Widescreen fixes (and more) for version 1337 of POSTAL 2.
How to install and use:
1) Open your game files.
2) Replace all the files in the main game directory with the ones provided in this package.
3) Start the game, go to options, video, and select your resolution and desired FOV.
4) If you are playing version 1337 and experiencing audio issues, go to Audio options and enable Reverse Stereo
(stereo seems to be reversed when it's DISABLED for some reason) and also change Audio Mode to Hardware 3D.
Notes:
You can open the console by pressing ~ and type in "SetRes 1920x1080" and "FOV 90" to change it quickly.
You can modify individual weapon positions to your liking by using the "FixMe" console command while holding a weapon.
You can even bind this command to a key using "Set Input F1 FixMe" which will bind the menu to the F1 key. Use "Set Input F1 None" to unbind.
You can also enable stretching of the loading screen, map screen, etc. by editing WidescreenFix.ini in the System folder.
Change Log
- Added more resolutions to choose from Video options.
- Fixed scaling and positioning of all HUD elements.
- FOV now adjusts according to the resolution.
- FOV changed by the console command will stay permanently.
- Weapon viewmodels are now consistent across all resolutions and don't clip through the camera!
- Muzzle flash positions should also be consistent across most resolutions, or at least on 16:9.
- The load screen, map screen, rifle scope, and a few other elements are no longer stretched (this can be changed in WidescreenFix.ini).
- Removed and disabled the mouse smoothing feature which is broken on non-4:3 ratios.
- Disabled the letterbox (cinematic) view for all cutscenes. Couldn't easily fix it (it's hard-coded in C++). I might find some walk-around later though...
- Added weapon viewmodel customization menu. Use "Set Input F1 FixMe" to bind it to the F1 key.
- Fixed some minor elements of the HUD not displaying properly.
- Fixed issues with some damage types not being dealt properly due to a too high frame rate.
- Fixed broken rifle texture.
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