BladeIN is a replacement / enhancement for the original INvasion gametype that shipped with Land of the Dead. Also implemented in the package, are replacements for DM and CTF game types as well.
BladeIN/DM/CTF make no changes to the original game-play, and only offer bug fixes, and additional features that do not affect the original game play.It is a highly recommended add-on for everyone who plays Land of the Dead, wether they host servers, play on others, or just play in single player mode.Version 1.2 released 10/14/08.
Here is the near-final changelog for v1.2:New In Version 1.2
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* Added two additional wave-end sounds from the original game that were not used
* Added use of the three "Last Man" sounds from the original game that were not used
* Character Select Menu: Now uses the "MenuName" property to display a readable name for a character
* Added RoundTimeLimit to INI file, to replace the original game's TimeLimit that did not function
* Added bAllowTelefrags to INI file, set False to disallow telefrags (workaround for original game bug where people could telefrag at will if they knew how)
* Molotov fires no longer spam the server log
* Molotov fires give kill credit to the person that created them, if they haven't died since the fire was created
* Admin command for Invasion: newwave - starts a new invasion wave, right now
* Add login URL parameter ?Password=xxxx to allow automatic Admin Login, and bypass full server issues
* Add login URL parameter ?SpectatorOnly to allow someone to join only as a spectator, they cannot spawn.
Fixed In Version 1.2
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* Removed package-name-specific dependencies in Menus
* Character Select Menu: Now opens for NM_Client and NM_Listen, rather than just network clients
* Character Select Menu: Should never show "None" as an option
* Character Select Menu: Skins use their texture name instead of "Skin 1" and "Clothes 1", and such.
* Character Select Menu: Removed Back button
* Character Select Menu: I swear, there should be absolutely NO WAY to skip this menu. Period.
* Character Select Menu: Should work in single player mode as well
* Character Select Menu: Will work even if server is in "PlayersOnly" mode when you connect.
* For game types that could potentially have player zombies, ignores players in control of zombies when tallying player counts for end of game
* Player Command: "switchteam" no longer available for Invasion game type (or any other gametype that has GRI.bAllowedToSwitchTeams = False)
* If you manage to "throwweapon" your last weapon, you should now be able to pick up things (fix bug from original game)
* Player Spawning should work in both Standalone and Listen modes
* bDontEndLevel=False no longer fails under some conditions
* Replaced the "Connection Failed" menu with a new one that doesn't log constantly, and should significantly increase apparent speed of file downloads
The LOTD Master server is back up, so you can ignore the previous message about how to fix the INI file for when it was down.
The DNS name for the LOTD Master Server has expired. The server is still running, but to get to it, you'll need to: Edit your LOTD.INI file (typically...
If no problems are found with these files, they will be considered Final Releases. As the first two character packs are based on existing models in the...
The above link is a message board post devoted to how to create new characters to use with LOTD, and specifically the BladeIN/DM/CTF game. (Also would...
It's official: BladeIN/DM/CTF for Land of the Dead V1.2
SWAT player character, using the existing SWAT zombie model, and a modified skin, so players don't look quite so undead. Skin by Knife In Face.
Police officer using the original Cop zombie mesh, with a skin modified by "Knife-In-Face". Features three somewhat different sets of clothes.
Place this in your Land of the Dead\ANIMATIONS folder, so that you can use the other character packs.
This is the OFFICIAL! BladeIN (with BladeDM and BladeCTF) package V1.1! Note: If you have a file in your LOTD\System directory called "server.ini"...
LevelScreenshots pack adds several new screenshots to use as level loading screens for servers running BladeIN V1.1+ (or DeadAwake) Once again, just put...
I want to know how I can run it. It seems like it's not running at all.
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im sorry but when i start the game and try to host a game i dont see any option to choose the swat or the cop....i have installed 1.2 and then and downloaded your characters and the DAHumanMeshes .ukx file and i dont see any change in the game.....i dont know what i have to do please tell me i cant get this mod to work ....i have to do something else?
my lotd is updated to 1.1 version.
the same as ur problem
Oh no! I have a problem running this :(
"Failed to load control 'SSTab' from TABCLT32.OCX. Your version of
TABCLT32.OCX may be outdated. Make sure you are using the version of
the control that was provided with your application."
Please help?
the file you are looking for is in www.zombiebytes.com
Also, a new configurator will be coming out as an independent project, along with BladeIN v1.2.
You don't need to run the configurator to get it to work. But Google for the file you are missing, and that should help.
hey i just got this game today and i was wondering if u can go in the shops o is there a gun shop
theres a gun shop MAP but none in the game
What do you mean Go in the Shops? You're not even talking about the same game, I don't think.
I think he means is there a dedicated store for buying weapons. I doubt it. You'll probably have to find them lying around or earn them through kills (like in Zombie Survival).
pretty sure that guy wasn't even referring to the same game .. land of the dead doesn't have shops, and this doesn't make any changes to the gameplay itself...