Need For Speed Underground RTX mod, path traced global/direct illumination, upscaled textures, more than 2500 lights added, some textures was generated by Stable Diffusion.

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Need For Speed Underground RTX mod, full path tracing. WIP.

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NFS Underground RTX v0.0.5
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Guest
Guest - - 698,165 comments

Looks pretty good!
What I saw are that the textures apparently not are loaded in 4k. If you compare it to the need for speed underground definitive edition it looses pretty much sharpeness.
Will you solve this in future?

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alessandro893 Author
alessandro893 - - 22 comments

Can you share screenshot? Perhaps it can be due to DLSS, need to figure out. Is resolution set to 4k in NFSUnderground.WidescreenFix.ini?

Here is comparison of 2 mods - RTX vs Defenitive:
4k (DLSS UltraPerformance)

Moddb.com

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Guest
Guest - - 698,165 comments

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Horizon1144
Horizon1144 - - 4 comments

So I got it working, a few things i Had to do tho.

I downloaded the game from 'oldgamesdownload'
The speed.exe file in this game DOES NOT WORK for the mod

So go to the Internet arcive "Need for Speed: Underground [L] [ENG / ENG] (2003) (1.4)" And get the speed.exe file. and replace the it in the files folder.

The website is a bit confusing to navigate so heres a direct link to the speed.exe file in there: Archive.org

alternatively the 1.3 version also worked which i got from: Gamecopyworld.com

I also set SkipIntro and set to 1
WindowedMode and set to 5 like another other user said

Im still messing with some setting but i hope this helps someone. Also big thanks to the mod author Alessandro <3

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Horizon1144
Horizon1144 - - 4 comments

Also slight bug so far. After the First intro race in Underground mode you are un able to select your first car for some reason. I selected my car in the normal game without the mod and then. Poped the mod files back in & seems to be working so far.

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