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Tib sec 17 3

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TIBERIUM SECRETS CREDITS

Project Management/ Production:

FORMER PROJECT MANAGEMENT/ PRODUCTION:
PROJECT COORDINATOR – CHAD WHITE (PARACOMBATANT)

FORMER CONTRIBUTING PROJECT MANAGEMENT/ PRODUCTION:
PROJECT COORDINATOR, COMMUNITY MANAGEMENT – VICTOR SMIRNOFF (SILENT NOMAD)

Art:

CO-FOUNDER, GAME DESIGNER, CREATIVE ART DIRECTOR – MATTHEW ROSS (FANDORE)
PROMOTIONAL ARTIST – SANDA GAVRILUC
3D ARTIST – JAZMINE OWINS

FORMER ART
PROJECT ORIGINATOR, LEAD CODER, SR. 3D ARTIST – SETH BROWN (UMBRELLA SECRETS) [DISHONORABLE DISCHARGE]
2D CONCEPT ARTIST – ANDREW TAPSELL (ANDTAP)
2D CONCEPT ARTIST – LEWIS UNSWORTH (FELIX)
2D CONCEPT ARTIST – JAMES TW (JAMES OTW)
2D CONCEPT ARTIST – JOSEPH WHITED (INVADER JOE/ DOODLE MONARCH)
HR, 2D ART, COMMUNITY MANAGEMENT – KJELL BUNJES (IQEW)
3D ARTIST – MATT BENSA (MATIJA)
2D CONCEPT ARTIST – WILLIAM KARINEN ( CONCEPTUAL CASCADE/ HEIZENBERG /FLASHBACK FRODO)
3D ARTIST – RYAN FRY/ JOHN MACHOWSKI (RONSART)
3D ARTIST – VIKTOR GREKSA (VGREKSA)
3D ANIMATOR – DENNY JOVIC [PAID]
3D ANIMATOR – BRIAN VANHORN [PAID]
3D ANIMATOR – ALEXEY KUZNETSOV [PAID, DISHONORABLE DISCHARGE
FORMER CONTRIBUTING ART
3D ARTIST – ERIC KUBE (SG1SHADOW)
3D ANIMATOR – DAVID WYATT (RYATTA)
2D ARTIST – ANDREW BETTS
3D ARTIST – VINCENT HU (VHU 9644)
2D CONCEPT ARTIST – WALTER VERMEIJ (PIZZA ATOMICA)
3D ARTIST- SHAWN RICHARDSON [DISHONORABLE DISCHARGE]
3D ARTIST – RENAN ASSUNCAO
2D CONCEPT ARTIST – ALEXANDER HOUSE (ARG HOUSE)

Code:

CO-FOUNDER, LEAD CODER – JOHN NETZEL (COMIEDOG)

FORMER CODE:
PROJECT ORIGINATOR, LEAD CODER, SR. 3D ARTIST – SETH BROWN (UMBRELLA SECRETS) [DISHONORABLE DISCHARGE]
CODER – ALEX SERINO (TIBERIAN FIEND)
CODER – JAMES HAUER (TEKRCHAD)
CODE,3D ARTIST, MAPPER – SCOTT MCFADDEN (MAPPER_SPLAT)
CODER – CHRISTOPHER WOODARD

FORMER CONTRIBUTING CODE:
WRITER AND CODER – MACLAREN CARDWELL (GOLANX) [DISHONORABLE DISCHARGE]
CODER – (HAWKBLADE 124)
CODER – BRAD TURNER (XELNA)
CODER – DAVE JEANSOME (DAVO)
CODER – NARUTO AOZUMAKI (EGOZI44)
CODER – BIGGY (ZEUSBIGS)
CODER – VAIBHAV AGARWAL (JAKELONG00)

Audio:

LEAD COMPOSER- TIM CERNY (CCH AUDIO)
FORMER CONTRIBUTING AUDIO
SFX ARTIST- JUSTIN PRYMOWICZ (JUSTIN P)

Writing:

CO-FOUNDER, CEO, EXECUTIVE PRODUCER –ERIC CHOU (GENERALJIST)
LEAD WRITER- ALBERT BASSILI (LAKITEL)
WRITER- SAMUEL FORD
WRITER- NOLAN LYNCH

FORMER WRITING:
WRITER AND CODER- MACLAREN CARDWELL (GOLANX) [DISHONORABLE DISCHARGE]
LEAD WRITER- JASON KOOP (JFOD)
HEAD OF NARRATIVE- BLAKE ARMSTRONG (ROBOTEATINGROBOT)
NARRATIVE ADMIN AND EDITOR- ADI POTASHNICK
NARRATIVE EDITOR- CONOR WALSH
SR. WRITER AND SCIENTIFIC ADVISOR- DOUG GROSSER (MASTER E. GAMER)
MILITARY HISTORY ADVISOR- JONAS NILENDER
MILITARY HISTORY ADVISOR- ROBERT RANSTADLER

