Korax' Heritage: Scattered Evil cross-breeds a 3D first person shooter with a fantasy role playing game in the world of Hexen. Some of its features:

  • Character advancement through experience and leveling, allowing you to customize your character through the six abilities from classic D&D.
  • A large world to explore, including over 20 dungeon maps and more than 30 towns inhabited by hundreds of unique NPCs. Travel around the world on foot, by boat or by stagecoach and learn about its geography, its history and its inhabitants.
  • A main storyline with a three stage quest that leads you from forest to desert to barrens to the Underworld in an effort to save the world from a new peril. Over a dozen side quests that reward you not just with experience but also with bulging sacks of gold, new weapons and spells. Explore ancient ruins, find legendary artifacts, rescue captives or fight alongside guards – or just go on a treasure hunt to get rich quick. Sometimes you can even take revenge on people who wronged you…
  • A complex conversation engine that can react to the player’s class, what quests you are on or have completed, what happens nearby, whether you are rich or poor. Buying limited availability items from a vendor will result in the items disappearing from the shop’s shelves before your eyes.
  • A journal tracking your progress on quests, annotations on detailed local maps, descriptions on weapons and spells you own and hints how to obtain the ones you haven’t acquired yet, a bestiary and a codex you fill by finding experts around the world who will part with valuable information if you ask them nicely.
  • All the original weapons and spells of Hexen plus 20 new ones, including berserking, shrinking monsters, exorcizing the spirits of the dead, as well as spells that can wipe out whole monster populations in the blink of an eye.
  • Over a dozen new monsters, not just variations of existing ones but also completely new ones, brandishing our custom AI allowing them to launch predictive projectile attacks, leap towards you to stop you from evading, jump up or down significant height differences to close or increase the distance from you, enrage and go berserk when severely wounded, or run away when they feel overwhelmed. Some new foes can even resurrect on death or summon clones of themselves to confuse you.
  • Even the terrain can become threatening as many of the spells/projectiles you or certain monsters cast or hurl have enough force to push someone off a bridge or into a pool of burning lava.
  • Lots of unique new artwork, not just textures and sprites but highly detailed custom portraits for important NPCs and a full score comprised of hours of music.
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Scattered Evil 2.0: Blood and Gore in the Ruins of Nisisil

Throughout the development of Scattered Evil, there has been steady progress replacing 2D sprites with 3D models. While the first public beta in 2012 used very few models, by the last release in 2019 the environment was nearly exclusively 3D.

Scattered Evil 2.0


Scattered Evil 2.0 takes the logical next step towards a full 3D game: NPCs and monsters. NPCs have been converted from freely available Wavefront and Blender assets, reskinned and animated by us. Some of them have also been extensively modified with equipment like weapons, cloaks and helments.

Scattered Evil 2.0: the mansion in Thystes Scattered Evil 2.0: Sichabroner marketplace


Unlike DOOM and Heretic, the Hexen community only created MD2 models for some of the monsters, so we had to start small. Building on the Ettin model by Cain that had animations for walking, attacking, standard death and xdeath (overkill), I added a damaged version missing limbs, as well as custom weapons replacing the standard mace and custom skins to make visual identification easier.

Scattered Evil 2.0: Ettin Slinger (damaged) Scattered Evil 2.0: Ettin Commander (damaged)


Building upon the Chaos Serpent by Slyrr that included walking, attack and standard death animations, I've added a damaged variant missing bits and pieces from horn to tail. Since there was no xdeath animation included, I let my inner child go wild, cutting up the monster in pieces and make the chunks fly everywhere (watch the severed head bounce off the floor twice before finally coming to a rest).

Scattered Evil 2.0: Chaos Serpents on the Isle of Ancient Kings Scattered Evil 2.0: Mayhem on the Isle of Ancient Kings


Instead of listening me drone on, watch the video below for a demonstration of the new models:

RSS Files
Scattered Evil 2.4

Scattered Evil 2.4

Full Version 4 comments

Several new game systems and a massive dungeon rework

Scattered Evil 2.4.2 patch

Scattered Evil 2.4.2 patch

Patch

The Scattered Evil 2.4.2 patch fixes a few minor issues and can be applied to either 2.4 or 2.4.1 installations.

Scattered Evil 2.4.1 patch

Scattered Evil 2.4.1 patch

Patch

The Scattered Evil 2.4.1 patch fixes a few minor issues.

Scattered Evil 2.3

Scattered Evil 2.3

Full Version 3 comments

This release provides a major facelift for every single town.

Scattered Evil 2.2

Scattered Evil 2.2

Full Version

This latest version reinvents the Journal, introduces a new feature (crafting), and adds many small quality of life improvements.

Scattered Evil 2.1

Scattered Evil 2.1

Full Version

The biggest new features of this release are the high resolution HUD and fully animated 3D models for the Afrit family.

