SECTOR-74: March of the survivors
16 Level campaign made by: CR0NO
-Unpack the VPK file in your left4dead2/left4dead2/addons folder
Sector-74 V1.66b - Fix that problematic texture and some other stuff V1.66b
I forgot i had a ingame texture of 1024x1024, which causes problems.
That has been fixed now on all levels.
Chapter 1
-New stringtable for update
Chapter 2
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
Chapter 3
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
Chapter 4
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
Chapter 5
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
-Removed ammo pile at the end of level so it doesnt transfer to map 6 in skybox
Chapter 6
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
Chapter 7
-tweaked infected drop , elevator
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
Chapter 8
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
Chapter 9
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
Chapter 10
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
Chapter 11
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
Chapter 12
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
Chapter 13
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
Chapter 14
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
-lowered entdata to just below 175%
Chapter 15
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
Chapter 16
-Fitted new roadmap texture, 512x512 instead of 1024x1024 which can cause problems
-Fixed intro camera start for late joiners, escaping safehouse before next cutscene.