.

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MagnusLioncaster
MagnusLioncaster - - 67 comments

Its easy the change that. But the custom battle scenario has a limit of 28 factions, and there are 29-30. So, Ferrara and Wurttemberg doesn't fit. But dont worry. They dont have unique units. Just Ferrara with they Balestri Estensi (mounted crossbowmen)

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Kimooo
Kimooo - - 18 comments

Amazing,the good thing about the mod is the abundance and variety of weapons and armor... thanks.

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Guest
Guest - - 699,609 comments

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Guest
Guest - - 699,609 comments

Update: actually, even with the patch, it still crashes :(. It seems Northern Italy is really subject to this. Anyway, will probably go back to Tsardom since it was way more stable, at least in my case.

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Wallachian Author
Wallachian - - 999 comments

It is the Italian heir model which is causing the crashes. Avoid playing any battles which have an Italian heir in the army. A fix will come soon.

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