Post comment Comments  (20 - 30 of 40)
CrimsonTip
CrimsonTip - - 201 comments

I'm dying to play this glorious mod but I'm only familiar with GZDoom mods. Can someone pm me to explain how to install it?

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RambOrc Creator
RambOrc - - 70 comments

1) Click link to download
2) Extract contents of ZIP file
3) Double-click on ScatteredEvil.bat

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CrimsonTip
CrimsonTip - - 201 comments

That doesn't work. I have Hexen in Steam and a folder there called mods and I unzipped the mod there. When I run the Bat file I get this

Game mode indeterminate. Stack Trace: ParseBase <-SetupGameDir <-FL_Init <-Host_Init

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RambOrc Creator
RambOrc - - 70 comments

If you haven't put a copy of hexen.wad into the game folder, you need to run setup.bat to specify where it is located.

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CrimsonTip
CrimsonTip - - 201 comments

RambOrc. Thank you from the bottom of my heart. I've been trying to get this game running to no avail for two weeks. Your solution of putting the WAD file in the mod folder was spot on. You sir are a digital messiah LOL. Thank you.

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CrimsonTip
CrimsonTip - - 201 comments

There is one thing. The game is a bit slow. Like its sluggish. I have a VERY powerful gaming PC. Is there anyway to rectify the sluggishness? Its like everything is slowed. There's no lag. What it is that the world seems slowed down.
Any help would be appreciated.

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RambOrc Creator
RambOrc - - 70 comments

On second thought, is the world slowed down or the player and his actions? Until you reach 10 strength and 10 dexterity, movement and weapon swings are slower than in the original Hexen (conversely, over 10 faster).

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CrimsonTip
CrimsonTip - - 201 comments

The world and the player, the enemies are slowed down. Its slightly off, I don't know. Maybe its because I'm far used to playing Brutal Doom (for an example) in the Gzdoom engine which is optimized and very fast. I don't know. I can't video record the game. I really wish I could. When you play it you can definitely tell the speed of things is a bit off. Its a playable mod but it shows over time.

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CrimsonTip
CrimsonTip - - 201 comments

Nevermind. you were right. Disregard my message. I did something to the dexerity in the character sheet to increase weapon speed and inexplicably the problem cleared up. Weird glitch. Will keep posted if I find any other speed dips in gameplay.

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RambOrc Creator
RambOrc - - 70 comments

Over time and with different character builds, the difference between the three classes can become HUGE. You can try it quickly by starting a game on easy difficulty with RPG complexity Old School, where you receive 9 points every time you level up. Roll a fighter and put all your points into strength and dexterity and get to level 5. Then roll a mage and put none of your points into strength and dexterity and also get to level 5. It'll be like day and night as far as character movement, firing, casting and swinging speed goes.

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RambOrc Creator
RambOrc - - 70 comments

You can enable the fps counter under video options and check what fps you get. If it's below 55, best make a screenshot and post it here.

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stamstamstam
stamstamstam - - 146 comments

I like the idea of the map and the sense of exploration that comes with it.
Am I supposed to have no music? I can hear voice overs but no soundtrack, it feels a bit lifeless because of this, pity.
You've got a good twist on the original Hexen game, thanks for sharing!

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RambOrc Creator
RambOrc - - 70 comments

Check the music volume setting, there is music in every location.

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EbonKnight
EbonKnight - - 372 comments

So, uh.. I start the game, I can kinda strafe around, but I have a HUGE weapon in the center of the screen (much bigger than I remember it being in Hexen) and I can't mouselook, even if it's turned on in the menu. Any ideas on what might be wrong?

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RambOrc Creator
RambOrc - - 70 comments

1) Are you talking about the mage's staff? If yes, just pick up your second weapon (a small wand) in the first few minutes of gameplay.
2) Mouselook bugs out when you Alt+Tab out of the game. Just press Alt once more after you switch back to the game.

There are a few troubleshooting tips at Koraxheritage.com

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Zorro_de_la_noche Online
Zorro_de_la_noche - - 564 comments

Would this come to be a sequel to something?

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RambOrc Creator
RambOrc - - 70 comments

Yes, the original Hexen/Deathkings story. It starts a few months after those events.

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Zorro_de_la_noche Online
Zorro_de_la_noche - - 564 comments

Ok, so, that mean there's the prequel of this mod is a mod? Or is it the original game?

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RambOrc Creator
RambOrc - - 70 comments

The original game, or if you prefer, Korax Mod (our team's first Hexen mod 15+ years ago).

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Zorro_de_la_noche Online
Zorro_de_la_noche - - 564 comments

Ok then. Thanks.

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RambOrc Creator
RambOrc - - 70 comments

In the meantime, there is a new version of Korax Mod with some story elements so you can regard that as official prequel.

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