1. Contents:
    OSM Metal Gear Map
    Music Files 7
    Textures File

Files Needed:
Super Ape's Old Skool Monsta Tools, for OSM game type.

1custom1

Moddb.com

Let me know if any files are missing.

Installation:
Just unzip the content folders into your UT2004 folder.

Change Log:

May 23, 2024.
Started adding my maps to assemble game.
Made the first few missions.

May 24, 2024.
Finished the missions, after having some trouble with the nuclear bunker triggers.
Adjusted a few triggers after First full test.
Changed a lot of the npcs names, so now each area has a different legion.

May 25, 2024.
Removed unnecessary stuff, such as jump pads, and other debris from previous versions of the maps.
Added a lot more scripted pawns.

June 1, 2024.
Added missiles no nuclear bunkers, and a few more models to make it more realistic.

June 4, 2024.
Added music to all levels.

Upcoming Changes:
Need to set up new player start as the player progresses, so they don't have to start
From the beginning of the map if the character dies.
Find a way to make npcs hold their weapons, instead of dropping them on the floor, otherwise I will have to replace them with monsters.
Contacted Glenn (Super Ape) over this issue, but no answer so far.

Known Bugs:
Sometimes the triggers won't trigger, and teleporters won't teleport.
Scripted character npcs drop their weapons on the floor instead of holding them.
Occasionally npcs disappear for some reason.
If you use RPG mod, enemies become insanely powerful. So use piercing or poison upgrade on weapons.


Feedback and suggestions please.

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