The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

**HUGE JAN-2023 UPDATE PLEASE READ PINNED COMMENT** [DLTX & 1.5.2 REQUIRED] Full Reanimation For Both The VSSK & Ash12. VSSK includes New Model, New Sounds & Animations including 3 New Animation Types For Checking Magazines And Multiple Unjam Variants. All Animations Converted To Work For The Vanilla Ash12 As Well.

Preview
[1.5.2] VKS Vykhlop a VSSK Reanimation and Remodel (UPDATE 5)
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Volk_Loner
Volk_Loner - - 16 comments

Does this mod supports the BaS addon?

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BarryBogs Author
BarryBogs - - 403 comments

nope

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fridgebro
fridgebro - - 199 comments

spoonfeed me, with apple carrot baby food.

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Linben0926
Linben0926 - - 8 comments

Hello! I just downloaded this mod rn and Im currently using the BaS mod as well - could it be the reason why my Vykhlop doesnt have its integrated scope?

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BarryBogs Author
BarryBogs - - 403 comments

what do you mean? i removed the integrated scope.

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Inkredibehl
Inkredibehl - - 186 comments

Just installed the mod (without the patchs for Mags etc) and here are a few things i noticed with the VSSK :
-i have no sound when gun is empty and i shoot (no "click")
-for some reasons when im doing nothing the gun constantly "reload" every X secondes
-pressing R without having more ammos in my inventory do the reload animation but, as i have no ammo, it does nothing, it just plays the animation
I rly like the icon and the model, very good job there !
(Edit : I use BaS, it doesnt say anything about it in description but in your reply a few comments above mine you say it doesnt "support BaS" ? not sure what it means. I have no conflict with BaS)

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BarryBogs Author
BarryBogs - - 403 comments

"for some reasons when im doing nothing the gun constantly "reload" every X secondes" can you show me what you mean by this? i cant replicate and no one else has this issue.

It does not support the BaS scopes, obviously it can be ran in the same install

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Inkredibehl
Inkredibehl - - 186 comments

When it was doing that, the gun was empty and no scope was attached to it.
I use BaS yeah. I'll do more tests today to try to show you whats happening ^^

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Inkredibehl
Inkredibehl - - 186 comments

Ok so i did manage to make it do it again but its not consistent.
So yeah here is what i did : spawned a VSSK with debug mod, unloaded mag and reopened the debug mode. When in the debug mode and i do nothing else, sometimes it do the reload animation (or ammo check i don't know) (without reloading for real), sometimes the inspect animation.
If im outside of debug mode, nothing weird happen so that's the most important.
Sorry all of this is hard to explain (english isnt my main language aswell).
Atm my only real issue is when gun is full in ammos, pressing R do the reload animation tho their is no need because mag is already full.
So nothing crazy don't worry, gun is working, model and animations are great. Just add a "click" sound for when the gun is empty and you try to shoot and everything should be perfect :)

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BarryBogs Author
BarryBogs - - 403 comments

every gun in the game that has an inspect animation will play an inspect periodically when the player is not doing anything.
this gun has 2 inspects, one of them resembles a magcheck, that is normal behavior

any gun using these scripts but not using magsredux will cause the gun to be able to be reloaded when full, i always recommend magsredux

ill add a click sound later at some point for empty
thank you

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Inkredibehl
Inkredibehl - - 186 comments

Thanks for infos !
Your mod made me want to play that gun that i never liked before ^^
Great job, thanks for the mod :)

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Guest
Guest - - 699,995 comments

And what are these hand models in the VSSC Exhaust video ?

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BarryBogs Author
BarryBogs - - 403 comments

my private ones

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Malac88
Malac88 - - 137 comments

Beautiful animations, great sounds, no tAcTiCaL ********. 10/10

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doc.toast
doc.toast - - 7 comments

excuse me may i ask what sleeve model mod you use?

