Originally a project to improve the base game, the Eranthis Project now hosts the Redux Mod, a recreated version of Dawn of War Soulstorm to include improved textures, models, maps, skyboxes, icons, ui, sounds and more! For the gameplay, Redux also provides a new armour system with larger armies, bigger maps and eventually some newer units. Be on the look out for any patches or updates.
Being solo developed by Eranthis, with minor help from other members such as Miros and Cneus.
Publicly announcing a Discord Server for the Redux Mod!
I will be announcing updates and changes to the mod more frequently here so you can be informed in real-time. Discussion is also available and I will try to be on as much as I can to help answer question and discuss what will be included in future patches. If this interests you, feel free to join.
The mod officially has a Patreon page which will be hosting early releases of developing builds.
Version 1.22 has had a lot of development and is proving to be bigger than expected. Here's what's in store:
1.2 Is taking longer than excepted and instead will be released as 1.17 with many features still being developed.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
i know that it has probably something to do with the armor system , but is it intendet that a space marine and ork shoota can stand across each other and take eons to kill each other ?
If you mean Bolters regarding Marines then yes for the most part. It depends on what target they're firing at. I'll try not to overexplain but Marines have a LOT of armour and Shootas don't have any Armour-Piercing. It's a different story if those Shootas were targeting Cultists, or Mandrakes, or Guardsmen, or Kroot Carnivores, but for Marines, you need weapons that cleave through their durability better. Even Choppas have an AP of 1 which should have some effect on Marine troops. As for Marines, using weapon upgrades would help like Flamers but Marines as a whole sacrifice damage for durability compared to other races.
i know this all anyone asks is there any eta on the update and looking forward to the og campaign being redone u guy's are amazing for adding that can't wait all the best to the team
One UI texture goal is left before release.
Are you planning to add more races to this mod?
Tyranids are a planned race but their inclusion hinges on some new models to be developed first.
Excuse me brother Eranthis but I wanted to ask you when the new update will come out
No ETA.
The last of the work required before finishing up relates to the campaign polish, the new bullgryn model, the army colors for the new necron models, the ork UI textures and a few banners.
ahh then good luck
Wow, a great mod bro!
Do you know the specific date to release the new update?
Sadly no ETA. This particular version is encompassing both the entire SP campaign and 2 brand new models to the mod so it's a pretty intense update.