Korax' Heritage: Scattered Evil cross-breeds a 3D first person shooter with a fantasy role playing game in the world of Hexen. Some of its features:
Throughout the development of Scattered Evil, there has been steady progress replacing 2D sprites with 3D models. While the first public beta in 2012 used very few models, by the last release in 2019 the environment was nearly exclusively 3D.
Scattered Evil 2.0 takes the logical next step towards a full 3D game: NPCs and monsters. NPCs have been converted from freely available Wavefront and Blender assets, reskinned and animated by us. Some of them have also been extensively modified with equipment like weapons, cloaks and helments.
Unlike DOOM and Heretic, the Hexen community only created MD2 models for some of the monsters, so we had to start small. Building on the Ettin model by Cain that had animations for walking, attacking, standard death and xdeath (overkill), I added a damaged version missing limbs, as well as custom weapons replacing the standard mace and custom skins to make visual identification easier.
Building upon the Chaos Serpent by Slyrr that included walking, attack and standard death animations, I've added a damaged variant missing bits and pieces from horn to tail. Since there was no xdeath animation included, I let my inner child go wild, cutting up the monster in pieces and make the chunks fly everywhere (watch the severed head bounce off the floor twice before finally coming to a rest).
Instead of listening me drone on, watch the video below for a demonstration of the new models:
The Scattered Evil 2.4.2 patch fixes a few minor issues and can be applied to either 2.4 or 2.4.1 installations.
This release provides a major facelift for every single town.
This latest version reinvents the Journal, introduces a new feature (crafting), and adds many small quality of life improvements.
The biggest new features of this release are the high resolution HUD and fully animated 3D models for the Afrit family.
Would this come to be a sequel to something?
Yes, the original Hexen/Deathkings story. It starts a few months after those events.
Ok, so, that mean there's the prequel of this mod is a mod? Or is it the original game?
The original game, or if you prefer, Korax Mod (our team's first Hexen mod 15+ years ago).
Ok then. Thanks.
In the meantime, there is a new version of Korax Mod with some story elements so you can regard that as official prequel.
looks dope, you should advertise this wider!
I love this, I honestly do. After seeing that 1.5 shot I'm almost scared of playing 1.4 'cause I can't wait.
Well no need to wait any more. :)
woah..thats all i can say..woah...dude you have done an amazing job making this game, it feels like an actual 8bit rpg was placed into a 3d relm...i really hope you plan on making more games like this with other game assets
ChangeResolution: failed to set default resolution
Stack trace: ChangeResolution <- CheckResolutionChange <- SCR_Update <- Host_Frame
I don't know what I'm doing. Help?
Have you tried the suggestions in the troubleshooting section of the manual ( Koraxheritage.com ) ?
This is so much fun. I don't know if you're the original creator for this mod, but excellent job friend. If you love Hexen even a little bit you need to try this mod out.
Looks awesome! Going to try it right now
This looks amazing, going to try it out later when I am done work.