FORMER CONTRIBUTING WRITING:
WRITER- DANIEL ARMISS (PONIC3)

Public Relations:

CO-FOUNDER, CEO, EXECUTIVE PRODUCER – ERIC CHOU (GENERALJIST)
FORMER PUBLIC RELATIONS:
PROJECT COORDINATOR, COMMUNITY MANAGEMENT -VICTOR SMIRNOFF (SILENT NOMAD)
HR, 2D ART, COMMUNITY MANAGEMENT- KJELL BUNJES (IQEW)

Human Resources:

CO-FOUNDER, CEO, EXECUTIVE PRODUCER – ERIC CHOU (GENERALJIST)

FORMER HUMAN RESOURCES:
HR, 2D ART, COMMUNITY MANAGEMENT- KJELL BUNJES (IQEW)

Quality Assurance:

QA LEAD – CODY DEWALD (THEFORTH)

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RSS Articles

Season 0 Prologue

Feature

User Posted Image

prologue to the Main narrative cannon are given in this update.


A Twist of Fate

(originally redacted due to editor concerns)

Season 0 Episode 0

V1: 11/23/16

V2: 11/24/16

STCN Central & Idris Corporate Headquarters-New Adana 2077


Richard Newman paced the roof of his R&D lab, with tears in his eyes, looking down onto the rest of the surrounding Idris HQ campus. A year ago, to the day, his friend, mentor, and former CEO for over a decade, Elias Caruso died of a brain aneurysm.


Although they always had differing views on the best ways to rid the world of Tiberium and how to build a better world, they always saw eye to eye on their corporate and humanitarian mission to “Bring our world to Life”. Such Passion, such drive, it was something Richard always admired in his old friend. Even as the Strokes took their toll, Elias held fast to Idris’s mission to save humanity and bring sustainability back to the citizens of the world.


He wasn’t so sure about Evelyn Rios taking over former COO and earlier CFO, who seemed more interested in nonpartisan public relations, than actual social impact. It was under Caruso’s leadership (4 years ago), that Richard’s special research & development team was convened. Developed as a cross disciplinary and cross factional endeavor, it brought together the top scientists of GDI,Nod and the private sector to crack the Tiberium mystery once and for all. Originally a spinoff of the Tacitus R&D directive, Richard’s team grew into its own, and became known as the Tiberium Enigma Directive (TED).


Based in the heart of STCN Central, with staff handpicked by the GDI high council and the Nod Science Ministry, reporting directly to Johann Paascal, Idris chief Scientific Officer, Richard had everything he had ever wanted in his career, and yet, on this day of all days, it somehow felt hollow without his old friend who had set him on this path decades ago.


Staring through the courtyard and miles of GDI security he reminisced, reliving the old days, starting with the day 4 years ago, when his friend and mentor tasked him with a question most were too busy dying, to even ask:

“What is Tiberium?”


Elias had taught him how having the right question can be infinitely better than having the right answer; and so much more….


“Dr. Newman, Dr. Newman?”

Richard realized someone was calling his name, he had no idea how much time had passed.


“Sir?”


There stood Lu Chinn, his second in command.

“I’m Sorry Lu, I was just….”


“No, don’t apologize, I understand”


putting a hand on Richard’s shoulder.


“Elias was an old friend of mine too.”


“That’s right, that’s right, you’ve told me before.”


The two men stood there in silence for a few moments.


“What did you need Lu?” Richard asked.


“Well sir, Kane is here, in the main conference hall. In the spirit of our alliance, he wanted to extend his sincere condolences to Rios and all department heads in person. He has a speech prepared to fortify his and by extension our commitment to all of the work done here at STCN Central and Idris”.


“Thank you, Lu, did you set this one up yourself?”


“I’m afraid not, others above me, not to mention you’ve been keeping all us busy of late.”


“There are those above you in The Science Ministry? I thought things went you, Kane God?” How Richard managed to look surprised, indignant, and playful all at the same time was beyond Lu.


“There’s always a higher power on the path to Ascension.” Lu said wistfully.


“Are you ready sir?”


Richard Wiped his eyes with his sleeve.


“Is Rios already there? I know things have been a bit hectic since she won the election for GDI General Secretary.


“Yes, she arrived earlier, It’s a short flight from The Capitol. wouldn’t look good for the acting head of Idris and GDI to be late to an event commemorating her predecessor, now would it?”


