Another cooperative modification for Half-Life. New monsters | New weapons | New gameplay features | New locations


"Strange.. I must be in my Black Mesa sector, but I'm in an old hotel. Whats going on? And this group af people... I've seen them before, possibly at work, but I don't remember them.. What the hell is going on? How did we get here? What are the strange noises outside?... Or it is inside this building.. Anyway, we must combine our forces to get out of this trap, survive and find the answers. It must be somewhere in the Black Mesa complex..."



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So, I'm back, and now I've started to restore source code.
Possibly, I will finish the main campaign story and open some SDK-kit for not indifferent mappers, who can introduce custom coop campaigns in this "creation".

Comrades, I need some time. That was a really hard challenge for me to create a similarity of coop-mod 7 years ago, after which I abandoned HL-modding.

But I promise, I will make it.

coao0000



New feature in Voltigore

New feature in Voltigore

News 1 comment

Just a small uptade. Nothing more. So, We modified a voltigore. it will explode in 2 seconds after death with toxins.

Progress [ july 2016 ]

Progress [ july 2016 ]

News

I do this post to poof that i work on the mod and fix some bugs ;)

Beta-demo release

Beta-demo release

News 2 comments

So, it's done and available. But there are some bugs which I could not fix.

Delay for a few days

Delay for a few days

News 2 comments

Last beta-test showed that some features are in deep failure, so I need some time to fix it.

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Phase Transition: Demo

Phase Transition: Demo

Demo 4 comments

I have finished a beta-demo release. So, whats new in it: 3 maps, 3 new weapos and many old ones modified, 1 monster from HL Op4, one monster from beta-HL...

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CyborgParrot
CyborgParrot - - 1,733 comments

Looking Good.

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