SourceForts is a Half Life 2: Deathmatch mod where Combine and Rebels face off in capture-the-flag action with a big twist. Players build bases and other structures with blocks and plates in the "build phase" to protect themselves and their team's flag (which is actually a ball), and then fight it out and try to capture the enemy's flag in the "combat phase". Once the combat phase has ended, it's back to build, where players can repair, improve, and change their creations to ready them for the next combat phase.

The next planned major version will introduce an entirely new style of play. The most major change is the removal of the build phase, and the introduction of capture points to the existing CTF formula. Building will still remain an essential part of the game, for the team that does not build will surely lose. As is planned, a new art style, new maps, and new models will be added as the next major release progresses.

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RSS Articles

Game Updates

News 4 comments

We have a new video update, bringing you the chat system, improvements to the build system and a map development cycle!

Be sure to check the Reddit or Facebook page for the full notes!

New SourceForts 2 Media

New SourceForts 2 Media

News 9 comments

We've released the first images from SF2! Click through to see them.

SourceForts is Recruiting!

SourceForts is Recruiting!

News 6 comments

SourceForts is looking for a talented and dedicated level designer to join our development team. Visit our forums for more information!

New Domain

New Domain

News 2 comments

SourceForts has a new domain - well, 2 really. You can now find us at www.sourceforts2.com and www.sourcefortsgame.com. Keep an eye on the site - we'll...

Now Hiring - Beta Testers

Now Hiring - Beta Testers

News 5 comments

SourceForts is looking for testers! If you're interested, head over to our website to apply.

RSS Files
SourceForts Classic 1.0 Release Candidate 7 (Fix) Setup (EXE)

SourceForts Classic 1.0 Release Candidate 7 (Fix) Setup (EXE)

Full Version 3 comments

SourceForts Classic 1.0 - Release Candidate 7 (Fix)

SourceForts Classic 1.0 Release Candidate 7 (Fix) (7z)

SourceForts Classic 1.0 Release Candidate 7 (Fix) (7z)

Full Version

SourceForts Classic 1.0 - Release Candidate 7 (Fix)

SourceForts Classic 1.0 Release Candidate 6 (7z)

SourceForts Classic 1.0 Release Candidate 6 (7z)

Full Version 1 comment

SourceForts Classic 1.0 - Release Candidate 6

SourceForts Classic 1.0 Release Candidate 6 Setup (EXE)

SourceForts Classic 1.0 Release Candidate 6 Setup (EXE)

Full Version

SourceForts Classic 1.0 - Release Candidate 6

SourceForts Classic 1.0 Release Candidate 5 (7z)

SourceForts Classic 1.0 Release Candidate 5 (7z)

Full Version 1 comment

SourceForts Classic 1.0 - Release Candidate 5

SourceForts Classic 1.0 Release Candidate 5 Setup (EXE)

SourceForts Classic 1.0 Release Candidate 5 Setup (EXE)

Full Version 3 comments

SourceForts Classic 1.0 - Release Candidate 5

Post comment Comments  (400 - 406 of 406)
D3fault
D3fault - - 19 comments

so when can we down it? ^^
btw, I hope there'll be coming some servers soon. =\

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Knifa
Knifa - - 26 comments

I'm sorry but for version 1.2, there will be no rotation.
I was having some problems with it and wanted to release quickly, so I'll get it done in another version.

It adds more of a challange with it anyway :P

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D3fault
D3fault - - 19 comments

Simple concept but it works so great :D it really pwnz

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Cherub
Cherub - - 22 comments

neways nothing on the channel in here so here goes #sourceforts on irc.gamesurge.net (the official sourceforts server that knifa runs) (srry for double post knifa)

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Cherub
Cherub - - 22 comments

this mod kicks ***, i would know i build really good forts, impossible to get into and really good at hiding in so this mod kickass

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TaylorAtCTS
TaylorAtCTS - - 25 comments

awsome looks fun!

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