“Ahh, yes, of course, she’s filling both roles until the Idris Regents convene next.


“Alright, Let’s go”


As they sat in the conference room, side by side, listening to Kane hand his speech off to Rios, highlighting how Caruso’s legacy would be the culmination of 15 years of Idris collaboration, Lu found himself compartmentalizing a mix of thoughts, emotions and memories of the man they were all there to commemorate.


It’s not everyday you get to mourn the man you spent half your life trying to get assassinated.


References:

Idris

Caruso

Rios

The Full Season 0 text:

Tiberium Secrets Main Narrative Canon Season 0

Tiberium Secrets postmortem

Tiberium Secrets postmortem

News 23 comments

This is a perspective of our development of Tiberium Secrets, this is just how far we've come.

How Command & Conquer Changed my Life

How Command & Conquer Changed my Life

News 2 comments

I GeneraalJist, release a book on much of what has happened in my life behind the scenes of Tiberium Secrets.

Patching Intention Announced For Tiberium Secrets

Patching Intention Announced For Tiberium Secrets

News

We have not updated Tibsec in a few years, and we now have the time to look into patching it, so it's more user friendly. Please play and let us know...

New community project: Tiberian Cataclysm (The End of C&C)

New community project: Tiberian Cataclysm (The End of C&C)

News 2 comments

Announcing the preproduction of a new C&C mod project that focuses on the future of C&C, with only the original factions. Intended as the send off for...

RSS Files
Tiberium Secrets Main Narrative Canon Season 0

Tiberium Secrets Main Narrative Canon Season 0

Other 10 comments

This is the 1st release of our main narrative canon.

Tiberian Eclipse File Dump

Tiberian Eclipse File Dump

Other 7 comments

The old gameplay and Writers folders of Tiberian Eclipse, some lore inspiration for Tiberium Secrets, way back in the day.

Tib sec 17 3

Tib sec 17 3

Full Version 5 comments

Some general bug foxes and functionality changes.

TibSec 1 7. 2

TibSec 1 7. 2

Full Version 2 comments

An update for scrin and ASI are give in this update

Tiberium Secrets  1. 7. 1

Tiberium Secrets 1. 7. 1

Full Version 8 comments

This is a full version of tib sec with a few fixes.

Tiberium Secrets 1 7. 0

Tiberium Secrets 1 7. 0

Full Version 5 comments

This is a new version with updated Scrin,adding KW features and changing some mechanics

Post comment Comments  (0 - 10 of 987)
Neferata13
Neferata13 - - 125 comments

Why is there so many comments made by Guests? Log on ffs, cant tell if its quite a few people who are genuinely concerned about the creator's response or if its just one person with a problem! Literally doesnt help your cause if it is quite a few of you who dont like the author of this.

Reply Good karma Bad karma-4 votes
Fandore
Fandore - - 92 comments

because he has the rights.. sorry friend, i fear that's it =(

Reply Good karma Bad karma+6 votes
Guest
Guest - - 699,962 comments

This guy's been deleting some comments I've noticed. Trying to control the narrative I see. You realize that people take screenshots right and that it makes you seem even more guilty?

Reply Good karma Bad karma+8 votes
Guest
Guest - - 699,962 comments

He's done it again. A comment thread correcting him about stealing and consent has been deleted. No spamming or insulting, just reasoned criticism, and he deletes it. I officially see no redeeming qualities in this modder.

Reply Good karma Bad karma+7 votes
Guest
Guest - - 699,962 comments

He tends to delete ones that makes him look bad. While I was researching I saw some interesting comments he made here on this page, someone took a screenshot of one of these comments he deleted and posted it on reddit.

Reply Good karma Bad karma+7 votes
zbc258
zbc258 - - 3 comments

I think a well-developed, fun mod is more important than vapid plot lore. The addition of new factions is working perfectly, and that's why I follw you. I hope you guys will continue it instead of focusing on yakking in the forums.
Good luck!

Reply Good karma Bad karma-1 votes
Guest
Guest - - 699,962 comments

I got into this mod recently. So after looking I started to see this page full of hated comments. I couldn't understand why this community has such a hatred for GeneralJist. So I decided to read all articles that he wrote, I looked at all his comments on this page, I went to reddit and other places this mod has been spoken about and specifically just to see GeneralJist what he spoke about it.

This mod has a bad history and it comes from toxic beginnings. Now the patroen $25 dollar a month for this mod I think was just weird. This mod is portrayed as free but there was a pay wall at some stage.