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BarryBogs Author
BarryBogs - - 403 comments

my own, they arent currently public sorry

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Guest
Guest - - 699,995 comments

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doc.toast
doc.toast - - 7 comments

Forgot to long in ignore the guest message

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Theisgood
Theisgood - - 583 comments

!!!DLTX ERROR Attemped to override section 'up_sect_fourtf_vssk', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: e:/anomaly 1.5.2 mo edition/bin/..\gamedata\configs\system.ltx, mod file mod_system_halved_install_upgrades.ltx

Mod seems to conflict with the half upgrades mod sadly :(

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Drozdd
Drozdd - - 3 comments

trying to run your mod causes my game to crash with the following error:

Expression : <no expression>

Function

Cinifile::Load::<lambda_477840ea4f2d771f33cc628f1cc9458b>:

File : Xr_ini.cpp

Line : 366

:0::<lambda_5e4590e5ef14f3f309a50e5666897eef>::operator() Arguments : Duplicate section 'wpn_vssk_barry_shots wasn't marked as an override.

Description: fatal error

Override section by prefixing it with '!" ([wpn_vssk_barry_shots]) or give it a unique name,

Check this file and its DLTX mods:

"c/anomaly/bin/..\gamedata\configs\system.ltx", file with section "w_vssk.ltx",

file with duplicate "mod_system_zzbarryvsskreanim.ltx"

stack trace:

Press OK to abort execution

Can you help me fix it? i tried but failed

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BarryBogs Author
BarryBogs - - 403 comments

update your exes & remove older versions of this mod.

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Guest
Guest - - 699,995 comments

Minor issue, but if I press the reload key while already reloading, it restarts the reload animation each time it is pressed before finishing. Not a big deal, but no other guns do this and with that present I worry if that means there are deeper conflicts present. Is that normal?

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BarryBogs Author
BarryBogs - - 403 comments

that is something ive been aware of and currently trying to figure out why for a while now but no luck. it doesnt cause any deeper issues tho.

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yuriyw2
yuriyw2 - - 80 comments

А женские ручки в комплекте?

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BarryBogs Author
BarryBogs - - 403 comments

no, they are my private ones

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Log4n
Log4n - - 10 comments

I've been having an issue with both this weapon and the SVU. When I press the reload button while having no ammo on my inventory, the reload animation will still play normally. I'm not using mags redux or ammo check.

I think I've found a workaround, though. But it requires editing the ads_reloads.script from the universal animation scripts. Basically, I just did a check to see if there was ammo before reloading by adding this to the is_valid_weapon function:

if wpn:get_ammo_total() == wpn:get_ammo_in_magazine() then
return false
end

I hope this is helpful. Your guns are awesome but this problem was bugging me for a while.

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Log4n
Log4n - - 10 comments

I just found out monkey patching is a thing lmao. I guess one could just create a script called something like z_ads_reloads_patched.script with the following code:

local base_is_valid_wpn = ads_reloads.is_valid_wpn

function ads_reloads.is_valid_wpn(wpn)
if wpn:get_ammo_total() == wpn:get_ammo_in_magazine() then
return false
end
return base_is_valid_wpn(wpn)
end

I don't know if this is a good practice, though. I'm not familiar with anomaly scripting conventions.

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BarryBogs Author
BarryBogs - - 403 comments

Hihi, thanks,
This was fixed in the last update of the SVU a while ago. Make sure youre fully updated. Youre right tho I dont think I updated it here, it was indeed an issue with the ads_reload.script but it has been patched in the main anim scripts found here:
github.com/Aoldri/anomaly-addon-deps/blob/main/Universal Animation Scripts/gamedata/scripts/ads_reloads.script

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xintothefallx
xintothefallx - - 241 comments

hi, great work, but im gettin no audio in the vks shot and bolt, only sounds when i reload the weapon, i have another reanimation addons in my gamedata that overwrites some scripts related to " animations "

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Guest
Guest - - 699,995 comments

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Fregat
Fregat - - 37 comments

I don't understand why it was necessary to do something for the ASH-12? After installing the addon, it was like that and remained scary. This is not a rework...

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Erich_Lindeman
Erich_Lindeman - - 2 comments

Sir, where did you get such beautiful hands as in the video?

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Sheoji
Sheoji - - 35 comments

For those who looking:
This mod is not compatible with "One in the chamber".
You can infinitely reload, but you still get only full mag (not full+1).

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Guest
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Milota
Milota - - 34 comments

For some reason my vssk plays quietly inspect sound after ammocheck sound. Maybe you have some ideas what to pay attention to?

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