After reading through these topics I begin to see how this mod plays the victim and attacks critics. People moved on and I got to see why. I think the attack on the Tiberium Essence page must have been the last straw for most of the Tiberium Wars modders.

My point is I understand why people feel like they do. The history is there for everyone to see and make up there own mind.

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GeneralJist Creator
GeneralJist - - 474 comments

people should indeed make up their own minds, but in all your research, did you notice how we were being ignored by the conventional C&C modding community for most of our development history?

As for the brief patreon, it was meant to b a sign of support, and NOT a paywall.

If you worked on a project for a decade of your life, ON YOUR FREE TIME, you'd be ****** if people decided to **** talk and disrespect your work, NO MATTER THE REASON.

Reply Good karma+2 votes
Guest
Guest - - 699,962 comments

Wow. Very mature response. As someone who HAS worked on more than one project for more than a decade, I disagree. You need to grow a pair, mate. I hope that you realise that your response, by default, shows people why you're being disrespected. Do better. You see an ocean of modders doing better than you, so follow their example.

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Guest
Guest - - 699,962 comments

lol, there was a point when you were saying that if people wanted more content or faster progress that they should pay you more. It's gross seeing you back pedal and act like a victim. Your project and your team were questionable and you were doing it for the wrong reasons. People ignoring you wouldn't have mattered if you truly cared about the project. Reality is that it was a money making endeavour that didn't pan out like you wanted and now you're bitter. Gross

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Fandore
Fandore - - 92 comments

Hey, i recant that! i did a good job, at least till gen got full control. well at least for most parts, basic animation cost some... that is true...

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Toreply
Toreply - - 1 comments

Let's be honest Fandore. This whole modding should be a passion. There are a lot of modders that do this as a passion. If you were doing this and looking for compensation then it wasn't anymore about passion, it was then a job. If you want to blame you need money to do a project, why start it in the first place? Its counter intuitive if you say that, it should be something you are passionate about. So the way the team monetized the mod, it soured alot of people. If was a mod that had a very big ambition that in the end stopped due to reasons. After Jist took control everything just went downhill. He pandered that the CNC community is full of people that are Carnius lap dogs (he deleted the comment because it made him look bad and he realized that), but to he honest Carnius deserves his respect, not like this team that attacks people for being jealous that they never got the recognition they thought they deserved. In hind sight when Jist announced he would leave, I thought he might move on and actually grow up. But alas we are back to where we started. If your team is dead set on continuing your mod, at least learn from your mistakes and move forward as a shining example for the community, not just a group of people that wants money for something that's over committed and overhyped. At least know your limits and humble yourself.

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Guest
Guest - - 699,962 comments

There was not much ignorance to your mod, it was more that you didn't want to hear anyone give any feedback from that was negative. Now any modder would take feedback from multiple sources. It looked like you took only real feedback from people that simped (I cant think of a better word) the mod. To be honest I couldn't see it that it was ignored because it was the best mod, it looked like it was ignored because of how the people were treated and how the mod was funded through patroen. It's probably the only Tiberium Wars mod to be funded like this.

If you have a patreon it is a pay wall, since it's not a donation it still required you to test the mod before others. Also to note this is completely against EAs terms of services.

At one point I read something you said that the mod transfered over ownership to you... so I am not sure about this point.

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Fandore
Fandore - - 92 comments

ok so i had to reply seance gen is not capable. first, we got pro-mission from EA, second, we did not make a pay wakll, i dont know where that came from. we offered the same updates from ythe paytreon. it was just a way of support because animation is not cheap. we where funding the lively hood of the mod and nothing more. thsts it.

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GeneralJist Creator
GeneralJist - - 474 comments

sigh,
patreon is not a pay wall. And we were not "funded" that way. It was an attempt for people to show support.

As we have IP distinctly separate from C&C, it's signed over to the company. All rights are signed over this way, including mine.

I nor anyone else have ever removed negative comments on our project, during it's past development. Regardless of platform. As long as it stayed on topic, we allowed open discussion.

We should focus on the merits of the project, not my personal conduct. I was wrong to be so guard dog like, yet some of you are using "guest" privilege's to dodge responsibility of your words and actions.

Reply Good karma+2 votes
Guest
Guest - - 699,962 comments

Well I won't argue about pay wall as I can see no matter what I say you won't see it as such. Just know the law is clear against placing money on content which main IP belongs to EA. I suggest you read EAs terms of services, VERY CAREFULLY, as I probably can guess if this mod does resume you will want to "fund" or "paywall" your mod through some means since you are a company and you will probably need to pay your employees. That's all I will say I have researched the mods history and your character. I set out to understand this history and I got a good idea now of this mods infamous history. Goodbye.

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